MMOs, unfortunately, do not last forever. When they sunset and close down for good, the whole genre mourns.
announced yesterday that it will sunset
MMORPG Echo of Soul
in its native Korea.
Hangame thanked players for their loyalty since the game’s launch almost exactly two years ago and said that it struggled to provide “satisfactory content” for the game. MMO Culture notes that earlier this year, Hangame announced a focus on mobile publishing over MMO publishing.
The game’s final event will take place October 22nd.
Pokémon-like battler Moonrise won’t be seeing the light of commercial release, apparently.
Undead Labs announced today that after several months in early access testing on both PC and iOS, Moonrise wasn’t quite working out the way the studio had hoped and would need to be shelved.
“What we’ve found is that while some people really love Moonrise, there were unfortunately many more people who played the game and then moved on after a few days,” founder Jeff Strain wrote. “For a standalone, offline game that might be fine; but for an online game with significant server hosting costs and an expectation for ongoing development and new content, it can mean a game that not only doesn’t pay for it’s development costs, but might even cost money to operate.”
Funcom is in trouble? Say it isn’t so! No, seriously — giving it words feels like personally putting a nail in the coffin, as if I am jinxing it or something. Discussing the matter feels like some sort of betrayal of my love for The Secret World. It’s just not something I relish dwelling on long-term. But going all ostrich and burying our heads in the sand really won’t help any, either. Ahh, the old darned if you do/don’t conundrum.
While no one could argue that the company hasn’t been struggling, fans of TSW have still been hoping for the best for the horror and conspiracy-laden title. How could we not? To lose a treasure like The Secret World would be a huge blow for the genre. Sure, plenty of folks would ask, “Who’s really going to notice? The game is pretty niche.” Yes, it is. But that does not negate the fact that it’s also one of the few out there that dared to really break free of the mold that has a stranglehold on the MMO genre. People demanded different, and they got it. It offers something very special that would be a tragedy to lose.
Because of that, you better believe I would buy TSW if I could. And I hope someone with the funds to do so sees it for the gem it is and snatches it up.
In case you had forgotten, Infinite Crisis is shutting down for good on August 14th. That makes today the last real day to play and enjoy the game before it’s gone forever. If you have any last-minute tasks you’d like to accomplish or some final screenshots to take, today would be the day.
Infinite Crisis announced its shutdown back in June and cited a failure to find sufficient audience in the crowded MOBA market following its March launch. You have today to get in your last bit of superheroic arena antics; we recommend you make the most of it.
We truly do hate to be the bearers of bad news, especially when that news has to do with the demise of an MMO. It’s doubly unfortunate to have to report on the sunset of two free-to-play titles this past week: Asta and With Your Destiny.
T3Fun’s With Your Destiny recently announced that it was closing its doors, and yesterday the title shuttered both its servers and the website. The Norse mythology MMO had been in operation since 2003. Currently, any attempt to find the With Your Destiny page will send you to T3Fun’s site instead.
Asta: The War of Tears and Winds, which was billed as the Asian World of Warcraft when first released, is shutting down its South Korean servers next month following a couple of years of stalled development.
Source: MMO Culture
. Thanks to Mitch and Winterskorn for the tips!
Sci-fi sandbox MMO Face of Mankind is calling it a career. A Nexeon spokesperson confirmed the news on the game’s official forum, saying that the title is “too old to create new, meaningful content, and the visuals aren’t on par with newer releases that come out on an almost daily basis.”
Creator Marko Dieckmann echoed the sentiment, saying that FoM “has been running much longer than any of us hoped for,” after noting that he started development work way back in 2001. Dieckmann says that development in those days wasn’t the relative cakewalk that it is now thanks to free toolsets like Unity and CryEngine.
Nexeon says that it considered opening the game up to community development, but decided against it because such an action “likely wouldn’t have affected the game’s growth and population.”
The next version update for Final Fantasy XI doesn’t bring the end, but it does bring the continuation of the end. The second chapter of the Rhapsodies of Vana’diel storyline will be implemented with the update, continuing the story that’s wrapping up more than a decade of history for the game. It’s so much story that the existing game can’t even contain it.
Yes, the new missions will include a new area, along with several of the eponymous rhapsodies with new effects and more cast members pulled from throughout the game’s history. The version update is slated to arrive in August, so if you want to catch up on the concluding storyline before it goes live, you’ve got a little time.
Perfect World is shutting down RaiderZ, effective August 7th at 1:00 p.m. EDT. The firm says that payments back-dated to May 7th will be refunded to your Arc account balance and will be available for spending in other PWE titles.
MAIET, the original developer of RaiderZ, has ceased operations, and Perfect World says that it is therefore unable to troubleshoot persistent server issues or “deliver a quality experience,” hence the shutdown.
; thanks Boris!
It isn’t all sunshine and daisies for PlanetSide 2, even following yesterday’s massive PlayStation 4 launch. For starters, the European servers for all PlayStation versions were taken down soon after the console release due to a technical issue and have yet to be restored.
Speaking of Europe, Daybreak said that German law is forcing a fee of about 0.5€ on the title due to a law requiring a price tag for games sporting a USK-16 rating. This means that in Germany, at least, PlanetSide 2 isn’t a free-to-play title (although it is very cheap).
Finally, the game’s South Korean publisher, Daum Games, announced that it will be closing down the title in that country next month due to a lack of interest and other issues.
You’re in for some disappointment today if you were hoping that Windborne would ever emerge from early access. Developer Hidden Path announced this morning that it’s “closing down” the co-op sandbox.
We have attempted to secure the needed funding to finish the game in various avenues and unfortunately what was once a not-so-[competitive] market has now been flooded with games of this style. Windborne has been a labor of love for this studio since its inception. We have spent countless hours designing and creating a striking world to share with everyone. We have decided that after much business development around the title with no positive movement in funding that we will be delisting Windborne on Steam.
After two years in operation on both mobile devices and the PC, Solstice Arena is calling it quits.
The so-called “speed MOBA” announced last night that it will be closing down on August 12th. “We don’t take the decision to sunset our games lightly but we made the tough decision to close Solstice Arena so our team of game makers can put their passion, energy and time into developing new games,” Zynga said.
The company is bestowing thank-you gifts in either FarmVille 2 or Empires & Allies to loyal Solstice Arena players who fill out a short form on its website.
It’s been a week of mixed feelings in the land of MOBAs, with the thrill of a new game launch juxtaposed against the background of another’s impending closure. Heroes of the Storm officially launched with a series of events and celebrated with the release of new tank hero Johanna from Diablo III. Turbine announced that its DC Comics based MOBA Infinite Crisis will be officially shutting its doors on August 14th, just a few short months after launch. SMITE‘s furry little squirrel god Ratatoskr officially made his way out of the test server and into the wild, and Dota 2‘s compendium reached $12.5 million as players pump hundreds of dollars into it in attempts to win rare cosmetic skins.
League of Legends revealed plans to overhaul its user interface and revamp the skillshot code to eliminate hitbox bugs, and LoL commentator Martin “Deficio” Lynge was suspended pending an investigation of his deep connections with a pro team. Destiny increased the drop rate of Treasure Keys in patch 188.8.131.52 and fixed an exploit players were using to loot Ether Chests multiple times. And Path of Exile revealed that several new low-level unique items will be coming out with its upcoming expansion, The Awakening.
Read on for detailed breakdowns of the stories above and other news from the wider world of online gaming in this week’s Not So Massively, and don’t forget to subscribe to the RSS feed for weekly updates!
When faced with the end of a game that you love, how do you use those final days? While some might grieve over Infinite Crisis’ premature closure, one player is organizing a community-wide event to make the most of the time that is left.
Player Dycer announced on the forums that he’s putting together a weekly rotation of custom games for any and all to enjoy. “I want to help the most amount of people leave the game with good memories as possible,” he posted, going on to list the schedule and add his personal memories about each of the MOBA’s maps.
Dycer said that he’s going to try to keep the matches going as long as he can.