ARK Park has a release date. Well, a release month: December. Yep, it’ll be out by the end of the year.
“We have just announced the launch date for ARK Park at Sony’s TGS 2017 Conference! A brand new VR experience based on the world of the popular survival game ARK: Survival Evolved, ARK Park will be launching in December this year on Playstation VR. ARK Park will support both controller and PlayStation Move, and supports English, Chinese, and Japanese voiceover and subtitles. ARK Park also features online play for an exciting online multiplayer experience.”
We’ve previously covered the Snail Games-led VR-oriented spinoff of ARK: Survival Evolved; the studios have touted the title’s 10 maps, dino breeding mechanics, multiplayer activities, a puzzle-like crafting-and-discovery system, and a battle mode. What, you didn’t think the dinos were going to just let you stare at them through the glass in peace, did you?
Why stop at a normal forge? Normal forges are fine, we guess, for doing normal things, but Dark and Light lets you make yourself a refining forge which is even more… well, refined. It says that right in the game. You can check out all of the details in a new video explaining that you first unlock your forge by harvesting and consuming several Frozen Crystals, allowing you to gather the materials needed to make your special glowing refining forge.
Continuing to improve your skill will allow you to make magically enchanted items by finding active ley lines, thus giving you random stat improvements (you’ll need to thus do a lot of forging to get the really good items). Check out the whole system in video form below; it’s rather elaborate, but it should allow you to sport tricked-out gear better than anyone else you meet.
Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy for MMOs to fall through the cracks and become buried as more aggressive or active games take the spotlight.
Well, every so often we here at Massively Overpowered find ourselves curious what has transpired with certain MMOs that we haven’t heard from in quite a while. Have we missed the action and notices? Has the game gone into stealth maintenance mode? What’s the deal? What has it been up to lately?
That’s when we put on our detective hats and go sleuthing. Today we look at whatever happened to Black Gold, Order and Chaos Online, and Eden Eternal.
We’ve been tracking Black Desert
developer Pearl Abyss’ path to IPO since last spring
, when multiple Korean outlets began reporting that the company sought a listing on the Korean stock exchange this coming fall. A few weeks ago, the company’s IPO press conference let loose a few more tidbits
MMO players might be intrigued to learn. As parsed from Invenglobal’s
translation, here are the highlights:
- Black Desert took four years to make and currently operates in 100 countries. “The total RU [registered users] is more than 7.65 million based on July 2017, and the total sales are approximately ￦340b [$301M].”
- As of the end of July 2017, PA has sold 530K copies of the game through Steam, amounting to $1.3M in sales. “The title was placed No. 2 of the total sales on Steam on June 20th.” (There’s a section that notes the game cost only ￦1.2b ($1M) to make, “a relatively small cost […] compared to other MMORPGs,” but we assume they’re talking about just the engine specifically there.)
The latest video for Snail Games’ early access revival of Dark and Light is about houses, but not the kind of housing you’re thinking with a thatch roof and cute little doorway. No, this is the Game of Thrones kind of house, and the video shows would-be lordlings just how to pilot the interface that all guild leaders surely know is a game (and job) unto itself.
According to the video, leaders can use the interface to bestow and rescind all the hierarchical permissions you’d expect from a stock MMO in 2017, like whether the player is allowed to blow up your buildings or raid your fridge inventory. But the system also allows admins to grant special permissions to members, like riding specific mounts on guild property, seeing who died, and declaring war on the DNL equivalent of the Lannisters. Leaders can also create and place house seals to protect certain buildings from other players — in fact, the seals in the video are apparently an advanced version not yet in the game, so it’s a bit of a sneak peek. Worth a look below!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Paladins Strike, Warface, Monster Hunter World, Heroes and Generals, Pirate101, Trove, Skyforge, The Black Death, Star Trek Online, EverClicker, Neverwinter, Just Survive, Dauntless, Battlejack, Dungeon Fighter Online, League of Legends, Hyper Universe, Dark Age of Camelot, MU Origin, MU Legend, EVE Online, Age of Wushu, State of Decay 2, Dota 2, Splatoon, and Starcraft Remastered, all waiting for you after the break!
Dark and Light’s latest dev walkthrough video focuses on taming the wild, and Snail is talking specifically about animal taming. To start taming, the studio says, you’ll need to craft a bow and shoot at the animals a bunch of times to fatigue them. Then you’ll sweet-talk them a bit by feeding them food and water and continue shooting them with hook arrows to keep their constitution low as the taming process continues.
Seriously, don’t try this at home. That poor little sheep.
Watch the how-to down below.
We understand that you, personally, are committed to playing Dark and Light the way it was originally meant to be played. And we respect that you have a deep commitment to squatting naked in a ditch foraging for berries and throwing rocks at other players. But you can see other adventurers wandering around with things like tools and weapons and clothes and shelter, and maybe you’d like to get in on that? So perhaps you should take the time to check out the crafting methods you’ll need to use.
The latest video is just past the break and covers the basics of crafting in the game, from the simple things you can always craft (like cooking fires) to recipes requiring specialized workbenches (like most tools and weaponry). You can also have one craft facilitate another, such as using a cooking fire to make straw more easily. Check out the video just below for a quick overview; it’s worth considering before you go back to your ditch, after all.
Snail Games’ MMO-turned-survivalbox reboot Dark and Light has prepped a new patch landing today aimed squarely at the B word: balance.
“This latest patch is designed to address player concerns about game balance,” says the studio. “We’ve enhanced the strength of all buildings and adjusted the strength of certain spells to better protect creatures and players, to make battles and raids more fair.”
Specifically, the game has seen nerfs to stone and iron weapons and weaker spells vs. thatch and wood buildings, so whether or not your fire spell can take out your enemy’s base will make a little more sense. Meanwhile, critters in the wild can’t damage anything but those weaker types of construction. Wouldn’t make much sense for a squirrel to wreck your stone castle, right? Except dark squirrels. Those guys can mess you up.
Attempting to keep up with the current demand of the early access fantasy sandbox, Snail Games announced this morning that it is activating three new servers for Australia, the US, and Europe.
Last week, the dev team wrapped up a lengthy look at its various schools of magic. The final videos looked at air, beast, and earth spells, such as being able to turn yourself weightless, transforming into a Deathstalker (whatever that is), and camouflaging yourself to avoid conflict.
Check out these new videos after the break!
Do you find yourself curious about the Fire magic tree for Dark and Light? Are you wondering what it does? Because the answer is simple. It burns things. The newest video available just past the cut informs us that the tree is almost entirely offense-focused, which you could probably have guessed simply because you’re going for Fire instead of, well, pretty much anything else.
The first rank of Fire Magic allows you to keep yourself warm and avoid dropping survival stats in cooler environments, but all subsequent ranks involve fireballs, exploding fire missiles, and walls of flame. You can check out the full walkthrough just below, with the caveat that you should prepare to have your mind blown about the difference between Fireball I and Fireball II.
What’s that squishy sound? Oh yeah, it’s the sound of an IP being milked. I’m talking about Snail Games’ new Minecraft clone PixArk, which is apparently based in the same IP as ARK: Survival Evolved and Snail Games’ own ARK Park. The title is planned as a bit more of a survivalbox than voxelbox MMO counterparts like Trove, however. Expect first-person view, machine guns, and dinosaurs.
2P reports that Snail Games announced at ChinaJoy that the game will indeed come west, so yay! If you like voxel games, this one actually looks pretty cute. The trailer’s down below.
Still on the fence about picking up the resurrected Dark and Light? Maybe today’s video entry will entice you. It’s all about the game’s magic system, specifically dark magic and light magic. It’s right there in the title, after all.
Light magic runes focus on creating, er, light, so that you can see in the dark. It also covers basic teleportation. Dark magic, on the other hand, has a bit more offense, including draining spells, but it also allows players to scope out enemies in the dark. We’ve tucked the whole video down below, and don’t forget about this week’s big patch!