With Project Gorgon now out on Steam early access, many first-time visitors to this strange game are feeling out the world and its systems. So what are they discovering?
Tales of the Aggronaut said that he was “hooked” when he put in a good weekend: “Part of the charm of this game is that it plops you into the game with no real warning or advisement about what you should be doing.”
“There’s never any doubting the sheer personality evident in every aspect of the game,” recommended Inventory Full. “The enthusiasm and good nature of the tiny development team sweeps all cynicism away.”
Project Gorgon not your cup of tea? Join us after the break for blog essays on Second Life, RIFT Prime, Shroud of the Avatar, and even Dungeons & Dragons!
Ready to take to the skies? All aboard Worlds Adrift’s custom-made airships, then, because Bossa Studios is bringing its “community-crafted” MMORPG to Steam early access on May 17th.
On that date, Worlds Adrift will become available globally for the price of $25. CEO Henrique Olifiers said that this marks a big transition in the game’s testing cycle: “When we went into closed beta in May last year, we couldn’t have envisioned the sheer amount of quality feedback we would receive from our inspiring community. At times, this completely shifted our production’s scope, and as a result, helped us truly hone Worlds Adrift’s vision.”
The crew behind Worlds Adrift recently posted a public development roadmap for the title. Check out the early access announcement video after the jump!
For a very long time now — we are talking years, here — Project Gorgon has operated a free public alpha to anyone who wanted to enjoy the game and test it out. But now with the launch of the title on Steam early access this month, that free ride is about to come to a close.
The team sent out notices on Twitter that it will be deactivating the standalone alpha client “in the near future.” This doesn’t mean the end of those players’ accounts; by purchasing the Steam version, a former alpha tester can link accounts and carry over his or her characters to the early access client.
Project Gorgon is charging $40 for its buy-to-play MMO. The title has accumulated over 100 reviews on Steam so far and remained in the “very positive” range of impressions.
Earlier today, we posted up Bless Online’s new trailer and big news: That’s it’s launching on Steam early access as a buy-to-play title this coming May. As part of the announcement, Neowiz agreed to answer a few of our most pressing questions about the infodump. Read on for more about the game’s planned monetization, what constitutes early access, and the state of PvP servers.
MassivelyOP: Can you disambiguate a bit for us here – is Bless’ early access more like a paid beta with wipes or a true soft launch? When exactly should regular gamers be jumping in if they do not want to help test, and how much testing and server wiping is going to go on?
Neowiz: Bless Online’s early access period on Steam is closer to a soft launch. There won’t be any wipes once it begins. While we’ll be listening closely and gathering feedback on how to improve Bless for the full launch, those who aren’t interested in focusing on testing will still be able and welcome to jump in and enjoy the game in its early access form.
Thanks to an unfortunate leak, it’s almost old news now, but we can now officially confirm that Bless Online is launching in the west this spring: Specifically, it’ll come to Steam’s early access program in May, with its website now live.
Neowiz has further announced that the game will be buy-to-play with a cash shop selling “cosmetic equipment, skins, awesome mounts and pets, and consumables that give services and boosts,” but it also vows it won’t be pay-to-win, so wrap your brain around that one. Founder packs will eventually be on offer as well, and the team is currently hunting for “player emissaries” to assist with game promotion and wiki work.
We’ve got a batch of fresh questions out to the devs now, so stay tuned for more details on the stuff you’re probably most curious about having read and watched all this!
As we’ve been covering in Make My MMO, the Kickstarter for sci-fi MMO shooter Pantropy hadn’t been going as well as developer Brain Stone had hoped. Last weekend, ahead of its ends, the game’s funding sat at just over half of its €75,000 goal. Consequently, the devs canceled the Kickstarter. But that’s not the end – apparently, the team is planning to reboot the Kickstarter with some changes by the end of March.
“We have learned a lot during the last 4 weeks and the game development has progressed a lot in this time,” the devs told would-be backers. “We have received multiple publishing and investment offers. We have decided to stay independent! Don’t worry we’ll continue to develop the game and it will be released on Steam early access this year.”
The game’s latest dev blog also includes a run-down of in-progress development and new screenshots to boot.
On this week’s show, Bree and Justin roll up their sleeves and take on projects left and right. It’s a look at the announcement of Project C and the imminent early access launch of Project Gorgon, among many other exciting developments this week!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
The time is here for brave Gorgoneers to suit up, face curses, and brave the lands of beta testing. Project Gorgon has officially gone into Steam early access as of today, bringing the game out of its years-long public alpha and into its next phase.
The MMO is 25% off through March 19th, meaning that you can pick up this buy-to-play title for $30. The website also received a facelift to mark the occasion. Early access is planned to run for about a year, at the end of which players will be able to retain their characters and skills, but items will be wiped for the launch.
For the uninitiated, Project Gorgon is “a fantasy MMORPG that features an immersive experience that allows the player to forge their own path through exploration and discovery. You won’t be guided through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project Gorgon also features an ambitious skill-based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.”
People, I am frustrated. But in a good way.
With the activation of RIFT Prime, the release of LOTRO’s Northern Mirkwood, and now this week’s launch of Project Gorgon on Steam early access, my MMO dance card is beyond full. Yet I cannot fathom ignoring Gorgon, as I’ve been waiting years for the game to get to a point where it is ready for full-fledged adventures. With this release, I think it is there.
So I will be playing with bells and whistles on, and I think Eliot might too, especially after his effusive praise of the game in his Choose My Adventure series. It’s such a quirky and fun title in the vein of Asheron’s Call that has a lot of us on staff rooting for its success.
But what about you? Now that the early access barrier has been breached, will you be trying out Project Gorgon to see if it’s worth the fuss?
Good news, Project Gorgon fans: The game’s early access launch on Steam draws ever closer. It is, in fact, astonishingly close right now. There are a few things that will need to happen first, though; the game needs another patch first to take care of some legal text and so forth that needs to be present for the game’s launch on Steam. That also means a few bug fixes as well.
After that’s taken care of this week, players can expect the title to be available on Steam early access at some point next week. So it’s not here quite yet, but it’s approaching ever faster, and it won’t be longer until you can enjoy the game polishing itself up in early access. That’s something to be happy about.
Want something to read in the meantime? We just visited Gorgon in our Choose My Adventure column last month.
Don’t go taking any time off work in April with the hopes of playing Legends of Aria’s early access program. In an Ask Me Anything session on Wednesday, Project Lead Derek Brinkmann said that the team is evaluating the progression of the game’s closed beta and may not be able to make the April target for early access.
“There is a very good chance that our Steam release date will slip,” Brinkmann said. “It is really important to the team that we deliver the absolute best experience possible on that day of the final wipe because we only get one shot at it. Expect an announcement about our release date in the coming weeks with a more specific answer.”
Looking for something to spice up your weekend? In the mood to try out a different MMO experience? The somewhat hardcore Tale of Toast is ready and waiting, now that the game just went into early access on Steam.
There are two servers (US and EU) handling the test right now, although apparently both are being slammed. So, you know, patience and all that. The game is currently level capped at 30 and has seen multiple patches over the past few weeks in preparation for this day.
During early access, the game will allow players to earn premium currency (cheekily called Crumbs) by promoting the game on social media and in videos. By the time that the game leaves the bounds of early access, the team would like to patch in player housing, localization, controller support, additional races, extended world, and guild castles.
You know what I like? Hearing about a new game for the first time that I can actually buy right now. Of course, this one’s in Steam early access, so maybe you’ll want to hold your wallet. I’m talking about Staxel, which dropped on my radar this week thanks to a couple of my favorite readers. To me, it looks like a cross between Stardew Valley and Trove, with that voxel Minecraft look but sandboxy content that’s more focused on farming, fishing, and growing out the village with your own customizations than on mass-murdering mobs.
“Put down your roots and settle into life as a newcomer to the village. Starting out with a run-down, old home and farmland reclaimed by the wilderness, it’s up to you to turn the place around. Plant seeds, carefully tend to your crops, take care of your animals, and expand your farm. Don’t forget: take care of your farm, and your farm will take care of you!”
It’s not a formal MMORPG, but the Steam page says it was “designed with multiplayer in mind from day one,” hence custom online servers and online multiplayer capability. Anybody tried this one out?