The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Neverwinter, Elder Scrolls Legends, Elite Dangerous, SWTOR, MapleStory, Hyper Universe, SMITE, Travian Online, Diablo III, Figureheads, Pokemon Go, Heroes and Generals, Rappelz, Ultima Online, Soulworker Online, Black Desert, and Gigantic, all waiting for you after the break!
This week’s edition of One Shots is brought to you by the National Hugs and Fistbumps Council, which recommends that everyone enjoy at least five full embraces every day, preferably without something creepy whispered in the ear. “I can feel your tummy gurgling against my tummy.” That sort of thing.
It’s also brought to you by Kawaii Five-O, who’s having some fun in Final Fantasy XIV. “I’m enjoying the Moonfire Faire festivities with a special someone,” she said. “While not an unplayable race, I do wish the Au Ra (females in particular) more closely resembled their early concept art that depicted them as being much more demonic and imposing looking and less of a cutesy human with horns and a spattering of scales.”
I’m delighted to have found a moment to bring you an extra edition of Flameseeker Chronicles
that outlines my thoughts on the first Guild Wars 2
: Path of Fire
preview weekend. From last Friday until Sunday, every player was invited along to take some tentative steps into the Crystal Desert and get to grips with the raptor mount. We were also treated to a little bit of introductory story that ties the new zone directly to the Living World Season 3 finale without missing a beat.
So today, I will break down my preview experience into the main points, including my highlights and unfortunately ending on a pretty crummy negative. I’m hoping that further development based on the feedback from this weekend will help to lessen or negate my issue though, so I won’t be frowning for very long! Note that this article will contain some spoilers regarding the introductory story, so it’s best avoided if you are waiting until September to find out more on that front.
It seems like the entire MMO blogosphere wanted to chip in thoughts on the Guild Wars 2: Path of Fire
announcement, whether or not each writer was playing the game. So what did they all think?
“Finally, something other than dragons to fight!” enthused Occasional Hero. “I love mounts. And I love leaping and jumping mounts,” wrote Aywren Sojourner. “BUT. We all know what else a mount system introduces — cash shop opportunities!”
GamingSF ran down the features, saying that he’s on the fence as to whether or not to come back: “The best way to know that, I suspect, is to play some of the game in the time between now and the 22nd of September.”
Not everyone is on board with the expansion. “The announcement did not in any way overcome my healthy skepticism of the ‘horizontal progression’ philosophy of the game,” chimed in Endgame Viable. And In An Age seems like he’d wants to play, but admits that the business model puts him in a “mental bind” regarding both expansions.
Remember back in 2015 when a gamer sneaked into Digital Extremes’ headquarters and wandered around for a day, tricking the unassuming Canadian devs into spilling the beans on a top-secret “FPS with cards” game they were working on? Last spring, we found out that game was a real thing, a retro-pulp shooter/card game hybrid called Keystone.
Today, however, we’re finding out that the “Keystone” title has been scrapped in favor of a new one: The Amazing Eternals. The Warframe dev asserts now that Keystone was just a codename for the closed alpha, which is drawing to a close and will soon be replaced with a closed beta that you too can pay to play.
“Building from its Closed Alpha test with thousands of enthusiastic new players, free-to-play Canadian developer and publisher Digital Extremes will launch the Founders Program for The Amazing Eternals (formerly codenamed Keystone) Tuesday, August 29. Using the community-driven model that helped grow Warframe to great success, The Amazing Eternals Founders Program rewards early adopters with direct development team collaboration, exclusive in-game gear, instant access to the Closed Beta, and more. Join the Multiverse by signing up free for a chance to get into The Amazing Eternals Closed Beta or enter the game instantly with the Founders Program launch on Tuesday, August 29!”
Korean sandbox import Tree of Life is officially in “final beta” ahead of its launch this week.
“NeoBricks is announcing Tree of Life, the sandbox MMORPG on Steam has been already started the Final Beta on live servers and the official launch will be on 17th of August,” reads the press release. “By official launch, German, Russian, Brazilian-Portuguese, French and Simplified Chinese will be added.”
NeoBricks and OddoneGames previously said they sold 34K copies of the game during its first few months in the wild; today’s press post says the game was “loved by around 85,000” users during early access.
Along with the partial wipe ahead of the launch, the plan is to implement the new Clay 2 engine, redesigned UI, and PvP update for launch. A more recent FAQ tells players that the relic war will be removed from the final version, the UI will see a new compass, and the team might consider world bosses. But PvE servers are not happening. “The three factions are contesting but PvP should not be the essential feature,” the devs wrote earlier this month. “We are designing the game so that you can enjoy it even without active PvP
Good news for Black Desert
players in North America, you got some free compensation
! The bad news is that it’s to make up for emergency maintenance on the game; the good news again is that you probably were not playing at the time? It’s a multi-faceted situation, that’s what we’re getting at here.
While the official sources seem oddly reluctant to state the nature of the compensation, a player has posted a screenshot of the package, which buffs gains to combat experience, skill experience, life experience, and item gain, along with a boost to recovery across the board. It should last for an hour, so that’s something. Players on the forums are complaining that this is a result of the game’s reduced maintenance schedule and that regular maintenance would avoid this issue instead of requiring unexpected maintenance and compensation.
It’s been years since slapping zombies into your game was a novel attraction, yet it still remains a popular feature for players and developers alike. With The Walking Dead still generating water cooler discussions and geeks dreaming of that glorious post-apocalyptic fantasy, it is to be expected that more games take a stab (and a slice and a shot) at this setting.
Enter Dead Maze, a massively multiplayer cooperative survival game that places a greater emphasis on players working together than against one another. The title, which is coming to Steam in early 2018, has a colorful isometric look and is chock-full of hundreds of items that can be used for crafting and fighting. Camps can be built, classes can be swapped, and zombie hordes can be feared when they come calling.
“With Dead Maze we wanted to try and do something different,” said Atelier 801 Co-Founder Jean-Baptiste Le Marchand, “an MMO where you have to work together in order to survive and restore civilization. Exploring, crafting, fighting; all of this is key, but you won’t last long on your own. We can’t wait for our community and players to get started.”
He just wanted to go out for a casual stroll. He picked the worst possible day to do it.
Todd the Troll lumbered out of Mordor, looking for a breath of fresh air and possibly some daisies to pick for his deformed girlfriend back home. What he found was a pitched battle between his comrades and some inexplicably agitated humans yelling about rings and frodos.
Finyar captured Todd’s bewildering dilemma in Lord of the Rings Online at the Battle of the Black Gate. I, for one, hope he made it home and will look back on this day and laugh.
Update: It’s up, go go go!
Ahead of its September 22nd launch, Guild Wars 2’s Path of Fire expansion
will be on public display this very weekend — likely starting early this afternoon, if past patches and tweets are any guide
. ArenaNet has previously said we’ll be playing only the first chunk of the storyline
and tripping to the Crystal Desert, where we can explore the Crystal Oasis map and test out the mount system with the raptor.
As a reminder, anyone can play this weekend, even if you’ve never purchased the base game (which has since gone free-to-play) or the Heart of Thorns expansion (which is not and will not be free-to-play), and yes, even if you have not yet preordered Path of Fire. That makes this weekend the perfect opportunity to decide whether it’s something you want to buy or skip. Are you giving it a go?
It’s hard not to feel sorry for Albion Online.
As we’ve been reporting, the newbie sandbox has been absolutely plagued by a long series of nasty DDOS attacks since at least early last weekend, causing repeated server outages and extreme frustrations that have continued into today. Developer Sandbox Interactive has characterized the outages as the “result of a concerted effort to bring Albion Online down with a distributed denial of service attack (DDOS),” which the developers believe is retaliation for their actions against goldsellers who swarmed the game at launch. The RMT company or companies also reportedly served the studio ransom demands, but the studio declared it will not give into blackmail.
In the meantime, the servers are still up and down like a seesaw; the latest DDOS began less than an hour ago, and while Sandbox has already apologized (repeatedly) and told its fans it’s consulting with experts and working on defensive infrastructure, players have begun questioning the developers’ ability to solve the problems – some even questioned the DDOS and blackmail attempts themselves.
Funcom is hyping Conan Exiles’ free Frozen North expansion up with a new “Bigger & Better” trailer today, which zips through the game’s content-added since its early access release earlier this year. Frozen North will mark “phase two” of the survivalbox’s early access program.
“Since launching into PC Early Access on January 31 st 2017, the development team has been working tirelessly to introduce new content, improve mechanics, and eradicate bugs and exploits. The team has added siege weapons, a new dungeon, a dye system, new armor and weapons, new decorations, avatar defenses, new building pieces, and much more.”
The Frozen North launches next week on August 16th; the game itself is destined for a fall launch on PC, Xbox One, and PlayStation early next year. “While the team has been able to expand and improve the game significantly the first six months of Early Access, there are several months left and the team will continue to work side-by-side with the community to realize Conan Exiles’ full potential,” Funcom says.
The new video and new screenies are tucked down below.
Hi-Rez has just announced that its SMITE-spinoff online card battler Hand of the Gods: SMITE Tactics is launching on both Xbox One and PlayStation 4. When? We don’t know yet. Open beta for PC began back in July, but for the consoles, you’ll have to sign up for the closed alpha on the Xbone and PS4.
The studio’s also touting a $5000 tourney at PAX West and a demo at Gamescom, both later this month. In the meantime, check out the new shots and trailer!