swg

See: Star Wars Galaxies

Playable Worlds’ Raph Koster shares the secret of good social design in MMOs

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Raph Koster, the game designer behind Ultima Online, Star Wars Galaxies, and Playable Worlds' upcoming project, has posted yet another essay about MMORPG design,...
So here's the deal.

The Daily Grind: What cancelled MMOs deserve a rogue server?

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As a historian, game preservationist, and general MMORPG geek, it does my heart good to see players do their best to restore and operate...

Star Wars Galaxies Legends teases Bespin creatures coming in the City in the Clouds expansion

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If you're still anxiously awaiting the arrival of Bespin in the Star Wars Galaxies Legends rogue server, you're going to want to peek into...
Small steps.

Massively OP Podcast Episode 315: The Wrath Baby strikes back

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Justin, Bree, Chris, and Tyler discuss Magic Legends' soft launch, World of Warcraft's price hikes, WoW Burning Crusade's beta, Elite Dangerous' Odyssey alpha, Raph Koster's virtual world manifesto, and Monster Hunter Rise's launch, with mailbag topics on when subs aren't worth it and why MMO currencies are just the worst.

The MOP Up: Red Dead Online is off to the races

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Whether you head off to the horse races or play in a posse in Red Dead Online, you're going to get extra rewards for...

Playable Worlds’ Raph Koster posts a manifesto on the future of MMOs

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Believe us, we here at Massively OP are dying to know all of the details about the online game project that Raph Koster and...

Interview: Camelot Unchained lays out its innovative alchemy system

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One of the major slices of content being worked on in this current 90-day quadrant of Camelot Unchained development is its crafting system, specifically...
Elegy.

Vague Patch Notes: MMO sunsets and the myth of meritocracy

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A few weeks back, I talked about why a given MMO might have failed even when it possessed good qualities. It was a response...

SWG Legends celebrates fifth anniversary with double XP weekend and brand-new biennial festival

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One of the biggest Star Wars Galaxies rogue servers is celebrating a birthday today: SWG Legends is turning five years old. The in-game celebration...

Massively Overthinking: Are MMO chat bubbles the best thing ever or an interface eyesore?

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One of the more unassuming threads to blow up on the MMORPG subreddit lately was one that asked about - wait for it -...
A journey into complexity.

Perfect Ten: MMOs of the ‘internet spaceships’ genre

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It's at once the most important and most underserved genre in MMOs, aside from gigantic robots - it's the valuable genre of internet spaceships. They're...

Massively OP Podcast Episode 309: You can take my loot over my dead body

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Justin and Bree discuss Valheim, Elite Dangerous' slave cult, BlizzConline, Hearthstone, WoW's valor, Neverwinter Nights Arelith, Phantasy Star Online 2, Black Desert, and Shadowbane, with adventures in LOTRO, Elder Scrolls Online, SWG Legends, and Farm Together, with mailbag topics on full-loot open world PvP and brute-forcing unpopular gameplay design.

Valentine’s Day begins in Star Citizen, SWG Legends, DAOC, and more

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OK, MMOs, we get it, you have chocolate and pink stuff and hearts. This is the last one of these roundups I'm doing this...
BURNS

The Daily Grind: Which MMO offers the best crafting (not gathering/trading) experience?

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A while back, I remember having a discussion with a reader about crafting in MMOs where I was arguing that having good crafting is...

Massively OP Podcast Episode 308: FFXIV’s endings and beginnings

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Justin and Bree discuss Final Fantasy XIV Endwalker, Skyforge, Blizzard and NCosft financials, Stadia, and PSO2, with adventures in WoW Classic, LOTRO, ESO, SWG Legends, plus mailbag questions on MMO dungeons and juggling MMOs.

Massively OP Podcast Episode 307: Blackwood barges into town

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Justin and Bree discuss Elder Scrolls Online Blackwood, Fallout 76, Star Trek Online, Magic Legends, the GameStop stock thing, and Amazon Game Studios' mess, with adventures in WoW Classic, LOTRO, SWG Legends, and ESO, plus a mailbag topic on questing vs. grinding.
Well, I guess.

Massively OP Podcast Episode 306: Money makes the MMOs go ’round

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Justin and Bree discuss Pantheon, the KingsIsle and Jagex buyouts, World of Warcraft, Star Trek Online, and Guild Wars 2, with adventures in WoW, LOTRO, and SWG Legends, plus mailbox topics on underwater combat and choosing between MMO subs.

Global Chat: Revisiting all of SOE’s game history

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I'm always a sucker for a good timeline, which is why I perked up at seeing Wilhelm at Ancient Gaming Noob trace out the...

The Repopulation’s latest alpha patch touches on inventory and optimization

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It seems strange now, but five or six years ago, The Repopulation was a much-wanted Kickstarted MMORPG, with visual and design roots in sandboxes...
Theoretically there's a non-jerk version of this out there, but...

Massively OP Podcast Episode 304: League of MMORPGs

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Justin and Bree discuss Riot's new MMO, RuneScape, Neverwinter, Crowfall, and Path of Exile, with adventures in Warhammer Online, World of Warcraft, Torchlight II, and SWG Legends, plus mailbag topics on losing hype and legal complexity in MMOs.

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