starcraft

See: The StarCraft series on Wikipedia and StarCraft II

Local Panda Recalls When She Was Special.

WoW Factor: Was the faction split ever good for World of Warcraft?

69
Before I had played World of Warcraft and back in the time when I allowed myself to speculate more freely on what games would...
Opposition.

WoW Factor: How much does World of Warcraft matter to Blizzard?

27
My initial plan this week was to write about whether or not World of Warcraft was successfully creating an echo chamber in which everyone...
Effing OOPS

Perfect Ten: The MMO studios that keep whiffing on new projects

9
Everyone makes mistakes, and that's all right. That's not necessarily a big deal. Yes, this is true when it comes to MMO studios too....
HELLO FROM THE OTHER SIIIIIIIIIIDE

Blizzard shifts Heroes of the Storm into maintenance mode, gives lizards to all

15
Quick: What's the one live service Blizzard game that nobody ever talks about, thinks about, or apparently plays? The correct answer is, of course,...

Prime Gaming teams up with Blizzard to offer freebies for Overwatch, Hearthstone, WoW, and StarCraft

2
Amazon Prime members are likely already very familiar with all of the free stuff they can claim for a wide variety of games, but...

Massively Overthinking: How hard should MMOs be?

42
This past summer, MMO dev Damion Schubert posted an epic tweet-thread about MMOs; in fact, we've already dipped into the part on "load-bearing" playerbases,...

Not So Massively: Age of Empires IV is a thoughtful love letter to the past

9
Folks who grew up gamers probably all have a few games or franchises that just defined our childhoods. For me, one of those franchises...

Massively Overthinking: Would you play your favorite MMO without its IP?

58
Nonameplease recently posed us an interesting topic, inspired by a thread on the Star Trek Online subreddit. "It seems most people don't think the...

Former ArenaNet co-founder Jeff Strain calls for game dev unionization

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Jeff Strain, a former employee of Blizzard, former co-founder of ArenaNet, and current founder of Undead Labs, is joining the cavalcade of voices condemning...

Nexon CEO talks games industry innovation, venture capital, and crypto

1
Innovation used to be a major buzzword in the online gaming industry, to the point that its saturation made it pretty tired. The term's...
That'll cost you money.

The Soapbox: Reconsidering social media as an MMORPG

16
At GDC 2011, Raph Koster gave a talk in which he said, "Games are fundamentally social media and always have been." You can watch...
This is reasonable.

Former designer for WoW, StarCraft II, and Diablo IV announces his departure from Blizzard

9
If you're a fan of live or developing Blizzard titles like Diablo IV, World of Warcraft, or StarCraft II, you were also perhaps a...

Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games

6
So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...

Npixel reveals stunning ‘space-time’ MMORPG Chrono Odyssey

3
If you like Gran Saga but want something a bit less cartoony, you're going to want to feast your eyes on the second MMO...

Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over

1
Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...

Massively OP Podcast Episode 293: Passing the Torchlight

5
Justin and Bree discuss Torchlight III, World of Warcraft, Dungeons and Dragons Online, EverQuest, Atlas Reactor, Pantheon, Ashes of Creation, TERA, Legends of Aria's new sibling, and StarCraft II, with a mailbag topic on difficulty modes.
This is reasonable.

StarCraft II officially ends development as Blizzard ‘thinks about what’s next’

25
Earlier this year, MOP's Tyler noted that StarCraft II had quietly become Blizzard's best-managed game, with updates and events rolling out even a decade...

Not So Massively: Reflections on Blizzard, one year after the Hong Kong fiasco

27
Almost exactly a year ago, I declared that the Blizzard I loved is dead, in reaction to the Blitzchung/Hearthstone/Hong Kong fiasco. Twelve months later, that...

MMO Business Roundup: Morhaime is back with Dreamhaven, plus NCsoft’s parking lot and Epic’s Manticore ambitions

23
Welcome back to another quick roundup of video game industry news relevant to MMOs and MMO fans! The Morhaimes: When Mike Morhaime announced he was...

Not So Massively: The dos and don’ts of stealing from MMOs

18
Recently I played through the new PC port of the open world RPG Horizon Zero Dawn. While playing it, I was struck by how...

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