When I first read Massively OP Kickstarter donor MagmaFist’s Daily Grind submission, I suspected him to be a big fan of Gravity/Force Fields Controllers in a past life. He asks,
What kind of physics-based gameplay should be or do you expect in a next-gen superhero MMO?
City of Heroes’ infamous combo leaped to mind because as annoying as some people found those powersets, their physics and animations made the game feel real. When you’re throwing around cars and watching them bounce off walls, or using force powers to propel thugs across the road, you master and immerse yourself in the space as much as the mechanics. Superhero games in particular take advantage of that, and I’d like to imagine that next-gen games can do so much better.