the division 2

The Divison’s new Shields are all about earning rewards for the sequel

When people know the sequel to their current MMO is coming out, they tend to be less inclined to complete in-game challenges in the current game. After all, why take part in The Division content now when the next game is on its way? The newest patch for the game has an answer for that: you want to earn shields. No, not the pieces of equipment that you tend to wear in various other MMOs, the unique collectibles that allow you to unlock rewards in The Division 2 for obtaining them.

Players can earn four shields right now, and more will be rolled out over time to give players new things to chase after. The patch also brings in new audio logs and various balance tweaks, so while you prepare yourself for the follow-up game you’ll still have plenty to do in the existing game. And, you know, hopefully you’re having fun anyway.

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E3 2018: The Division 2 shows off its story and its early gameplay, launches March 15 – with raids

There’s no pretense that The Division 2 is not going to build on what worked for the original The Division. You can watch the story trailer just below and see that yes, it’s going to be adhering to a similar formula. It’s just that now, instead of dealing with the remnants of society in New York City, you’re cleaning things up in Washington, DC. And it turns out the best way to clean things up in the wake of the pandemic that has struck the city is by shooting a whole lot of insurgents.

Of course, if the new setting doesn’t captivate you, perhaps you’ll be more interested by the gameplay trailer just below showing off the first shots of actual group gameplay in action. Obviously, it involves a fair bit of shooting things, but you knew that going in. It’s a lengthy demonstration, but it seems to confirm that the heart of the first game is still present in the upcoming sequel. It’s all launching on March 15th.

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Skull and Bones delayed, The Division 2 to arrive in the next year

With a strong fiscal year under its belt, Ubisoft’s future looks bright indeed. The studio posted its earnings report this week, stating that it made $2.04 billion in revenue and $164.7 million in net income — both a sizable increase from the year previous.

The earnings call gave us some indication as to the release windows of two of its future online games. The Division 2 is expected to come out before April 2019, which means that at the worst, we have slightly less than a year wait to go. The studio revealed that the first Division title racked up over 20 million players to date.

Players will have to wait longer than expected for Skull and Bones, however. Ubisoft announced that it will delay the launch of the multiplayer pirate game to April 2019 at the earliest “to offer players an even more engaging experience.”

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Rumor: Ubisoft and Massive are building a battle royale game

According to a report on Gamereactor, Ubisoft would like a piece o’ that PUBG and Fortnite action.

The publication claims to have an “anonymous source inside the studio” who’s told it that Massive is building a quick-turnaround battle royale clone following an Ubisoft directive in January. As VG247 pointed out, this isn’t much of a surprise; not only do game companies like money and trends, but Ubisoft in particular namedropped PUBG in an investor call last year, suggesting Ubisoft might add the mode to its existing games via DLC.

Ubisoft answered the rumors by saying, “We don’t comment on rumors or speculation,” which you’ll notice is not a denial.

As we’ve previously covered, Massive is also working on The Division 2.

Source: Gamereactor via VG247

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