It may not be as massively as some might have liked, but State of Decay 2’s co-op mode opens up the franchise to multiplayer fun for the first time. With the game coming out this May, renewed attention is being given to this zombie survival title and what it has to offer the gaming public.
IGN posted a 25-minute developer tour in which the team showed off State of Decay 2’s new co-op mode. In it, four players team up to shoot zombies with extreme prejudice and scavenge a world that’s full of useful items for the discerning packrat.
Check it out after the jump!
The multiplayer sequel to the 4.5 million-copies-sold zombie survival game State of Decay finally has a release date and a price. The good news? It’s not that far away — and it won’t break your bank.
State of Decay 2 has been dated for May 22nd, 2018 on Xbox One and PC, and will cost only $30 for the standard edition. There is an ultimate edition for $50 if you want extra DLC and the first game, but either way, that’s a pretty good deal. Microsoft said that it’s putting the price tag low in order to “build a long-term relationship with the State of Decay community, and to foster deeper experiences with the franchise.”
While originally envisioned to be a full-fledged MMO, Undead Labs decided to scale State of Decay 2 down to a four-player co-op experience. The launch version of the game will include three expansive maps that should prove to be larger than its predecessor.
It probably has not slipped your attention that we cover more than just MMORPGs here on Massively OP these days. There’s a lot of crossover and connection between those and other types of online games, and much of our audience is interested in both. But our primary love is and always has been for the massively multiplayer RPGs.
That is why I am always a little disappointed when promising upcoming games decide to play it safer with a more limited multiplayer route than to go full-bore MMO. Titles like Monster Hunter World, State of Decay 2, or Sea of Thieves are exciting in their own right, but I can’t help but think that they would have been so much better as real MMORPGs.
Which multiplayer game or games do you wish would graduate to the MMORPG level? Past, present, or future titles are all open for discussion!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Paladins Strike, Warface, Monster Hunter World, Heroes and Generals, Pirate101, Trove, Skyforge, The Black Death, Star Trek Online, EverClicker, Neverwinter, Just Survive, Dauntless, Battlejack, Dungeon Fighter Online, League of Legends, Hyper Universe, Dark Age of Camelot, MU Origin, MU Legend, EVE Online, Age of Wushu, State of Decay 2, Dota 2, Splatoon, and Starcraft Remastered, all waiting for you after the break!
Call it State of Delay 2.
Players are going to have to wait a little bit longer to get their next hit of Undead Labs’ State of Decay. At E3 2017, Undead Labs announced that State of Decay 2 is now looking at a spring 2018 release window for the co-op zombie title. A developer consoled fans on Twitter for the delay, saying, “So, yeah, the date shifted as you saw. This is hard for me as a player but great for the game. Hang in there a little longer?”
On a more positive note, State of Decay 2 was announced to feature Xbox Play Anywhere funcationality, which allows players to effortlessly transfer progress between console and PC. You can check out a pair of new trailers from the trade show after the jump!
When it comes to sequels, the general philosophy is to go bigger and better than the original. For the zombie-filled State of Decay 2, this means not only offering multiplayer co-op for the first time but also tripling the game world size over its predecessor.
In a new dev blog this week, Undead Labs said that the game will launch with three maps, each around the same size as the original game’s landscape. The maps will offer a variety of locations and layouts, lending themselves to different strategies for teams. Players will be able to take their gear and some resources with them when they hop areas.
Undead Labs said that the multiple map setup offers more fun and the potential for future expansion: “It really feels like you’re moving from one small town to another, and creates a tremendous sense of immersion. And perhaps counter-intuitively, it makes the world feel even bigger.”
For a good while, the MMO community was following Undead Labs in the hopes of seeing its Class4 project come to fruition in the form of a zombie MMORPG. However, this past summer, we learned that Undead Labs decided to make State of Decay 2 as a four-player co-op experience instead, officially dashing these hopes.
Recently on Twitch, Undead Labs President Jeff Strain explained why the studio abandoned its plans for massively multiplayer game, saying its fans were “relieved” that the team went a different route for the sequel:
This is not Class4, this is State of Decay 2 There’s a big difference. You know, Class4 was something that we wanted to do probably in Summer 2009. The initial plan was to build a smaller game with Class3, that game became State of Decay, and then from there take it into a large scale online world experience with Class4.
Bad news for humanity but good news for zombie apocalypse fans: Undead Labs announced today that it will be launching State of Decay 2 for the Xbox One and PC next year.
Undead Labs President Jeff Strain confirmed that the zombie sequel will feature four-player co-op fun: “We’ve considered many paths for State of Decay over the past few years, but the overwhelming majority of you said you wanted a bigger, badder, bolder, smoother State of Decay that you could play with your friends. And so that’s exactly what we’re making.”
Of course, Mr. Strain could always be making an even biggerest, badderest, bolderest, and smootherest State of Decay by moving into the MMORPG genre that he helped to forge. One step at a time, we suppose.
You can watch the glorious, blood-soaked trailer after the break featuring the tagline of “nobody survives alone.”