snail games

Chinese studio known best in the west for Age of Wushu.

The MOP Up: ARK's console editions get a hair-do (March 26, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Destiny, Eternal CrusadeElder Scrolls LegendsHearthstonePokemon GoMU LegendLineage IIARKUltima OnlineSword of ShadowsGhost Recon WildlandsRagnarok OnlineHeroes and GeneralsElsword, and Dota 2, all waiting for you after the break!

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Dark and Light soldiers on past delays with new game previews

In the brief time since its Chinese branch announced another delay, Snail Games has put out a pair of previews for its upcoming reboot of Dark and Light.

"Many of Dark and Light's creatures exhibit the features of their environment, both in appearance and ability," says the studio on Facebook in showing off what look to be some nasty spiked sabercats. "You'll need to prepare proper elemental defenses against them if you go exploring in any extreme climate zones. Because they're already acclimated to their environment, taming such creatures will give you an invaluable companion when exploring these regions."

The second piece is an ultra-brief gif of players racing into battle horseback.

A week ago, the game's Chinese website apologized to players for "again" making the decision to extend development, thereby delaying beta until summer. It was originally intended to launch in the fall of last year, as we chronicled last week.

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The Survivalist: Massively OP's guide to multiplayer survival sandboxes

Welcome to The Survivalist! Ya'll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn't as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction.

I'm not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has many elements of MMOs but on smaller -- and oft times privately managed -- scale. As the weeks and months wear on, The Survivalist is going to explore all the nooks and crannies of the survival sandbox genre (and likely die many, many times in the process!), but today, we're going to look at what players can jump into to test their survival skills. So here's a guide to many options in the newest genre to take over our gaming sphere.
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Dark and Light hit with another delay, this time to summer 2017

Dark and Light has been delayed at least until summer -- so says the game's official Chinese website, anyway, which has a lengthy apology to players awaiting the game's release in the US and Europe. "Regrettably, we had to make an extension decision again," Snail writes, telling players to expect beta this summer.

This won't be the first time the game's been delayed, though the chronology is confusing.

In September 2016, the official ChinaJoy trailer declared -- in English -- that the game was "coming soon... this year," meaning fall 2016. The teaser website that same month also claimed the game was on track for 2016.

In November 2016, however, a studio rep admitted that a November release was "not likely."

In December 2016, Snail announced an 2017 early access for the game, with full launch planned for Q4 2017, as if those earlier dates had not been given; we reported it as a delay. (And apparently Snail's Chinese branch also considered that a delay -- note the word "again" in the apology.)

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Dark and Light confirms 2017 early access launch

Toward the end of last year, we all did the math and figured the resurrected MMORPG sandbox Dark and Light had no chance of making its original "late 2016" target. In fact, it had missed both its fall windows for launch already. That's why it wasn't much of a surprise when in December, Snail Games admitted to a 2017 early access and full launch by the end of this year. We guessed January for the former, but nope -- just a few trickles of info so far since then.

Last night, the game's Facebook page told players it's not dead and is in fact still planning its early access in 2017.

"Development is still going strong on Dark and Light! Right now we're working on tuning and polishing overall graphics quality, particle effects, and animations for the Early Access launch later this year."

There's even a new Twitter gif of the "upgraded Blizzard spell from [the] most recent build." Sparklies to look at while you wait for early access, anyway.

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ARK: Survival Evolved promises big payout to modders, adds new air and water creatures

ARK: Survival Evolved updated with v255 on PC over the weekend, releasing four new creatures into the wilds of the survival game. Survivors face danger from the air from both the large redwood tree-climbing cat that pounces on prey from above (the Thylacoleo) and the Microraptor, a bird that can yank riders right off their mounts. The waters aren't any safer with the addition of the Electrophorus eel (that does exactly what it sounds like it does) and the snail-shelled Ammonite, which calls all sea creatures to its aid when attacked. Also debuting this patch are Tek structures, allowing players to build bases with not only force field doors but an actual deployable force field to surround and protect their base.

In other ARK news, Studio Wildcard's Jeremy Stieglitz has announced that the team has selected 15 or so top modders to develop freelance modding content for the game at a rate of $4000/month for their work. The number and makeup of the modding team is expected to shift over time and is presided over by the designer who built Primitive+.

Check out the new goodies in the screenshots and highlight video below.

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Take a peek inside ARK Park with Snail's new hands-on video

Wanna see some dudes in socks and funny hats mess with dinosaurs? Yep, we've got that on tap thanks to ARK Park's new video, which includes first-person footage of players actually interacting inside of the VR game. It actually looks pretty darn amazing. Except to the people watching on and messing with the people behind the goggles, anyway.

First announced last November, ARK Park is Snail Games' and Studio Wilcard's Jurassic-era "immersive VR experience that brings you to a world where living, breathing dinosaurs are still roaming the earth" and where "players embark on an exciting tour of this ancient time, interacting [with] and witnessing hundreds of dinosaurs up-close and personal." Its' expected to launch on the Oculus Rift, PlayStation VR, and HTC Vive later this year.

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Age of Wushu 2's days are for getting thirsty, but its nights are for assassination

Development continues on Age of Wushu 2, and the game is going to make you think about the time. Is it late at night in the game world? That's going to be dangerous for you. Fewer NPCs are active during the night, more hungry beasts will be on the prowl, and perhaps most importantly it's the perfect time to slip into something dark to stab people to death. That's not even counting your limited visibility. You would do well to be cautious during the night.

So you'd rather just be active during the day, then? That's much brighter, yes, but it has its own downside, because the hot sun is beating down on you and making you thirsty. Yes, you're going to need to keep an eye on your hydration needs, and that's before you have your usual mid-day snack of a handful of salt. So no matter what time of day it may be, you can rest assured that it has some way of making your in-game life just a little bit more difficult.

Source: MMO Culture


The MOP Up: Players petition to 'revive' Ultima Online (January 29, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Final Fantasy XIVPaladinsHeroes and GeneralsTroveUltima OnlineDark and Light Mobile, Line of Sight, Galactic Junk League, and Travia Returns, all waiting for you after the break!

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Snail Games tries its hand at a zombie MMO with Moonlights

Slow or fast, zombies never stop coming at you, and zombie games are much the same. Snail Games is making an attempt to join the growing league of online zombie survival titles with its own upcoming Moonlights.

Moonlights is a PC survival sandbox that takes place in China following a zombie apocalypse. Chinese landmarks will dot the background as players scavenge supplies, assemble weapons, and try to make it to the next day.

The name refers to how the zombies in this game come out at night but get all bashful and reclusive by day, similar to the film I Am Legend or most lethargic superheroes. Nocturnal zombies are an interesting twist for the game genre and could go a long way to making the day/night cycle feel more impactful. But we have to ask: what about solar eclipses?

Source: MMOsite. Thanks Alex!


Check out the technology behind Ark Park

If you're old enough to remember the first Jurassic Park film, you probably remember the lengthy and involved explanation it gave about the technology that fueled the park's dinosaur recreation. Ark Park has plenty of technology fueling its creation as well, but unlike the aforementioned movie, it's all real technology that can actually work. Seriously, you can see it all in action in a video just past the break.

Obviously, the down side here is that this experience will not bring actual dinosaurs around to stomp about in front of you. The up side, however, is that even if all of this technology fails to work you will not be eaten by any dinosaurs. (You may be eaten by dinosaurs in Ark: Survival Evolved, but that's the name of the game.) Plus, it's not Jurassic World, so that's another mark in its favor. Check the video out just below.

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Here's a first look at taming dragons in sandbox Dark and Light

Snail Games released a new Dark and Light video into the wild last night, and if I can be completely honest, it pretty much looks just as annoying as dealing with dragons in Skyrim, only at the end, you actually get to climb on the newly tamed dragon and fly off, so there's something.

Back in December, Snail announced it had delayed the early access launch of the game into 2017, "with the full version launching around Q4 2017," so we're still expecting early access soon. The sandbox was originally launched in the mid-aughts but was sold off to Snail in the midst of lawsuits floating around the original. Snail announced its plans to revivify the game back in August of 2016, promising a buy-to-play, subscription-free business model.

You can check out the dragon taming below.

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Dark and Light lays out its world map for your inspection

The new and hopefully improved Dark and Light is pushing some of its features harder than others, in particular the size of its game world. Calling it "vast" and "giant," Snail Games promised that players would be able to lose themselves in exploration and go on epic journeys.

You can get a vague idea of what such travels will include thanks to a first-ever look at the world map in this week's dev blog. It's not terribly detailed, but the map does sketch an outline of the world's geography as well as the three starting cities for players. And this doesn't even include the network of caves and caverns that run below the ground.

"The cities are separated by vast and unique terrains," Snail said. "To get from one city to another, players will have to traverse magic forests, climb steep snow-capped mountains, journey through active volcanic sites, and more."


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