E3 2018: A second look at Trion’s Defiance 2050 reboot

GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals of the game. It doesn’t necessarily mean people like what they’ve seen or heard, but Social Influencer and Community Manager Scott “Mobi” Jasper and Community Specialist Coby West feel that particular reveal has done the best for the game.

At this year’s E3 followup, there wasn’t any huge new reveal, aside from the launch date itself – just more tweaks. There certainly seems to be a bit of a disconnect between the overall MMO sphere and the 2050 fandom the devs are used to, with the devs somewhat understandably being more connected to their fans. After all, those are people who are willing to pay to play, and especially for a free to play game, that’s what you need. I got my hands on the game for the second time this year, and while it’s a solid play experience, I worry that, created in a vacuum, its potential for growth beyond the original Defiance experience is limited.

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Solo has a couple blink-and-you’ll-miss-it references to Star Wars Galaxies

One of the best aspects of all of the new Disney Star Wars films is their references to places, events, and characters outside of the film canon and in the extended or “legends” universe. And now, with the release of Solo in movie theaters, Star Wars Galaxies has joined that list of shout-outs for all time.

One of the blink-and-you’ll-miss-it references is to an AV-21, a two-seater Corellian speeder that debuted in the late, great MMORPG. In the film, young Han Solo said that he spent part of his childhood boosting these vehicles. Another is a mention of a valahorn, a musical instrument that was created for the game.

In any case, the references were not lost on some fans of Star Wars Galaxies, including creator Raph Koster, who seemed pleased as punch at the nods.

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Warcraft movie director says the production experience was ‘traumatic’

During an interview with SyFy about his upcoming movie, Duncan Jones dishes on his experience directing the 2016 Warcraft film based in the universe popularized by the series that now includes mega-MMORPG World of Warcraft. He characterizes his time working on the film as traumatic, which might surprise you since at one point in production he was hinting at making it a trilogy.

He explains that “Warcraft was a political minefield as far as filmmaking goes” because of studio politics, excessive rewriting, studio ownership changes, production staff turnovers, and yes, even Blizzard itself. After all, Warcraft was Blizzard’s baby.

“[W]e were also working with Blizzard, who understandably were very careful about what happened with the movie because their bread and butter was the game Warcraft, which was bringing in a billion dollars a year for them. So, whatever we did with the movie was likely to be small potatoes compared to how important the game was for them. So it was really a very active political landscape.”

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Divining the details of Harry Potter: Wizards Unite from a Pokemon Go player’s perspective

When we first heard rumors about a Harry Potter version of Pokemon Go, I said I could barely imagine what the game might be like before listing several other IPs that would translate better as AR games. It’s not that I don’t like the Harry Potter series (I do) or Niantic (someone’s got to push the envelope). My issue is that I can’t see how their respective styles could combine to create something great.

So I’ve gone back to some of my pre-POGO notes about Ingress and what would need to change before it went live and, well, Niantic clearly thinks differently than I do because this game is very much happening. I thought it might be useful to consider Niantic’s past and how it may affect its upcoming game Harry Potter: Wizards Unite. Let’s dig in.

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Perfect Ten: MMO experiments in transmedia synergy

We’re not going to argue that MMORPGs are the dominant form of media entertainment these days, but they do have endurance and a devoted following among gamers. And whenever a crowd of players have been paying into a game for a long time, it will attract the attention and interest of marketers who start wondering what else they could do to siphon off a few more bucks.

Enter “transmedia synergy,” a stupidly awesome term that represents links between two or more forms of media that are connected through the same IP. The thinking here is that fans of one of these forms of entertainment will cross over into the related media and vice-versa, growing an audience together.

Today we’re going to look at 10 experiments in transmedia synergy, for better or for worse, that have attempted to cross over from MMORPG to something else entirely. To make things more challenging, we’re not going to include novels, since we’ve already done that.

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Battlestar Galactica Online celebrates fifth anniversary with free gifts

Sit back, let that headline sink in, and try to stop yourself from quietly muttering, “Five years? That game is still around?”

Yes indeed, Battlestar Galactica Online — the online game based on the Syfy series — is apparently still in operation. And not only is it running, but it’s throwing a full-blown party for its fifth anniversary.

The fun began on Monday with the debut of the Twilight of the Gods event. If exploring new content isn’t your bag, perhaps getting free gifts is. Bigpoint is giving away a goodie pack for players who redeem the code “5YEARSBSGO” on their account. The voucher delivers a booster, several map parts, and a chunk of event currency that can be spent in the shop.


Defiance’s TV series has been canceled, but the game will live on [Updated]

So much for transmedia synergy.

Syfy announced Friday that after three seasons, it is canceling Defiance. The show was part of a cross-media initiative to tie together a television series and an MMO, the latter of which is still being run by Trion Worlds.

The channel praised the show even as it declined to renew it for a fourth season: “Defiance was a truly groundbreaking series, delivering an immersive, cross-platform experience that transcended the television screen in a way that viewers had never seen before.”

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Defiance’s third season includes MMO reward codes

Who would have thought that, three years later, both Defiance the television series and Defiance the MMO would still be chugging along? But here we are, 2015, and Defiance is debuting its third season premiere tonight on Syfy.

The show picks up from season two’s cliffhanger which introduced a new alien warrior race called the Omec. Since the series and the MMO are linked in plot and subject matter, the aliens could be making their way over to the game as well.

Players of the game would do well to check out the episodes, as each one will feature a code that can be redeemed for in-game goodies. Those who collect all 12 will get an additional reward as well.

Source: Trion Worlds press release


Defiance devs on the next season and the future of the game

The third season of the show Defiance starts up on June 12th, which is likely of particular interest to fans of Defiance the game. Sure, the two don’t always directly correspond, but there’s a connection between them – that was one of the big selling points of the game when it first launched, after all.

Now that the show is running to its third season, we sent a few questions off for producer Carble Cheung to see how the game is adapting to the changes on the series, how the integration has worked, and what adjustments are planned for players in the future. Jump on past the break for the answers.

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