Star Citizen’s latest monthly report was published this weekend. It covers most of the progress made in March, 2015, which was substantial according to the preamble. In between convention appearances, Cloud Imperium released version 1.1 to backers, it “made significant updates to the server side of Star Citizen thanks to thousands of new players joining us,” and it “made amazing progress on the FPS module, Squadron 42, the persistent universe, and more.”
As usual, the report features a whole lot of textual updates from CIG studios around the world, as well as a few relevant video embeds.
[Source: March report
; thanks James and Cardboard!]
This week in MMO crowdfunding news, we said goodbye (apparently) to Greed Monger. We also said hello to Pathfinder’s early access head start and, of course, we heard from Crowfall, Star Citizen, and the rest of the usual suspects.
While Greed Monger isn’t officially dead in terms of an announcement from its developers, things don’t look good now that it’s lacking a lead programmer. Read the rest of this week’s MMO crowdfunding news after the cut.
If you’ve been hiding under a rock for the past couple of years and have no clue about the crowdfunded beast that is Star Citizen, a new article at Wired will bring you up to speed.
Not in a hurry, mind you, since it’s a lengthy piece featuring everything from an interview with a dude who’s spent over $22,000 backing the game to tidbits including the fact that Cloud Imperium asked Denis Leary to provide the voiceover work for its latest in-fiction spaceship commercial. The company ultimately declined due to Leary’s $100,000 fee.
What about the whale, though, one Wulf Knight of Madison, Wisconsin? Does he have any regrets about his pledges given the fact that Star Citizen has yet to ship? “Some people think, ‘I put a hundred bucks into this game and you owe me this and this and this,'” Knight says. “No. Your $100 entitles you to just as much as my 22 grand does, which is zero. You gave them money to make this game. You’re not buying anything; it’s a donation.”
So here’s something that doesn’t happen very often: I talked a friend out of buying Star Citizen’s Vanguard LTI concept. In the past I’ve spoken enthusiastically about Cloud Imperium’s space sim sandbox and I’m still looking forward to it, of course. But in this particular case I advised my buddy to either spend $250 bucks on a ship he could tool around with immediately or just save the cash and see how (or if) the release-day virtual world appeals to him.
What about you, Leaderboard readers? Have you ever talked someone out of supporting a game you like? Vote after the cut and don’t forget to tell us which game in the comments!
Tickets for the Dota 2 world championship, The International, sold out in a record 10 minutes and are now being resold by scalpers for up to $400 each. Bungie defended its lack of matchmaking tools by highlighting the benefits of self-organised communities in Destiny. Blizzard released a new video and interactive map detailing Heroes of the Storm‘s new Tomb of the Spider Queen game mode. World of Tanks scheduled a $300,000 competitive tournament in Poland next month, and Star Citizen passed the $77 million US crowdfunding mark.
An update to popular online survival game Rust gave each player a random and uneditable skin colour this week, prompting an increase in racist remarks within the community. Recently released online RTS Grey Goo looked back on its first month of release, with the game now suffering from rapidly declining player populations. Sins of a Dark Age added match replays and additional music in its latest update, and League of Legends deployed patch 5.6 with a series of small buffs for over 20 champions. And as thousands of players are completing the challenges in Path of Exile‘s Torment and Bloodlines race events, developers have rounded up a few videos of hardcore players getting stomped into the ground.
Read on for a detailed breakdown of the stories above and links to a few other stories from the wider world of online gaming.
Have you managed to make enemies in Star Citizen? Even though the full game is not actually available, do you have people who might threaten your well-being out there in space? Or do you just want to be proactive and make sure that those people will never be able to threaten your well-being wherever they may be? If you answered “yes” to any of those questions or just like attack ships, then you might be interested in the Aegis Vanguard.
The Aegis Vanguard is the official deep space fighter craft of the United Empire of Earth, capable of being fitted to serve as a bomber, long-range scout, patrol ship, or even a straight-up fighter killer. It’s also available for purchase until April 6th for $250, with the usual benefit of in-game decorations and lifetime insurance on the ship in the finished game. This ship is a concept purchase, though, so players will not yet be able to use the ship in the modules of the game currently available. Decide for yourself whether the ship’s stats justify its hefty real-world price tag.
[Source: Official site
Have you ever gotten married? In game, I mean. Well, if you haven’t screenshotted it, it didn’t happen. Fortunately this Final Fantasy XIV couple saw fit to capture the moment of wedded bliss between a bear-man and a child-woman.
“With Final Fantasy XIV now offering weddings, here’s a shot of my wife and me celebrating our in-game nuptials,” reader Phubarrh said. “We particularly love the range of expressions and emotes offered by the game.”
From soaring heights to creepy revelations, we’ve got a great selection of MMO player screenshots for you in One Shots this week!
This week’s crowdfunding news was all about Crowfall. Seriously, we must’ve written about Crowfall like 76 times or something. In the end, the most relevant piece of Crowfall news is that the Kickstarter is over and it was a big success.
Oh, and we also checked in with Pathfinder, which put version six of its early access client out to backers on Thursday. The rest of our MMO crowdfunding news roundup is past the break.
In space, no one can hear you scream. Or yell, or fart, or blow up another ship. Sound doesn’t travel well in a vacuum, opting instead to not travel at all. This provides a bit of a dilemma for the Star Citizen developers, since having sound in space is dramatic and satisfying, but it’s also complete bunk in terms of actual science.
Sound designer Luke Hatton weighed in on this on the official forums, explaining that players will hear sounds from space, but they will be synthesized sounds from the computer of the ship, which will cut off when your ship takes enough damage. So you still get your dramatic sounds of ship destruction, but mostly because your onboard computer knows you want to hear it.
, Thanks to Cardboard for the tip!]
Diablo III is getting ready to close its second ladder only two months in on April 5th but will be providing a 100% gold and XP boost for the remainder of the season. Blizzard discussed how the development of Project Titan led to its new online FPS Overwatch and revealed that the title will be the first of a series of games set in the same universe. Path of Exile‘s Torment and Bloodlines leagues ended today, and a tournament this weekend awarded four of the game’s top players with some nice Alienware swag.
Indie RTS Starfall Tactics announced its intention to develop a persistent online shard in which players can wage wars and conquer each other’s territories. Riot Games announced a new contest in the EU region that will give university-based League of Legends clubs €1,500 toward the costs of running an event. Warframe‘s massive Sanctuary update landed this week, introducing new quests, weapons, tons of bugfixes, and the Chroma warframe. And Blizzard announced an upcoming Team League mode for Heroes of the Storm that aims to let everyone take part in competitive team play.
Read on for a detailed breakdown of the stories above and a roundup of all the other big news this week from the wider world of not-quite-massive online gaming.
Friday was patch day in Star Citizen, so that’s the good news. The less-than-good news is that you’ll need to reinstall the game to play version 1.1. The whys and hows are included in a new installation guide post on the game’s official website.
In terms of the patch itself, there are a couple of new ships, new systems, new controls, a new manual, and last but not least, the first iteration of the game’s landing system!
; thanks Cardboard!]
This week in MMO crowdfunding news, SOE fans banded together and attempted to Kickstart this year’s Fan Faire. You might recall that Columbus Nova cancelled the annual festivities after purchasing SOE, laying off a bunch of staff, and rebranding the firm as Daybreak.
Project Fan Faire seeks $35,000 in funding and has already secured hotel space in Las Vegas provided that 175 attendees are willing to confirm. You can view the rest of this week’s crowdfunding roundup after the cut.
Daybreak president John Smedley has informally announced via Twitter that the studio’s zombie survival MMO H1Z1 is getting a sub — sort of.
“We’ve decided to offer a monthly pass for BR [battle royale] for $6.99 (699 SC),” he tweeted. “It’s coming in the next few days. We are seeing much higher usage of BR and we’re very excited about it and wanted to offer an alternative to event tickets.”
Smed first floated the idea of a season pass for the battle royale game mode back in February, when he polled his followers for suggested pricing for such a pass. “H1Z1 is not just a game,” he reminded them. “We view it as a platform for other games. Battle royale is just the start.”
The game is in early access alpha on Steam.