It’s gone, gang, and I’m so sorry.
Following the disastrous silences and accusations that unfolded over October and November, Marvel announced that it had terminated its relationship with gaming studio Gazillion and canceled MMOARPG Marvel Heroes, which was then scheduled to sunset at the end of the year.
However, on Wednesday, Gazillion employees began reporting that they’d been sent a letter by company CEO Dave Dohrmann announcing the end of Gazillion, the loss of their jobs (and some of their benefits), and a rushed end to Marvel Heroes as the bank called in its debts. The letter said the game would be shut down on Friday following an announcement, causing panic among MMO players who thought they had a bit more time. But no announcement came, and the game stayed up through the weekend.
Now, players on PC, Xbox One, and PS4 report that the game has indeed gone fully offline as of this afternoon.
Massively OP has received a credible tip from a former Gazillion employee who told us under condition of anonymity that Marvel Heroes will be over significantly sooner than Disney and Marvel previously declared.
The ex-employee says he was terminated as of today, that Gazillion is being shut down entirely, and that Marvel Heroes will sunset this coming Friday, not at the end of the year as originally announced.
The termination letter written by CEO Dave Dohrmann was shared with Massively OP and claims that banking creditors have effectively pulled the plug on the company, leading to the termination of almost every employee at the studio and the apparent renege of benefits including accrued PTO.
NCsoft announced this evening that it will sunset its relatively new MOBA Master X Master, explaining that the game just “wasn’t enough to take on the established juggernauts.”
“There is no easy way to say this, but regretfully, we will be discontinuing our service for MXM, with the final day of the game’s life to be January 31. Deciding to close the game is not a decision we come to lightly, but ultimately it came down to a matter of business—we explored several options, but none of them were sustainable. We truly believe that MXM is special, and offered a lot of new ideas to change up the MOBA genre, but in trying to carve out a niche for itself, we failed to connect with players.”
The company will compensate players with a stack of cash-shop currency, refund all purchases made from August 30th to today, and turn on all game modes for the remainder of the game’s life, which will come to an end on January 31st.
We can now confirm this as real, following a statement made by a Marvel representative to Massively OP. We’re updating below.
According to Kotaku, Disney has canceled Marvel Heroes – on all platforms – and nuked its business partnership with Gazillion. Here’s the message Kotaku says it received:
“We regret to inform our Marvel Heroes fans that we have ended our relationship with Gazillion Entertainment, and that the Marvel Heroes games will be shut down. We would like to sincerely thank the players who joined the Marvel Heroes community, and will provide any further updates as they become available.”
The news will not come as a shock to MMORPG players, as we’ve been chronicling the mess over at Gazillion for weeks now. We’d gone an entire month since the last formal update from the team, social media accounts have lain dormant, Halloween was bungled, negative Steam reviews were flooding in, the PC playerbase shrunk to its smallest size in four and a half years, the Thor Ragnarok promotion never happened, two community reps for the studio departed, and accusations flew from former studio employees in regard to “inappropriate conduct” toward female employees on the part of current CEO Dave Dohrmann, whose removal from the studio became the goal of some activist players.
We’ve updated below with En Masse’s statement confirming that this sunset will have no impact on Kritika in the west.
will sunset in the Southeast Asia region, Asiasoft announced this morning
. It had been live for just a year, and you’re not getting much notice here.
“With much sadness, Kritika Online SEA will discontinue servicing by 12th of December. We understand your frustration and feedback from all players at this point but we’d like to seek your kind understanding throughout this closure as we have prepared a couple of Thank You events all the way to the closure date.”
KritikaSEA staff say the game will operate normally through the end date, with the added bonus of 3000 cash shop currency added to your account per day. Payment will be shut down on November 10th.
We have no specific reason to believe this move will have any bearing on Kritika Online as launched by En Masse in the west; however, we have inquired with the studio’s PR and will report back once we’ve got the official statement.
The official announcement is titled “Changes coming to DC Universe Online for PlayStation 3,
” but it’s really just one change for DC Universe Online
. Specifically, that one change will be that the game is no longer available for the PlayStation 3. If you’ve been getting by on nothing more than the aging console for your platform of choice, you will have to either upgrade to a newer console or wave farewell as of January 31st, 2018, as Daybreak says it’s planning to “focus [its] resources on further optimizing the game for PlayStation 4.”
On the bright side, migrating to PlayStation 4 means keeping all of your achievements, subscriptions, unlocks, and so forth as long as you use the same PSN account on both platforms. So you won’t actually lose any progress by upgrading. Still, you’re going to need to upgrade if you’ve been sticking with the console this time; hopefully the upgrade will mean a better experience for players on all platforms and chances for the developers to push for better content.
Source: Official Site
; thanks to Greaterdivinity, Jose, ChaosConstant, and Eric for the tip!
Kotaku is reporting that Amazon has “basically canceled” Breakaway, with two sources confirming that the game is over – on “indefinite hiatus,” one said, with the potential to return in another format in the future.
The game was announced by Amazon’s fledgling studio last fall following a drawn-out series of Twitter teases. It was essentially a 4v4 brawler that boasted heavy Twitch integration.
It is not clear whether other in-progress Amazon games — like the MMO sandbox New World or the unnamed game John Smedley’s old Hero’s Song team was picked up to work on — are affected. Kotaku writes that “no layoffs are planned” for Breakaway’s team, in any case.
Digital Extremes announced this morning that it’s halting development on The Amazing Eternals.
“After many discussions internally on the state of The Amazing Eternals, we have decided to hit the pause button on development at this time. This decision didn’t come lightly. We worked hard to make a game that we are proud to say was shaping up to have great potential. However, we took an honest look at the current gaming landscape and how the game was performing in Closed Beta. Unfortunately, the game wasn’t attracting players fast enough to support a viable matchmaking player base with the current game design direction, which is the lifeblood of this type of game. So, with heavy hearts, we’re taking a step back to reevaluate the design and may revisit our intrepid heroes in the future.”
Refunds for those who purchased founder packs will be granted beginning today; the servers will stay up until November 2nd.
If you blinked, you missed it: Cloud Pirates shut down over the weekend.
My.com announced that it was giving up on its Allods-themed Cloud Pirates MOBA back at the end of August; the game’s last day was technically September 29th, although when we tried to stream it Friday, it had already shut down, frustrating our farewell effort.
At the time, My.com didn’t explain the reason for the sunset, but we assumed it was simply a matter of its low numbers on Steam. The game’s western port had only been known for a year; it hit early access in February, then launched in April.
Our condolences to those affected by the shutdown. There’s a little bit of chatter on the game’s subreddit, including a screenshot gallery of the last days of the game, plus check out Last Level Press’ final video of the game.
Free-to-play online shooter Hawken is sunsetting its Steam servers for PC users, Reloaded Games announced today, causing reviews of the game to tank.
“After 3 great years, we are shutting down the PC Steam servers to refocus our development efforts. The PC game will officially be removed on January 2, 2018, and all DLC and purchasable content will also be unavailable starting today. It’s been an incredibly rewarding experience working alongside such a dedicated PC player base. Your feedback and support has been invaluable to us, and the team looks forward to creating more great games based on what we’ve learned from you. Thank you all very much for your support!”
The game originally hit open beta in 2012, with multiple relaunches and then the Steam early access release following Reloaded’s acquisition of the project. The game does not currently support local servers, so this is pretty much it for you if you play on PC. Consolers, however, appear to have been spared; both the Xbox One and PlayStation 4 versions of the game just got an update in September.
Our condolences to players affected by the decision.
The only really good news for Battleborn fans is that the end of updates does not mean the end of everything for the game. The servers will still be up, you can still play the game, all of that stuff is still there. But the game’s update stream is dropping out altogether following the game’s fall update, so you had best hope everything you want out of the game is in there, because there will be no more.
For those of you who have forgotten, Battleborn was a team-based hero shooter that happened to launch very close to another team-based hero shooter just over a year ago. The public chose the victor in that particular contest rather emphatically, and it never managed to pick up the traction or critical mass to avoid its slow slump. Our condolences to any fans who had hopes that were never realized for the title.
Do you remember Raptr? You can see a screenshot from our own memories of it right there in the header. Yes, there was a time when Raptr provided us plenty of information about which games were most popular among Raptr users. But no longer; the service is officially shutting down on September 30th, with the option for existing users to download their user data and overall usage history for the past decade of tracking.
The stated rationale for the shutdown is simply that the world is a different place from when it launched, and at this point there’s just no need to keep it around any longer. There are several first-party optimization clients for game settings already available, which does render the original purpose of the Raptr service fairly redundant. Our condolences go out to those affected by the shutdown.
If you’ve followed its history over the past half-decade or so, you might have noticed that the action-MMO Dragon Nest hasn’t had the easiest go of it. It was shut down in North America a while back and then relaunched last year by developer Eyedentity Games.
Now Eyedentity is expanding its global influence on the Dragon Nest brand by taking over operations for the MMO in southeast Asia from Cherry Credits. The latter company will stay on only to provide customer service support.
As part of the move, Dragon Nest SEA shut down and will relaunch on September 7th in the region. Affected players are asked to create an Eyedentity Games account and link it to their old Dragon Nest one to transfer their characters and progress over.
Stay tuned for a cheering message!