the repopulation

Official Site: The Repopulation
Studio: Above and Beyond Technologies
Launch Date: N/A
Genre: Sci-Fi Sandbox
Business Model: N/A
Platform: PC

Make My MMO: Star Citizen sells 14K concept ships in 24 hours (June 24, 2017)

This week in MMO crowdfunding, Star Citizen followers once again proved their game’s dominance by purchasing 14,000 of its new Nox concept ships in less than 24 hours, bringing the game’s UEE Fleet up to 1.3 million ships total. The cheap version is $35, if you’re wondering.

Meanwhile, Ashes of Creation began its summer crowdfunding drive, Mark Kern’s Em-8ER funded again on Indiegogo, Dogma Eternal Night has a new test site, Chronicles of Elyria players created a handy race map, ROKH deployed a new crafting UI, The Exiled posted a state-of-the-game missive, Exile Online is running a GoFundMe, AQ3D is taking the grind out of its leveling curve, and Elite Dangerous players are staging an event to put pressure on Frontier for bug fixes. Plus, over in Crowfall, devs talked up their cell size changes and planned out their influencer program.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

(Thanks, fastcart, Francis, and Stuart G!)

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The Repopulation posts teeny, tiny image teaser

It’s small. It’s ambiguous. And it might be pointing to the future of The Repopulation.

The new team handling this sci-fi MMO posted a rather tiny picture on the forums of which looks like a river on top of a grid and then asked players to vote on what they thought it might be. As the poll is labeled as a “teaser,” we might make the assumption that this has something to do with upcoming development for the game.

Curious what it looks like? We blew the image up (but did not enhance, as that doesn’t really exist outside of TV detective shows) and posted it for you after the break.

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The Daily Grind: Has a soundtrack ever inspired you to try out an MMORPG?

Massively OP reader Andrea has a fun question for us today. “I’ve been perusing through different MMO soundtracks these past days and some of them are so beautiful and atmospheric that they make me want to actually try the game although I had no intention otherwise,” she writes. “Has an MMO soundtrack ever inspired you to try out the game itself?”

You folks know we love our MMO soundtracks here on Massively OP — we keep Jukebox Heroes and Battle Bards’ Justin Olivetti trapped in a tower with nothing but a keyboard and an iPod, after all — so I’m guessing a lot of you have heard more scores than played games, and this question has a high chance of scoring hits. I’ve found some gorgeous music thanks to Justin for games I’ve never played, for example — I’ve been completely obsessed with The Repopulation’s released music tracks. (I’m a sucker for marimbas.)

Has a soundtrack ever inspired you to try out an MMORPG?

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Make My MMO: Ashes of Creation’s Kickstarter, Shroud of the Avatar’s equity crowdfund (June 3, 2017)

This week in MMO crowdfunding, Ashes of Creation’s Kickstarter came to a close with $3.2M and nearly 20,000 backers, making it the biggest MMORPG Kickstarter to date. Backers — and would-be backers who didn’t jump into the Kickstarter — should take a peek at the game’s latest update, which outlines the backer awards for everyone as crowdfunding continues this month on the official site. Intrepid does note that there won’t be any stretch goals, however, to avoid “scope creep.”

Meanwhile, Shroud of the Avatar surprised its players this week by announcing on its seasonal fundraising livestream that it’s pitched a $2M equity crowdfunding campaign to raise money ahead of the game’s formal launch, which is happening this year. (Stay tuned for more on this Monday!)

Plus, Elite Dangerous is awash in Thargoid sightings (thanks, Kinya!), OrbusVR previewed the Ranger, Crowfall patched up ahead of this weekend’s pre-alpha testing, and Grim Dawn sold its millionth copy.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Betawatch: Master x Master sets a launch for this month (June 2, 2017)

No to worry, ladies and gentlemen, your long Master x Master-less nightmare is almost over. The game has officially announced a full launch on June 21st, meaning that you log in, play the game, and… well, play the game. Sorry, there wasn’t really much more past that segue.

We also bid farewell to Crossout, which is now in an open beta/soft launch state that even the developers are calling soft launch. Fare thee well, Crossout, and may all enjoy your post-apocalyptic vehicular antics.

Other beta news ensuing in… now. Wow, the segue machine on this is just broken as heck.

So, that’s the story! Now you can just catch up with the rest of the stuff in the list down below and let us know if something slipped into a new test phase without us noticing down in the comments. You can also let us know about betas you’re enjoying. Please don’t share scone recipes with us down there, though.

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The Repopulation moves forward with huge patch, alpha plans

Back in January, we learned the fate of The Repopulation: The Hero Engine team from Idea Fabrik would be taking over development of the game from its original developers at Above & Beyond following a lengthy dispute between the two that took the alpha offline for more than a year. It returned online and relaunched on Steam earlier this spring, promising an update in May after major issues were discovered in the code.

And here we are now in May, and the new team says the staging build is nearly live. The latest dev post promises that the “core vision” is still in line with A&B’s, will stay away from pay-to-win, will expand “to include multiple play styles” for PvE and PvP, will consider new and different rulesets, and will lay the groundwork for “future expansions.” The update is dubbed Condorslug, “first and foremost the start of the renovation to replication within every game system, at its very core this is about bug fixing and trying to get things in a much better place.” Expect new shaders, redone heightmaps, new textures, and yes, wipes.

Oh yeah, and expect to shell out some dough too, as the studio is “aiming to re-enable the purchasing of higher tiers” once the dust has settled.

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Make My MMO: Crowfall adds geomancy and architecture skills (April 29, 2017)

This week in MMO crowdfunding, Crowfall canceled its weekend playtest, but not before issuing a dev blog updating the community on some of the crafting changes that are in the latest builds, including the addition of Geomancy (using precious stone, wood, and ore to make land parcels that can combine into larger ones) and Architecture (which lets players craft deeds for buildings as well as crafting stations and city structures — sound familiar, SWG vets?).

Out in space, a group of core Elite Dangerous community developers went on strike briefly this week, bringing their websites and tools back online once Frontier had agreed to better support them. That was good timing, as players are in the middle of a massive roleplay event that will affect the outcome of an in-progress novel based on the game.

Meanwhile, Shroud of the Avatar dropped Release 41, City of Titans talked about its “aesthetic decoupling” philosophy, Pantheon updated players on its finances, OrbusVR completed its first closed alpha test, and the Dual Universe team moved into a new office.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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The Repopulation updates graphic shaders, QA pipeline ahead of May update

How’s The Repopulation coming along? Well, it’s coming. Last week, the newly installed Idea Fabrik developers discussed how the planned May update is progressing with bug fixes and a smoother pipeline for actually identifying, reporting, and correcting issues. The big news, however, is the new shaders that provide a big visual upgrade to the game world (though the team notes flora isn’t in — you can check out the before and after shots below).

“The lore team is looking at shoring up a few things, getting a consistency and looking at future ideas,” Hobble writes. “A new launcher is being built, this may or may not make 15.10.1, but there are a few inconsistencies to do with Steam/Stand Alone that we wish to sort out.”

And Hero Engine also brought back online the EU server, which was taken down for database issues yesterday.

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Massively Overthinking: Disassembling MMORPGs for parts

This week’s Massively Overthinking comes to us from Xijit — and I think you’ll agree it’s quite timely.

“In light of The Secret World getting reworked into more of a single-player or online-but-not-actually-an-MMO title, what other MMOs would you like to see downgraded from the full MMO format and turned into a single-player-focused or limited multiplayer title?”

I’d like to say I can speak for everyone and say NONE ZERO NEVER STOPPIT. But I bet our staff — and you — can probably think of a few MMOs that might be better suited for a different format. Let’s dive in to this pool full of poop jello and fight it out.

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The first new patch for The Repopulation should be in about five weeks

When The Repopulation returned under new management, it was an understood fact that it would be a while before the game got its first patch. And it’s true, it will be a while. Specifically, it’ll be about five more weeks according to the latest update from the development team. That’s how long it’s going to take to sort out all of the back-end issues players aren’t seeing and gently massage the code into cooperating and improving.

If you were thinking it would take longer than five weeks, well, this is pretty much good news. And there is definitely a lot of stuff being adjusted behind the scenes, including combat, the UI, new player tutorials, pathing, and texture files. How good the first few patches under the game’s new ownership will be remains to be seen, but it does seem pretty clear that the game’s improvement is being taken seriously.

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Make My MMO: Star Citizen’s subber promo, Planet Nomads’ early access, Project Gorgon’s bards (March 25, 2017)

This week in MMO crowdfunding, Star Citizen capped off a week of DirectX revelations and mega map explanations with a round of celebrations — for its fifth year of subscriptions. Folks who join the game’s dev subber program pick up a magazine, discounts, and extra test access; sub before April 17th while the promo is live, you get vending machine flair for your hangar. At least you’ll have cold beverages while you wait for the game, right? (Thanks, Cotic!)

Elsewhere in space MMOs, congrats are due to Planet Nomads, which was Kickstarted last year and is now plotting an early access launch for April 18th.

And in epic news for fans of the best video game class of all time, Project Gorgon rolled out the bard support skills for testing this week. Don’t think you’re just going to pick up a lute and start strumming, either: “As you advance in Bard skill, you will also need to improve other skills, including performance, vocabulary, and poetry appreciation.” Bring your thesaurus!

Meanwhile, ECO patched in some major upgrades to its economy, Starfighter is nearing half its goal with 20 days remaining (thanks Crow!), Ever, Jane’s beta picked up horseback riding features, Camelot Unchained danced with its own bot army, City of Titans previewed its core archetypes, SOTA nabbed a new newsletter layout, and The Exiled’s early access began its second season.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Betawatch: Pathfinder Online isn’t dead yet (March 24, 2017)

You could be forgiven for kind of thinking that Pathfinder Online was dead in the water, but it turns out that there’s still hope. A surprise announcement stated that the game is moving forward once more, that it’s going to be finished, and that there’s reason to be hopeful from here on out. So if you’re a big fan of the game or what the designers originally promised, don’t give up just yet!

Other beta news this week was… well, let’s face it, it was weird. What do I mean? See for yourself.

See what I mean, though? It’s been a weird week. Perhaps you can feel a bit better about the week by checking on the list just below, which has all sorts of games on it. Of course, some of them may have crept into a different test status without our notice, which is also weird, so please let us know in the comments if you spy that.

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The Survivalist: Massively OP’s guide to multiplayer survival sandboxes

Welcome to The Survivalist! Ya’ll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn’t as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction.

I’m not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has many elements of MMOs but on smaller — and oft times privately managed — scale. As the weeks and months wear on, The Survivalist is going to explore all the nooks and crannies of the survival sandbox genre (and likely die many, many times in the process!), but today, we’re going to look at what players can jump into to test their survival skills. So here’s a guide to many options in the newest genre to take over our gaming sphere.
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