Wow, so, where to start with this week's Stick and Rudder? I guess I picked the wrong time for a vacation, and shame on me for forgetting the CitizenCon date! In any case, Star Citizen acquitted itself pretty well last weekend by most accounts, and whether we're talking about Squadron 42's A-list cast reveal, our first real look inside its single-player campaign, or the kick ass starmap, there was a lot to like at this year's Con.
stick and rudder
Last Tuesday I woke in the wee hours of the morning to install Star Citizen's 1.2 patch. I wasn't battling insomnia or anything like that; on the contrary, I set my alarm and made sure to start the mammoth download so that it would be finished when I rolled out of bed for real.
Why not Monday or even last week when the patch released? Because I fall under Comcast's internet monopoly, and one of the many reasons Comcast sucks is the 300 GB limit on my "unlimited" plan. Since Star Citizen's social module is a whopping 30 GB download, I had to wait until Tuesday and the start of September to avoid a fee!
After my epic overnight download was complete, I spent a couple of hours playing around in the newly released social module. Even though it's clearly a pre-alpha rough cut, I feel that Star Citizen is starting to come together.