sci-fi

The Daily Grind: What are your summer MMO goals?

Now that most schools are out and the heat has begun in earnest in the northern hemisphere, it’s the perfect time to retreat into sunless rooms and pour yourself into MMORPGs. It’s also the perfect time to get stuff done and accomplish everything that’s been stacking up on your gaming backlog.

Getting everything ready for Battle for Azeroth is a high priority for me, although I’m pretty much ready right now. Past that, I’d love to get through Star Trek Online’s newest expansion, enjoy my weekly DDO group nights, and find my way out of Northern Mirkwood in Lord of the Rings Online. There aren’t any summer festivals that are particularly calling to me right now, but that may change.

So what are your summer MMO goals? What do you want to get accomplished by the end of the season?

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The Stream Team: A look at Warframe’s Limbo Prime

Massively OP’s MJ is trying to break out of her Frost Prime rut in Warframe. It’s hard, because she really, really loves that ‘Frame. But today she is committed to trying something new. And that something is Mr Fancypants himself, Limbo Prime. Can this one capture her heart like Frost Prime did? Join us live at 9:00 p.m. to see.

What: Warframe
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, June 22nd, 2018

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Star Citizen deep-dives its new grouping mechanics in a shortish Around the Verse

According to this week’s Star Citizen Around the Verse, the team’s been hard at work on facial rigging, mining, audio effects (yes, pew pew sounds), chat integration, ship power, overland biomes, and new guns.

Of course, the other big Star Citizen news this week is the release of alpha 3.2 to a huge wave of backers on the PTU. And one of its big headline features is the updated party system. That’s party as in grouping, mind you, not the kind with cake and champagne. The middle chunk of the episode focuses on that system and how it was influenced by player feedback. Turns out MMO players reaaaallly like grouping and piled on the demands for a better system after 3.1 released. Who knew, right?

The last half of the episode closes out with a lengthy lore section (Loremakers, which usually comes out earlier in the week), so all in all, you’re getting a pretty short development episode this round, but that’s probably OK since you’re getting actual content in the game instead. The whole piece is down below.

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The Repopulation details the changes for art assets and how they help players

The odds are high that when you walk through an MMO’s landscape, you are not thinking about art assets beyond “this looks pretty” or “this looks awful.” But the latest information from The Repopulation team covers why you should care a little bit more about art assets for forests and how they’re set up. After all, the way the game is currently set up, every tree is a different asset, but upgraded systems will make the calls for forests as a single group… thus reducing load times and improving performance as the game draws a single asset instead of many.

The developers are also improving and rescaling existing models (resulting in better collision detection and reduced loading times) and categorizing items more efficiently in the game’s databases. In short, the result should be a title that plays better while looking better at the same time. Check out the full rundown for an idea about how all of this will come together.

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Trion throws open Defiance 2050’s gates for another beta round this weekend

Trion is running yet another beta round for Defiance 2050 as the reboot heads to open testing on PC this weekend, starting tomorrow afternoon and running through Monday.

“Players taking part in the Open Beta will have the opportunity to check out the game’s new base classes, weapon enhancements and progression systems ahead of its release on PC, Xbox One and PS4 on July 10. Progress from Open Beta will not carry over into the full game at launch.”

As we previously reported, that launch will take place on July 10th, with a headstart set for July 6th, on all platforms. It’s a free-to-play game, though of course founder packs sweeten the pot.

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Hyperspace Beacon: Future plot points for SWTOR and other unanswered lore questions

Last night, BioWare Creative Director Charles Boyd and Community Manager Eric Musco were guests on the Passionately Casual Podcast to discuss the lore of Star Wars: The Old Republic. And since I host a segment on that podcast regularly about roleplaying in the Star Wars universe, I got to sit in on that interview and pose my own questions about the current and upcoming lore for the game.

I realized after listening to the questions that I asked last night that some of them deserve a follow-up to help strengthen your understanding of where the question came from or understand why I put forth the question in the first place. I’d like to spend a moment talking about the answers that Boyd gave to my questions and what I think they mean for the MMORPG. Of course, there might be some spoilers for the latest additions to the game story, but if you’ve not played through it by now and are still reading this column, spoilers probably aren’t that important to you.

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E3 2018: Hands-on with Descent, the future of space mining

Fallout 76 wasn’t the only Interplay throwback at E3 2018: Descent, one of the games that defined the six degrees of freedom genre, is no longer underground. That is, the former title has changed because Interplay’s embraced the game and given the developers full support.

Descendent Studios team is hard at work on launch, Little Orbit CEO Matt Scott met with us to discuss what’s been going on in the past several years of development. Nostalgia aside, I went in expecting the worst: long-abandoned IP, Kickstarted game, indie team, extended public development, and fairly quiet presence on social media. However, I came out very pleased. While the game may not be an MMORPG, what I saw and heard makes me think that this may be the space experience I’ve been waiting for.

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PSA: EVE Online is offering a 15% Omega discount through June 26

Devoid of further context, the phrase “Omega Discount” sounds vaguely threatening. It’s the last discount? No, it’s a discount on the price of picking up an EVE Online subscription in three-month chunks of time. That’s 15% off buying a three-month stretch, and it’s available until June 26th.

The three-month deal will cost you $33.02 in total, which works out to around $11 per month; that’s a better rate than anything other than the year-long package, which is impressive. So if you want to be subscribed through the summer, you have a path to do so on the cheap. And if you were going to buy yourself some subscription time afterwards… well, now you might as well do so early to save some cash.

And make sure you pick up a new Venture Capitalist ship while you’re at it, eh?

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Get your dapper on with Warframe’s new Limbo Prime, the game’s 57th ‘frame

High fashion arrived in Warframe with the golden gentleman, Limbo Prime. Of course you can look snazzy while skewering enemies; this 57th playable Warframe is all about bending the power of the void to his will while dressed to the nines. Just check out that hat! That formal jacket! Who cares if it is made out of metal; that just means a little polish and you’ll outshine all your groupmates at any event — at least fashion-wise. And your battle performance will be just as flashy with with the help of Limbo’s special puncturing-perfect Destreza Prime rapier and blast-happy Pryana Prime shotgun.

Limbo Prime can be obtained either in-game through the relic-hunting system or by purchasing Limbo Prime access. If you opt to purchase the Limbo Prime Access, on top of the Warframe you get his merciless weapons, Limbo Prime glyphs, Oblivia Prime Syandana, Rift Walker Prime sigil, a 90 day credit booster, and a 90-day affinity booster. Admire the outfit and accessories in the gallery below.

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Anarchy Online teases upcoming 17th anniversary event

Happy 17th birthday, Anarchy Online! Seventeen years ago this month, Funcom first stepped out onto the MMORPG scene and “launched” this sci-fi title. We are legally obligated to put that into quotes, because it wasn’t so much of a game launch as a mockery of all that was good and pure in the world. Fortunately, the disastrous start eventually gave way to a solid and engaging title that endures to this day.

Anarchy Online is days away from throwing its anniversary event, which will take place from June 26th through July 19th. While there aren’t any specifics out on the event quite yet, you can take a look at last year’s anniversary details to get an idea of what is probably coming.

And if you’re feeling all nostalgic, why not indulge some more by reading our Game Archaeologist retrospective of this game?

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Defiance rolls out Midsummer Mutiny just before the Defiance 2050 Valor cutoff

There are no new Pursuits for the latest incarnation of the Midsummer Mutiny event in original flavor Defiance. You will be doing the same things in this event as you have one in prior years, and if you have already cleared all of those objectives, then you will ultimately be in the same place as always. This is not by accident; it’s specifically because the cutoff for Valor amounts for players is June 22nd, and any further Valor you earn won’t translate to more rewards in Defiance 2050. Since the Mutiny event runs until July 2nd, you can finish up any lingering objectives you’ve got early.

Of course, you don’t have to just wait for Defiance 2050, as the game’s open beta will run from June 22nd through the 25th ahead of the head start launch on July 6th. So you’ll have plenty of opportunities to do things, even if the event might not really feature into all of those plans. At least the reboot is near.

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Star Citizen alpha 3.2 hits the PTU as backers play with mining, grouping, and pixel ships

The Star Citizen Reddit is abuzz today – and no, not just about EVE Online’s “Venture Capitalist” skin bundle joke, although they’re doing that too. Nope, they’re buzzing because Cloud Imperium has opened up the testing for the alpha 3.2 build on the PTU for a much broader group of players, including subbers and wave-one PTU backers.

The focus of this leg of the test is mining in particular – scanning, extracting, and prospecting need a work-through. The patch also buffs up the grouping system, turrets, shopping, G-force effects, and orbital quantum travel. And it actually adds some of those old pixel ships that somebody keeps buying, including the Anvil Hurricane and Aegis Eclipse. Pew pew.

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EVE Online sells a bundle of ‘Venture’ skins for 120 Plex, poking fun at Star Citizen

Someone at CCP Games is obviously having quite a lot of fun with the latest EVE Online skin bundle. The bundle of skins for the Venture ship might not seem like it’s anything special until you notice that the price tag is 120 Plex, not $120. And that the bundle is specifically dubbed the “Venture Capitalist” bundle. And the cheeky reference to the fact that you can support EVE Online‘s future development with $120 through a long-term subscription, if you so desire… or by purchasing over 36,000 Ventures.

Yes, the whole thing is a very snarky jab at Star Citizen’s $120 Vulture. So for those of you who have been staring agape at the whole thing, well, here’s a chance to pick up a bundle of ship skins for much less than $120. If you’ve just been chuckling at the whole process, here’s your latest thing to giggle about. And if you’ve been insisting that there’s no similarity whatsoever and lots of spaceships designs have prongs… well, we can’t help you there.

Source: Official Site; thanks to Davlos, PlasmaJohn, and Quavers for the tip!

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