MMOs, unfortunately, do not last forever. When they sunset and close down for good, the whole genre mourns.
Here’s a bit of unfortunate news for Christmas: Triad Wars is closing down.
“Since the start of the Triad Wars Closed Beta this year, diligent Enforcers have run rampant through the streets of Hong Kong, killing rivals and building Empires. During this time we have gathered immense amounts of feedback, information, and data on the game. We’ve loved seeing how you’ve played Triad Wars but we know it wasn’t right for many of you so we’re letting you know today that we are going to close the beta and service on January 20th 2016 at 12 p.m. Pacific Standard Time. That’s 4 weeks from today and over this time we’re going to leave the game up and running for you to continue to enjoy but we will not be accepting any more purchases. To help you enjoy these final 4 weeks we’re going to make Gold available free of charge and we’ll shortly be posting news on the forums about how to deal with refunds of unused Gold. Thank you very much for all the testing, feedback and support!”
The game had been in beta since earlier this year.
Raise your hand if you’re surprised that the latest version of Hellgate is closing down. OK, smartasses in the back row, put ’em down, because absolutely no one is shocked that Hellgate Global failed to make money.
It’s kind of old news at this point, too, since the closure post on the T3Fun forums is dated October 20th, 2015. But hey, it was new to me so I figured there might be a couple of you who care. The game’s cash shop has already gone dark, while the service itself will take a final bow on December 31st, 2015.
The original Hellgate: London ARPG released way back in 2007(!), and since then the property has changed company hands, continents, and business models numerous times in an effort to stave off the inevitable.
; thanks Ciciro!
It’s always sad when a game shuts down. Dragon’s Prophet never managed to quite find its audience in the American marketplace, and it has shut down in North America as of Monday. The game continues to operate normally in Europe and Asia, but Daybreak Games fans will no longer be able to tame their personal dragons. Sadly, even the official site is gone from the digital aether.
Our condolences to fans and staff members affected by the shutdown.
If your guild’s web presence depends on GuildPortal, you may want to start looking for a new home. The long-running web host, which first opened its doors way back in 2001 and which provided everything from forums to rosters to raid calendars for those of us who lacked web development skills, “will be going offline (permanently) by the end of the month,” according to a tiny notice at the top of the main page.
Late last year, the Electronic Frontier Foundation filed a petition with the U.S. Copyright Office seeking specific exemptions to the DMCA essentially on account of absurdity (because it’s the future and even your car is a computer that needs to be tinkered with). One of the group’s requests involved “one for users who want to continue to play ‘abandoned’ video games.” That exemption, along with others, has now officially been granted by the Library of Congress, meaning that as of yesterday it’s OK to bust through a dead game’s DRM to make it work again.
Don’t get too excited, though; the exemption still doesn’t cover MMORPGs.
The latest free-to-play fantasy MMO to call it quits is Dragon’s Prophet. Daybreak and Runewaker announced today the decision to shutter the title in North America. Dragon’s Prophet will continue to be available in Europe and Asia for the time being.
The North American shards will go poof on November 16, 2015, and the devs are currently planning to make seasonal content and items available during the game’s final weeks. The game’s official website features an FAQ that answers various cash shop-related questions.
Any way you look at it, Echo of Soul
is taking a beating lately. Following the announcement earlier this month that the game will be closing in Korea
, publisher ChangYou
released a statement saying that Echo of Soul’s
Chinese server will be sunsetting
on November 17th.
Aeria Games told Massively OP last week that it remains committed to supporting Echo of Soul in North America and Europe.
“Aeria Games is committed to the enthusiastic North American and European players of Echo of Soul. While Echo of Soul will be discontinued in Korea by the Korean publisher of the game, this does not affect the future of Echo of Soul in Europe and North America. Developer Nvius will continue to create fantastic new content for Echo of Soul and Aeria will keep delivering a great game experience to all players. We’re currently ramping up towards the release of some long-anticipated content, which we will be excited to announce within the next few weeks.”
The MMO is currently available via Steam in the west and is in open beta with no plans to wipe once it transitions to launch.
Just weeks after its Season of Siege patch came out, Archlord 2 announced that it will be shutting down on November 24th.
“Archlord 2 has been a great adventure for all of us, and we sincerely hope that you have enjoyed your time with the game and the friends you made while playing it,” the team posted. “We know we have.”
For the last two months of operation, Archlord 2 will make everything in its item shop free to buy and toss several permanent buffs on all of its players. Webzen is also refunding all Wcoin purchases made going back to April 1st, 2015.
announced yesterday that it will sunset
MMORPG Echo of Soul
in its native Korea.
Hangame thanked players for their loyalty since the game’s launch almost exactly two years ago and said that it struggled to provide “satisfactory content” for the game. MMO Culture notes that earlier this year, Hangame announced a focus on mobile publishing over MMO publishing.
The game’s final event will take place October 22nd.
Pokémon-like battler Moonrise won’t be seeing the light of commercial release, apparently.
Undead Labs announced today that after several months in early access testing on both PC and iOS, Moonrise wasn’t quite working out the way the studio had hoped and would need to be shelved.
“What we’ve found is that while some people really love Moonrise, there were unfortunately many more people who played the game and then moved on after a few days,” founder Jeff Strain wrote. “For a standalone, offline game that might be fine; but for an online game with significant server hosting costs and an expectation for ongoing development and new content, it can mean a game that not only doesn’t pay for it’s development costs, but might even cost money to operate.”
Funcom is in trouble? Say it isn’t so! No, seriously — giving it words feels like personally putting a nail in the coffin, as if I am jinxing it or something. Discussing the matter feels like some sort of betrayal of my love for The Secret World. It’s just not something I relish dwelling on long-term. But going all ostrich and burying our heads in the sand really won’t help any, either. Ahh, the old darned if you do/don’t conundrum.
While no one could argue that the company hasn’t been struggling, fans of TSW have still been hoping for the best for the horror and conspiracy-laden title. How could we not? To lose a treasure like The Secret World would be a huge blow for the genre. Sure, plenty of folks would ask, “Who’s really going to notice? The game is pretty niche.” Yes, it is. But that does not negate the fact that it’s also one of the few out there that dared to really break free of the mold that has a stranglehold on the MMO genre. People demanded different, and they got it. It offers something very special that would be a tragedy to lose.
Because of that, you better believe I would buy TSW if I could. And I hope someone with the funds to do so sees it for the gem it is and snatches it up.
In case you had forgotten, Infinite Crisis is shutting down for good on August 14th. That makes today the last real day to play and enjoy the game before it’s gone forever. If you have any last-minute tasks you’d like to accomplish or some final screenshots to take, today would be the day.
Infinite Crisis announced its shutdown back in June and cited a failure to find sufficient audience in the crowded MOBA market following its March launch. You have today to get in your last bit of superheroic arena antics; we recommend you make the most of it.
We truly do hate to be the bearers of bad news, especially when that news has to do with the demise of an MMO. It’s doubly unfortunate to have to report on the sunset of two free-to-play titles this past week: Asta and With Your Destiny.
T3Fun’s With Your Destiny recently announced that it was closing its doors, and yesterday the title shuttered both its servers and the website. The Norse mythology MMO had been in operation since 2003. Currently, any attempt to find the With Your Destiny page will send you to T3Fun’s site instead.
Asta: The War of Tears and Winds, which was billed as the Asian World of Warcraft when first released, is shutting down its South Korean servers next month following a couple of years of stalled development.
Source: MMO Culture
. Thanks to Mitch and Winterskorn for the tips!