World of Warcraft’s newest raid is under close scrutiny by Blizzard, which is evaluating all of the data coming out of it and seeing which classes and specs might need a little boost. Today, the studio pushed a hotfix live that will help a handful of classes perform better in Tomb of Sargeras going forward.
Havoc Demon Hunters, Survival Hunters, and Windwalker Monks all have received damage buffs, in some cases across the board, thanks to this hotfix. But in the great circle of MMOs, for every buff there must be a nerf. Affliction Warlocks saw two of their key abilities, Corruption and Agony, reduced in damage by 5%.
If you were hoping to begin your climbing career in Conan Exiles sooner rather than later, hold that thought. Funcom announced earlier today that the Unreal upgrade is effectively delaying the climbing patch a wee bit.
“We’re upgrading from Unreal 4.12 to 4.15. It’s a pretty big leap,” Funcom says. “What this means for the game is that the next update, which adds climbing to the game, won’t be released before the Unreal 4.15 version is ready to roll out. We were hoping to do this some weeks ago, but the process of moving to 4.15 has taken more time than initially anticipated and so you’ve had to wait a little longer for the climbing system to come out.”
The upside is that the new Unreal version is expected to provide “optimization of both server and client, which should result in a smoother experience for all players,” as well as blueprint nativization, which’ll help out modders in the long run.
So how are things going for The Exiled? The developers had been quiet for a while, and that’s rarely the sign of good news. Nor was it entirely good news in this case; the latest update on the state of the game makes it clear that the game’s population wasn’t sustainable on its own, so the team had to take on contract work for a while. But they’re still around, and they’re looking to double down on what makes the game work with the upcoming survival mode.
The idea with survival mode is to really push the parts of The Exiled that are the most fun, when players are in a constrained area and struggling for resources rather than being largely alone. To do this, the survival mode servers will be around for only a narrow window each day and will also have limited lives for all characters, encouraging players to play carefully but play quickly. You’ll also have a thirst meter, which makes the game that much more dangerous in action. Check out the full breakdown for more details on how the new mode will work as the game continues on in Early Access.
Funcom is apparently keeping itself busy with a new partnership and game. The company’s investor relations site has a brief press release with the announcement:
“Funcom N.V. has entered into an agreement with Bearded Dragon International LTD regarding the development and publishing of a new game. The game is in the ‘tactical turn-based strategy’ genre and is planned to be released during 2018. Initial platform will be PC, with consoles to be evaluated after the PC launch. More information about the game will be revealed when PR and Marketing activities are initiated prior to release. This activity is part of Funcom’s strategy of releasing multiple game titles per year, providing significant activities more often and building a larger portfolio of products.”
Funcom is best known to MMO players for its long-running The Secret World, Age of Conan, and Anarchy Online, as well as sunsetted MMO LEGO Minifigures Online and early access survival sandbox Conan Exiles. AOC and AO were seemingly maintenance-moded earlier this year, while The Secret World has been back-burnered in favor of Secret World Legends, which has formally launched today.
The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, “Hey, did you hear about a game called Fortnite?”
Now, my brother doesn’t explore gaming like he used to. His MMO days are behind him. He wasn’t even aware of Super Mario Odyssey, so his asking about Fortnite was far from expected, especially since I’d learned something I think a lot of MassivelyOP readers will want to hear: The game is sounding a lot like Crowfall for PvE zombie fans.
So yeah, li’l bro, I heard about Fortnite. I even sat down with Fortnite’s Executive Producer Zak Phelps from Epic Games and talked to him during E3 2017 about “monsters,” survival games, and getting PvE fans in there.
It’s hard to be king of the carnivores without a throne, but that has all changed now! ARK has introduced the mighty commode to the dinosaur-infested island for the comfort of all. Massively OP’s MJ wants to have a looky loo at these, and she’s privy to the location of a few. Can she find more? She’s head out on a pilgrimage to worship all of the porcelain gods. Tune in live at 12:00 p.m. for a genuine toilet tour in…
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, June 24th, 2017
So ARK: Survival Evolved is going to be the first big survival sandbox not named Minecraft or Don’t Starve to not only make it to launch but to get there from Early Access development. Leaving EA is something we rarely see, which is why readers may notice I’m quite critical of games that ask for your money, sell you an incomplete game, and then spend years defending their EA status while continually making money on an unfinished project. To hear that a company once known for making paid DLC for an unreleased game is willing to shake the security blanket that is Early Access fills me with joy and a little trepidation.
Normally, this is where I’d tell you I’ve written up the interview, which is still true. However, as this was in a small group setting, not only do we have a writeup, there’s also a YouTube video for the few of you who have thirty minutes to wade through the (mostly) raw interview. You’ll see ARK’s Community Manager Cedric Burkes in person, hear daring press try to ask hard-hitting questions, and cringe as my terrible hat hair makes a quick appearance at about the 27-minute mark.
Get ready to watch the world burn. Well, part of the world. Conan Exiles is wiping official servers this morning. Well, part of them.
“We’ve started a partial wipe on all official servers. Buildings and inventories will be removed, character progression stays,” Funcom tweeted this morning. “We’re wiping official servers per community requests to solve problems with the decay system and in anticipation of the climbing system.”
PvP Blitz servers are also being taken offline for repurposing, which sounds ominous!
The good news is that Funcom plans to double the experience-gain rate on all official servers for the next two weeks, which ought to help you get caught back up.
What’s indie survival sandbox The Black Death been up to since it began taking “drastic action” to reorient its early access state this spring?
Pillaging. Specifically, the team has been building a new pillage area dubbed Fort Doom, a revisit of what are effectively risky PvP hotspot. They’re “bottleneck areas that players must venture into, to gain certain key crafting components that are required for the best recipes.” These spots may even eventually include environmental hazards; plague, of course, given the game we’re talking about, is already in, but maybe expect spike bits and destructible walls too.
The game’s latest dev blog also discusses the ongoing progress on its component-based crafting system, the inventory system, and door locks. The latest patch, 0.15, is due out at the end of June, so stay tuned, and maybe someday you too can roleplay as a plague-ridden locksmith.
Even if you never buy multiplayer space survival sandbox Hellion, you gotta agree that its trailers are some of the best we’ve seen all year. Today’s continues the trend.
“Set in a distant future [when] mankind is no longer confined to Earth, the new Hellion cinematic trailer gives viewers a glimpse of the disaster that struck humanity’s attempt to build the first interstellar colony. Beginning with intimate shots of the crew’s quarters—scattered personal belongings floating through the cabins—the trailer hints at the dark force that drove the colony and its inhabitants to the brink of extinction. Set against the backdrop of a looming sun, the odds of survival are made clear amidst the desolation and vastness of space. With humanity’s descent into fear, anger and violence, Hellion’s cinematic trailer suggests that maybe the stars really are better off without us.”
The game is currently prepping for tomorrow’s massive 0.2 update (it’s been in early access since February); it’ll include playable female toons, a new tutorial, improved navigation and flight systems, and a better loot distribution system. The trailer joy begins after the cut.
Officially, the reason behind the region blocking in Conan Exiles is to make sure that players are always on a server that can support similar ping rates and fair gameplay. Whether or not you believe that idea is immaterial; people have gotten around the region block regardless, and so another layer of blocking is being put into place with the new MaxPingAllowed system on the game’s official servers.
Players with a ping rate over 140 will not be allowed on the servers with a maximum ping set, so players outside of the appropriate region (or those with particularly bad connections) will now be automatically blocked by the server. Some official servers will still have no ping maximum, so players can still play without region blocks if they want, but the majority will be limited to servers with a low ping rate and other players with similarly low ping.
Funcom Lead Designer Oscar Lopez Lacalle and Community Manager Jens Erik Vaaler helmed an E3 recap livestream for Conan Exiles on Friday, and if you missed it, it’s worth a quick look now that the E3 hype is dying down. During the convention, Funcom announced big moves for Conan, including a date for its Xbox One launch (August 16th), a planned Xbox One X launch (sometime after November 7th, we gather), and a big freebie expansion for the game, which doesn’t have a name just yet but will go live alongside the Xbone preview release.
In the meantime, however, the devs showed off new tree modeling, climbing — including monkeybar animations — and the exploration system previously teased. As the two wander around the game, players see an old-school type of “you have discovered” pop-up indicating the point of interest they’ve just bumbled into. “There’s a lot of spots in the world which are significant because they have good vistas or because they are places of power or places where there are camps of foes or capital cities or many different interesting locations to find,” Lacalle says. Turns out you get “generous” experience for exploring too, and it’s based on how many spots you’ve discovered in total — explore a lot, and you get more XP per spot. “It is a pretty significant source of XP if you’re into exploration.”
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from Twilight Spirits, The Black Death, Conqueror’s Blade, Worlds Adrift, Ragnarok Journey, TERA, Wakfu, ARK, Guild Wars 2, and Destiny 2, all waiting for you after the break!