the daily grind

No, it’s not a slow news day; it’s just The Daily Grind, a long-running morning feature in which the Massively Overpowered writers pose gaming-related questions to the MMORPG community. [Follow this feature’s RSS feed]

The Daily Grind: What’s the last non-combat activity you did in an MMO?

It’s no secret that today’s MMOs focus almost exclusively on combat. Oh sure, some of them have rudimentary crafting, trading, and housing minigames, but very few of them feature non-combat gameplay options deep enough to replace killing and looting as an alternate playstyle.

What about you, MassivelyOP readers? What’s the last non-combat activity you did in an MMO? Tell us after the break!

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: Would you play a stripped-down mobile version of your favorite MMO?

The (as of yet unspecified) plans to create a mobile version of Final Fantasy XI touches on a sore subject for me: the lack of quality MMOs in the mobile market. Perhaps they’re too complex to boil down to a touch screen, but I’m hoping that if FFXI can create a decent mobile adaptation, then other studios will perhaps follow in its path.

But I would even settle for a lesser version of my favorite MMOs to play while I’m fiddling around with a tablet or my phone. I envision a game where you can still help your characters out by doing some combat, exploration, and resource collecting during your off-hours, leaving the high adventure stuff for when you get back to your PC or console.

Thus, I’m wondering if you would play a stripped-down mobile version of your favorite MMO? Would that be useful, fun, or pointless?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: Have you tried Infinite Crisis?

Infinite Crisis came out on Steam last week, which was bad timing for me. I left town for the weekend and I didn’t get to do any gaming, so I’m just now getting around to patching up Turbine’s DC multiverse MOBA and picking up where I left off in the beta last December.

What about you, MassivelyOP MOBA fans? Have you tried Infinite Crisis? If so, what did you think? If not, do you plan try it?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: What stupid mistake do you keep making in an MMO?

In a lot of games, the E key defaults to use/interact/whatever. Get near a thing, press E, you do what you need to do. In Skyforge, that context-sensitive interaction is instead mapped to the space bar, while E is mapped to a different vital action. All logical and sensible, and the sort of thing that I should have picked up on after two minutes of play.

I’m several days into the beta and I cannot seem to grasp this reality. Every time I saunter up to an NPC I hit E, despite the big prompt telling me to use the space bar, because I am not a smart man. Sure, I could rail against the designers for mapping controls like that, but I’m pretty sure it’s mostly my fault at this point. What about you, dear readers? What mistake do you make that you should have unlearned?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: Do MMORPGs need VR?

Video game developers have been positively obsessing about virtual reality for the last few years, but barring an exception here and there, few MMOs seem to have a compelling plan for how to upsell us on the idea. CCP’s EVE: Valkyrie project has been met with a mixture of awed skepticism since its reveal last year, though admittedly that’s probably not entirely because of its VR nature. And Crowfall’s recent VR stretch goal received “mixed” feedback, causing the developers to add an extra stretch goal to mollify backers who reported that VR is simply “uninspiring.”

It’s not as if we’re luddites here; I personally like having all the shiny new tech I can get my hands on. But I’m not convinced VR is going to add that much more immersion to my gaming, certainly not for the price.

Am I alone? Do you think MMORPGs really need VR?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: Do you have a regular gaming group?

When you’re on a time budget and can’t always be in a game 24/7 to join spontaneous guild runs, it’s a blessing to be part of a committed gaming group that meets at a particular time every week to have a blast together.

I’ve been part of many such regular groups over the years, including one cheeky bunch that get together to do all manner of Lord of the Rings Online silliness. Sure, we love each other, but at the end of the day, we’re not ashamed at telling each other to take a flying leap off a portcullis when a run’s gone south.

Are you part of a regular gaming group? As a bonus, why not use the comments to connect players with groups that could use a new member or two!

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: What MMO conceits would you port into real life?

This morning’s Daily Grind is a fun one straight from Kickstarter donor Wesley Hendriks. Wesley proposes we all ponder the following question:

If you could choose 3 things from your favorite MMO to be in your real life, what would it be and why?

I want mark and recall or gate spells or map teleporting first thing. FIRST THING. I’d never have to sit in traffic ever again. Following that, I want the Image Designer profession so someone can just click click click and make me look like Neo give me awesome hair that never needs touch-ups after I kill a whole bunch of rats with a greatsword. And I want playing the auction hall and making sick piles of gold to be as easy and lucrative as in video games.

Shoot, I think I used up all my wishes and never got around to “flying” or “invisibility” or “spaceships” or “pocket horses” or “a job where I deliver pies to hobbits.” And what about cloning and immortality? What about costume particle effects? Darnit. This is harder than it sounds. How about you folks? What MMO conceits would you port into real life?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: What’s the most game-breaking cash shop item you’ve ever seen?

I don’t have a lot of experience with MMO cash shops. I’ve used a couple of them to spend Turbine points or Funcom funny money or whatever virtual currency I received as part of my subscription. Oh, and there was that one time that I bought Nightcrawler in Marvel Heroes.

Today, though, I’m curious to know about those really obnoxious cash shop items. I’m not talking about cosmetic outfits or polka-dot mounts, but rather things that give a decided advantage to a purchasing player versus a player who abstains. What say you, MassivelyOP readers? What’s the most game-breaking cash shop item you’ve ever seen?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

 

Comment

The Daily Grind: Do you have a love/hate relationship with an MMO?

For the most part, my MMO gaming world is pretty black and white. If I enjoy a game, then I’m playing it. If I’m not playing it, either it doesn’t interest me or I have negative feelings toward it.

But then there’s the weird case of Guild Wars 2, an MMO that I simultaneously love and hate. It’s a weird mixture born from being delighted by what the game does so well and frustrated by the many things at which it fails. I have a hard time talking about it in a purely positive light without letting criticism seep in, and I don’t know how healthy that it for my ongoing journey with it.

Do you have a love/hate relationship with an MMO? If so, what is it?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: Is there an MMO mob type that totally icks you out?

For some people, it’s spiders. For others, it’s bats or snakes. (For Justin, it’s elves.) And for me, it’s roaches.

I’ve been incredibly lucky, honestly, that MMORPG developers are stuck on bears and spiders and orcs and haven’t figured out the whole roach thing, but there it is. Roaches and beetle types freak me out, even in video games. I’m not even going to go google for the formal term for “beetle types” for this post because I know there will be pictures. There were entire levels of Torchlight II (shown above — sans roaches) that I simply couldn’t play until some lovely modder came up with a plugin to get rid of them after many players begged him to. (What’s less cool about that thread is how many people showed up to laugh at people with critter phobias or lectured us on exposure therapies that fail more than work. On second thought, don’t read that thread. Just cheer the modder.)

I certainly won’t make fun of you, and I want to know what freaks you out. Is there an MMO mob type that bothers you so much you just run the other way? [PS: Please don’t embed pics of stuff you know is going to freak people out. Just link!]

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: What’s your favorite game to decompress with?

Moving is absolutely awful, as we all know, and I would be very happy to never move ever again. Once my computer was all set up and I had confirmed that the internet worked, I was happy to take a spare moment to game a little. Based on my history and my state of mind, you might assume that I picked up Final Fantasy XIV for a little while… but you’d be wrong. I opted to play some low-level World of Warcraft. All I really wanted was to decompress.

Read more

The Daily Grind: Did you play Cabal Online?

I’ve got a question. It’s not a burning question, mind you, but it’s one I’ve been meaning to ask for a few days now. The question is: Did you play Cabal Online?

Now, before you look at me like that, let me explain. Cabal II is a thing, which means that someone — perhaps even many someones — played Cabal Online. But I’ve never seen or heard from any of these players, and it’s not a game that’s referenced in our comments or on any of the MMO forums I frequent.

It’s probably just my bias showing, but Cabal and its sequel are examples of those oddly distant MMORPGs that I know are out there but that seemingly exist in some sort of bizarre netherworld alongside Aika and ArchLord and dozens of others. But I’m rambling. Did you play Cabal? If not, do you know anyone who did?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

The Daily Grind: How important are different body types in MMO character creation?

I know it’s a pain for the art team to have to figure out how to get gear and weapons to fit different shapes, but I will come out and say that it having the option to select a body size is very important to me. Even if it’s just to make my character a little rounder, a little shorter, or a little stranger, the shape of my avatar’s body is as much a part of my connection with him or her as the face.

Some MMOs provide a wonderful range of body customization, some a nominal effort, and some none at all. I loved how City of Heroes would let you be this teeny tiny pixie or a mobile boulder of a person depending on your preference (and the hero’s theme, of course). Such variety in the world felt more real to me than carbon-copy bodies that we get elsewhere.

How important are different body types to you in MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

1 58 59 60 61 62 63