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See: The Game Archaeologist

The Game Archaeologist: The origins of Blizzard, Mythic, Funcom, SOE, and BioWare

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A good origin story always captivates me, especially when it gives me a new perspective on something I've come to appreciate over the years....

The Game Archaeologist: The ’90s BioWare MMORPG that almost was

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These days, if you mention "BioWare" and "MMORPG" in the same sentence, it's most certainly going to be about Star Wars: The Old Republic....

The Game Archaeologist: Six cancelled MMOs that I wish had launched

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In my lengthy tenure writing The Game Archaeologist -- which dates back to May 2010, if you can believe it -- I've covered MMOs...

The Game Archaeologist: When EverQuest players killed the unkillable Sleeper

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In many CRPGs and MMORPGs, there are bosses designed to be so crazy tough that, for most people, these enemies are straight-out unkillable. Developers...

The Game Archaeologist: Dark Zion, the brainchild of Tad Williams and Ultima Online devs

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It has almost become a running joke in MMO circles that pretty much every new studio and new title these days was founded by...

The Game Archaeologist: Dark Eyes, a forgotten Japanese MMO from 1999

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For a country that was the epicenter of video games (and, in many ways, still is), Japan never quite latched onto the MMORPG genre...

The Game Archaeologist: The history of Hi-Rez’s Global Agenda

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This past week, former Global Agenda players woke up to a surprising reality: Their game, which went offline in 2018, suddenly was back. Hi-Rez...

The Game Archaeologist: Talking 25-year-old Tibia with CipSoft

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It's not every MMORPG that can boast that it started back in the late '90s and is still going strong even today. However, Tibia...

The Game Archaeologist: The Blizzard Real ID fiasco of 2010

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As we come off a year when Blizzard Entertainment's seedy underbelly of scandals and coverups was exposed, I thought it might be worth risking...

The Game Archaeologist’s ultimate MMO archives v5.0

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It has been another thrilling year of exploring the relatively unknown or forgotten lands of MMORPG history here in The Game Archaeologist. From projects...

The Game Archaeologist: Hero101, the lost KingsIsle superhero MMO

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You do get the sense that KingsIsle once had very grand plans for what is called its "101 Universe." After Wizard101 came out to...

The Game Archaeologist: The Wonderful World of Eamon

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As we've long since established, 1980's MUD1 was the official kick-off of the MMORPG genre, bringing online players together to adventure through persistent worlds...

The Game Archaeologist: SEGA’s Dragon’s Dream, the first console and cross-platform MMO

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When most people are asked to think back upon the first console to attempt an online RPG experience, the name that most likely pops...

The Game Archaeologist: Kingdom of Loathing

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It is, in so many ways, the antithesis of a modern MMORPG. It has crude stick figure drawings instead of lush 3-D graphics. It...

The Game Archaeologist: Tanarus, Sony Online Entertainment’s first online game

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While EverQuest is perhaps thought of as Sony Online Entertainment's first online game, the truth of history tells us differently. Just as how Mythic...

The Game Archaeologist: SOE’s many MMO spin-off digital card games

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One thing that I deeply admired about old Sony Online Entertainment was that it strove to experiment, innovate, and take risks. Sometimes those special...
I suppose it's cheaper than actually hiring someone to design these spaces?

The Game Archaeologist: Jeff Butler on EverQuest, EverQuest Next, and Vanguard

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As an MMO historian, I have to applaud the work of former SOE developer Shawn Lord in his huge interview series with the people...

The Game Archaeologist: Defining the eras of MMORPG history

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With MMO history stretching back to the early 1980s (and even before), this genre has accumulated a whole lot of history over the years....
Sort of?

The Game Archaeologist: Why 2008 was one of the wildest years for MMORPGs

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In the relatively short history of MMORPGs so far, there have been a few years that I would say were watershed moments for the...

The Game Archaeologist: Anarchy Online, from launch to now

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July 27th 2001. On this date, Funcom pulled the trigger on Anarchy Online, launching it in North America with a planned release in Europe a...

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