the daily grind

No, it’s not a slow news day; it’s just The Daily Grind, a long-running morning feature in which the Massively Overpowered writers pose gaming-related questions to the MMORPG community. [Follow this feature’s RSS feed]

The Daily Grind: What MMO conceits would you port into real life?

This morning’s Daily Grind is a fun one straight from Kickstarter donor Wesley Hendriks. Wesley proposes we all ponder the following question:

If you could choose 3 things from your favorite MMO to be in your real life, what would it be and why?

I want mark and recall or gate spells or map teleporting first thing. FIRST THING. I’d never have to sit in traffic ever again. Following that, I want the Image Designer profession so someone can just click click click and make me look like Neo give me awesome hair that never needs touch-ups after I kill a whole bunch of rats with a greatsword. And I want playing the auction hall and making sick piles of gold to be as easy and lucrative as in video games.

Shoot, I think I used up all my wishes and never got around to “flying” or “invisibility” or “spaceships” or “pocket horses” or “a job where I deliver pies to hobbits.” And what about cloning and immortality? What about costume particle effects? Darnit. This is harder than it sounds. How about you folks? What MMO conceits would you port into real life?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: What’s the most game-breaking cash shop item you’ve ever seen?

I don’t have a lot of experience with MMO cash shops. I’ve used a couple of them to spend Turbine points or Funcom funny money or whatever virtual currency I received as part of my subscription. Oh, and there was that one time that I bought Nightcrawler in Marvel Heroes.

Today, though, I’m curious to know about those really obnoxious cash shop items. I’m not talking about cosmetic outfits or polka-dot mounts, but rather things that give a decided advantage to a purchasing player versus a player who abstains. What say you, MassivelyOP readers? What’s the most game-breaking cash shop item you’ve ever seen?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

 

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The Daily Grind: Do you have a love/hate relationship with an MMO?

For the most part, my MMO gaming world is pretty black and white. If I enjoy a game, then I’m playing it. If I’m not playing it, either it doesn’t interest me or I have negative feelings toward it.

But then there’s the weird case of Guild Wars 2, an MMO that I simultaneously love and hate. It’s a weird mixture born from being delighted by what the game does so well and frustrated by the many things at which it fails. I have a hard time talking about it in a purely positive light without letting criticism seep in, and I don’t know how healthy that it for my ongoing journey with it.

Do you have a love/hate relationship with an MMO? If so, what is it?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Is there an MMO mob type that totally icks you out?

For some people, it’s spiders. For others, it’s bats or snakes. (For Justin, it’s elves.) And for me, it’s roaches.

I’ve been incredibly lucky, honestly, that MMORPG developers are stuck on bears and spiders and orcs and haven’t figured out the whole roach thing, but there it is. Roaches and beetle types freak me out, even in video games. I’m not even going to go google for the formal term for “beetle types” for this post because I know there will be pictures. There were entire levels of Torchlight II (shown above — sans roaches) that I simply couldn’t play until some lovely modder came up with a plugin to get rid of them after many players begged him to. (What’s less cool about that thread is how many people showed up to laugh at people with critter phobias or lectured us on exposure therapies that fail more than work. On second thought, don’t read that thread. Just cheer the modder.)

I certainly won’t make fun of you, and I want to know what freaks you out. Is there an MMO mob type that bothers you so much you just run the other way? [PS: Please don’t embed pics of stuff you know is going to freak people out. Just link!]

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: What’s your favorite game to decompress with?

Moving is absolutely awful, as we all know, and I would be very happy to never move ever again. Once my computer was all set up and I had confirmed that the internet worked, I was happy to take a spare moment to game a little. Based on my history and my state of mind, you might assume that I picked up Final Fantasy XIV for a little while… but you’d be wrong. I opted to play some low-level World of Warcraft. All I really wanted was to decompress.

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The Daily Grind: Did you play Cabal Online?

I’ve got a question. It’s not a burning question, mind you, but it’s one I’ve been meaning to ask for a few days now. The question is: Did you play Cabal Online?

Now, before you look at me like that, let me explain. Cabal II is a thing, which means that someone — perhaps even many someones — played Cabal Online. But I’ve never seen or heard from any of these players, and it’s not a game that’s referenced in our comments or on any of the MMO forums I frequent.

It’s probably just my bias showing, but Cabal and its sequel are examples of those oddly distant MMORPGs that I know are out there but that seemingly exist in some sort of bizarre netherworld alongside Aika and ArchLord and dozens of others. But I’m rambling. Did you play Cabal? If not, do you know anyone who did?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: How important are different body types in MMO character creation?

I know it’s a pain for the art team to have to figure out how to get gear and weapons to fit different shapes, but I will come out and say that it having the option to select a body size is very important to me. Even if it’s just to make my character a little rounder, a little shorter, or a little stranger, the shape of my avatar’s body is as much a part of my connection with him or her as the face.

Some MMOs provide a wonderful range of body customization, some a nominal effort, and some none at all. I loved how City of Heroes would let you be this teeny tiny pixie or a mobile boulder of a person depending on your preference (and the hero’s theme, of course). Such variety in the world felt more real to me than carbon-copy bodies that we get elsewhere.

How important are different body types to you in MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Does story matter in MMORPGs?

We’re breaking out the Daily Grind questions offered up by some of our Kickstarter donors today with one by Kharl, who wanted to talk about story. “Does story matter in an MMO,” he wants to know, “and how should it be part of the experience?” Kharl is a big fan of worms, you see, and he brought a whole can of them to this party!

I think story is important, but I don’t necessarily think it needs to be a pre-packaged, one-size-fits-all, you-are-the-chosen-one story that actually structures the game. Some of my favorite stories from MMOs were those made up by other players either inside the game or even outside of it on a fan forum. On the other hand, I have true affection for specific stories told in City of Heroes and classic Guild Wars, so I know that storytelling is a thing that MMOs can do and can do well. I just think it tends to work better when it’s not force-fed.

What do you think? Does story matter in MMORPGs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: What’s your favorite Elder Scrolls Online race?

I’m looking forward to some Elder Scrolls Online this month, but I may not use my max-level character. His guild is gone, and frankly I’ve forgotten how to play him, but he’s also a Redguard, which has always been my go-to race in the ES universe.

What about you, ESO fans? What’s your favorite race and why?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Were you playing MMOs 16 years ago?

This week, EverQuest is celebrating its 16th anniversary. That’s right: It was all the way back on March 16th, 1999, that the seminal title first came blinking into the world.

Like any birthday of a long-running MMO, it’s made me think about how much has happened between then and now. It’s also made me realize just how off my radar MMOs were in 1999. Back then, I was keen on The Matrix and just about ready to graduate college, but I had no regular internet connection in my apartment. So instead of being part of the old guard of MMO gamers, I was merely gaming on my PlayStation.

But that’s me; maybe you were different. Were you playing MMOs 16 years ago? Were you aware of them at the time? Were you even alive?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Does Guild Wars 2 need mounts?

Let me stop you right there: Yes, I know that Guild Wars 2 kinda has mounts. It has a ridable broom and a flying carpet. Pretty soon, we’ll even have gliders.

But when people say they want mounts in Guild Wars 2, a magic carpet ride is not what they have in mind. They want mighty steeds with cool animations, which is a fair request since MMOs as far back as Ultima Online had them. They want horses and dragons and saber cats. It’s Guild Wars 2, so they probably want dolyaks and llamas too.

I’ve never really felt much need for mounts in GW2, though, because of the game’s waypoint system. I’d ride them if we had them, but I wouldn’t want to give up my waypoints to get them, and really I’d much rather the team work on other types of content anyway.

What about you? Do you think Guild Wars 2 needs mounts?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: Which MMO was better than you expected?

I’ve been dabbling in Ascent: The Space Game here lately, even though I keep telling myself that I’m done with early access titles. It’s definitely indie in terms of visuals, but the gameplay is strangely compelling, and I love the fact that it already lets you land on planets and fly through seamless atmospheric transitions unlike its high-budget genre brethren.

What about you, Massively readers? Which MMO was better than you expected?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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The Daily Grind: What’s Funcom’s secret project?

When Funcom‘s Joel Bylos casually announced this week that he was moving on from his role as game director of The Secret World to a “new initiative within the company,” I got worried, especially once it became clear that he also wasn’t being directly replaced. But when he told Age of Conan players that he’d “been asked to work on something that is super exciting and totally not something [he is] allowed to talk about,” my worry turned to curiosity.

I didn’t have the impression that Funcom was doing spectacularly well after its recent quarterly report, so it hadn’t occurred to me that the studio might be working on something shiny and new. Speculation that Anarchy Online 2 might be in the works is running rampant.

What do you think? What’s Funcom’s secret project?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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