survival

Frostkeep Studios explains the 'why' behind the game and the studio

If you've ever been responsible for interacting with a toddler for any length of time, you'll probably have some idea of the nature of the "why" practice implemented at Frostkeep Studios. Essentially, the idea is that when someone asks for something, you ask "why" five times to get at the core reason behind it. It might sound childish due to its specific similarity to one of the more annoying games children play with authority figures, but it also informs one of the central philosophies behind developing for Rend to hopefully improve upon the whole survival genre.

The official post explains is that for every element within the game, there needs to be a reason to include it more robust than "these other games have it as a core feature." It has to be a feature that is, fundamentally, fun for players in this game and something that works well for this design. Whether or not the philosophy will work out in the long run remains to be seen, but it's certainly a good place to start.

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The Stream Team: Springing into Conan Exiles' spider cave

Aladdin visited a cave of wonders, but Massively OP's MJ is going to visit a cave of spiders in Conan Exiles. What better way to celebrate the first day of spring than by exploring a place that is bound to make her jump and run away? Perhaps she will have better luck surviving here than she did in the croc cave. Tune in live at 9:00 p.m. to see if that holds true.

What: Conan Exiles
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, March 20th, 2017

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Conan Exiles on this week's patch, The Purge, and a 'partial wipe'

DualShockers has a new interview out with Conan Exiles' Joel Bylos. It's from GDC, but it's still worth a look given that it includes info on this week's patch. For starters, expect to see the new decay system (it's been renamed as the "ruins system" now), the planned dye system, new weapons, and the promised thrall updates -- eventually, players can expect alchemists, engineers, sorcerers, and beastmasters as thralls. Don't expect mounts until summer, though. Crafters, a heads-up for you: Since crafting progression is getting a revamp, "players will get to repick all of their recipes."

The Purge is also a hot topic for future updates -- basically, it'll be a massive AI invasion with special thralls and an eye toward wrecking your server's best stuff. Can't let that happen, now can we.

Meanwhile, following player outcry over the excessive duping and exploiting going on there, Funcom has announced it will partially wipe the official servers.

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The MOP Up: Kali awakens in Dragon Nest (March 19, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Pokemon GoConan ExilesWarframeCrash ForceHeroes of the StormArmored WarfareElder Scrolls OnlineTERAAvabel OnlineOverwatchAionGlory RidgeDragon Nest, all waiting for you after the break!

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The Stream Team: The joys of ARK jousting

Massively OP's MJ was quite excited when she first learned that ARK would have jousting. And now, thanks to the awesome ideas and teamwork of many, MoPark is ready for its first ever jousting tournament! This is en event you definitely don't want to miss (even if just to see the amazing list!), so join us live at 2:00 p.m. to see who comes out on top and who gets knocked on their back.

What: ARK: Survival Evolved
Who: MJ Guthrie
When: 2:00 p.m. EST on Saturday, March 18th, 2017

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Conan Exiles contemplates official server wipes following massive duping exploit

Funcom says it's "weighing its options" following a series of rampant duping and apparent character hacking exploits in Conan Exiles.

Players on Reddit have begun recording the exploits and demanding full wipes of the early access survival sandbox.

"Just killed a player who had several True Names on him, then used one to wipe a vault that was full of them + another vault with thousands - literally thousands - of T3 materials and building pieces," writes one player. "As gamebreaking events go, this is pretty much as bad as it gets short of all character data becoming irrevocably corrupted. If you're not going to wipe after 2-3 days of rampant duping (which has apparently been going on since launch, in some cases) then what DO you wipe for? These servers are completely destroyed now. You're going to lose more people by refusing to wipe than you will by ripping the band-aid off. Please do the right thing, Funcom."

Funcom has responded to the community by saying it's still working out what to do:

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The Stream Team: Xsyon survives six years

Long before survival games became all the rage, there was Xsyon. In fact, it may very well be what started Massively OP's MJ on her survival path. She played the game in the early years as it was developing, but she hasn't been back in a while. It's definitely time to jump in and check things out again. Maybe this time she won't die to crazy chickens or psychotic squirrels! It's not like the Ides of March is all about death. Oh. Tune in live at 5:00 p.m. to celebrate six years of survival in...

What: Xsyon
Who: MJ Guthrie
When: 5:00 p.m. EDT on Wednesday, March 15th, 2017

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How Frostkeep's Rend compares to other MMOs and survival sandboxes

I was pretty well taken by multiplayer survival sandbox Rend as soon as I saw it at this year's PAX East 2017, as I wrote yesterday. The concept immediately spoke to me as taking a lot of the cool ideas from other survival games while making the game as a whole into something very different. But I also entirely understand that sometimes you can look at the game and wonder what makes it so different. After all, it's hardly the first time that we've had a game using a lot of the building blocks. So why am I over the moon about Rend but not its obvious inspirations and close cousins?

The answer is that in some cases, I am over the moon about its close cousins. But it's also important to understand the distinction and the fact that Rend is not, say, Crowfall or Conan Exiles or any other game. So what makes Rend different? Not necessarily better, but how does it stack up to the obvious points of comparison?

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Tamriel Infinium: Battlegrounds will change Elder Scrolls Online PvP forever

I've read all the impressions from the PAX East show that I could find, and they were all overwhelmingly mild -- including ours. As you hopefully know by now, Elder Scrolls Online showed off its instanced PvP battlegrounds, and the media consensus is that they are... coming. And that's it. This really surprised me. It's superficially hard to tell whether people have come to expect one thing from battlegrounds (because so many other games already have them) and ESO really isn't changing the formula -- or the battlegrounds really aren't anything to write home about.

If you were to take Lead PvP Designer Brian Wheeler's word for it, battlegrounds will change PvP in ESO forever because they're a type of PvP that ESO has never had before, which is true. Personally, I do believe not only that battlegrounds will bring something special to Elder Scrolls Online but that other games should pay attention to ESO because it's actually doing something innovative without drawing too much attention to it.

Battlegrounds aren't perfect; there will be some drawbacks, but let's take an honest look at what this new PvP type means for Elder Scrolls Online and maybe other MMOs in the future.

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Massively OP Podcast Episode 108: PAX East power-up

As Massively OP is on the scene at PAX East this year, we've got plenty of juicy news and interviews to discuss on the show! What game is coming to console this year? What secret is Eliot hiding? Which MMO just got a name change? Find out in today's episode!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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PAX East 2017: Introducing Rend, a three-way survival sandbox from Frostkeep Studios

I don't really like survival games, typically -- I understand why a lot of people do like them, don't get me wrong, but I don't care for them myself, for a whole forest of reasons. To make a survival game that I want to play, you have to really come at the genre from a side angle, which can be hard to do while retaining the things that people like about the genre.

At this early juncture, I can't say that Rend (official site) will do all of that. But I can say that the groundwork is in place for something that might be worth getting excited about.

I was incredibly fortunate to be granted one of the first meetings with Frostkeep Studios and a first look at Rend itself, in a conspiratorial PAX meeting on the second floor of a fish restaurant on the Boston piers. It felt a bit as if I were being shown something that should not be seen, some artifact of great power that had been hidden away from prying eyes. Perhaps that's as it should be.

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The MOP Up: Wakfu hikes up a mountain (March 12, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Heroes and Generals, Faeria, City of HeroesLineage MArmored WarfareWakfuArk ParkDauntlessDark Age of CamelotOverwatchBlade and Soul: Table ArenaLeague of LegendsStrikers Edge, and Final Fantasy XI, all waiting for you after the break!

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