Before you ask, no, we don’t have a clue whether or when the wuxia-themed Moonlight Blade is coming to the west. It’s certainly a promising Asian MMO, which is why we are eager to lap up any information that we get about the title, such as flying.
Flying is one of the defining features of Moonlight Blade, allowing characters to propel themselves into the sky for a short period of time. What’s even more interesting is that each class has its own style of aerobatic flight.
Steparu posted a new video of the Puppet Master’s flight style and elaborated a little on what can be done while you take off for the skies: “Not much can be done in terms of the shaky camera controls as it’s scripted in the flying animation. However, players are able to control where they want to fly freely at the start, in between, and at the end of each flying animation in action. You can even make a full U-turn!”
Check out the Puppet Master’s aerial moves after the break!
If your goal in Cloud Pirates
is to pilot the most specialized ship possible, you probably aren’t going to enjoy the Heavy Reinforced Galleon. The ship is quite explicitly not meant as the most focused ship of the line, being solidly middle-of-the-road and versatile. Of course, while that makes it not specialized, it also means that it can be kitted out for almost any situation and
it means that a skilled player can have an answer for almost any situation. A new guide on the official site
explains how the Heavy Reinforced Galleon can be used to deliver impressive results while retaining its high flexibility.
Players who reach tier 4 with the galleon will be able to shut down ship technology and increase the vulnerability of other ships in the area, a valuable tool for any confrontation. Players can also kit out these ships in more defensive or offensive roles while retaining the overall versatility of the class, allowing you to shut down or dampen enemy damage and firing while healing your own ship. If you’d prefer to be behind a diverse arsenal, you could do worse than working the skies in a heavy reinforced galleon.
Endgamers are getting lots of love in Neverwinter’s
Shroud of Souls campaign. That’s the takeaway from today’s PWE
dev blog, which covers the new “featured quest” en route for endgame players, underpinning the storyline of the content.
“The quest begins with the appearance of a strange shadowy tower in the skies above the skies of the River District of Neverwinter,” the dev blog says, setting the stage. “Wraiths now creep around the back alleys and shadows, draining the life of anyone unfortunate enough to wander nearby.”
Rewards for the quest include “a unique chest piece draped in the dark essence of a powerful necromancer that lets the weak survive when their foes do not” as well as a Netherese Arcanist companion.
When the skies go black and start raining down fel fire, you best know that there’s some bad hoodoo going down. In the case of World of Warcraft, yesterday marked the beginning of the new demonic assaults across the Broken Isles.
It’s actually a good thing for bored players. The demonic assaults offer periodic opportunities to repel invaders from various zones across the latest expansion’s region. If you do at least four of these, you can enter into a three-player instance to take the fight to one of the assault ships. Naturally, there are all sorts of goodies that make this worth your while.
If you’re looking for something more tame and cuddly, might we suggest today’s (and today only) March of the Tadpoles micro-holiday event? Participants can adopt and protect a cute Winterfin murloc as it tries to make it in the big, bad world.
Welcome to The Survivalist! Ya’ll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn’t as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction.
I’m not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has many elements of MMOs but on smaller — and oft times privately managed — scale. As the weeks and months wear on, The Survivalist is going to explore all the nooks and crannies of the survival sandbox genre (and likely die many, many times in the process!), but today, we’re going to look at what players can jump into to test their survival skills. So here’s a guide to many options in the newest genre to take over our gaming sphere.
My initial foray into MMORPGs was, to put it nicely, quite ungraceful. I wasn’t even aware that they were a thing until about the year 2000, when I started to notice EverQuest and Asheron’s Call boxes on the shelves. But stories about addiction from friends and the seeming obtuse nature of these games kept me from trying… until fall 2001, that was.
That’s when I saw a sci-fi title lumped together in this unknown category, and I had liked Funcom’s The Longest Journey so much that I thought I’d take a chance on this odd online game. My subsequent experiences in Anarchy Online were fragmented, ignominious, and confusing as all get out. It was so weird, in fact, that I needed a “redo” of City of Heroes several years later to properly get onto the MMO bandwagon (and I haven’t fallen off since!).
So what was it like being a total Anarchy Online — and MMO — noob back in the day, feeling out this game from a position of complete ignorance? Glad you asked, friend, because I’m going to tell you all about it.
You don’t want to walk in Revelation Online
; you want to fly away. (Just like a dragonfly.
) Fortunately, the game gives you wings pretty early on, so you can explore the world from the air as you wish. The most recent preview on the official site
shows several of the diverse wings available to players in the game, ensuring that players of all styles can soar through the air with the greatest of ease.
Wings are available from dungeons as drops, but wings can also be crafted by breaking down unwanted sets of wings. You can also earn specific sets by crafting a new set from several reputation items. In short, you needn’t worry that you’ll suffer from a paucity of wing options, from insect-like dragonfly wings to billowing energy in vague wing shapes. Check out the full dispatch for more information on how to take to the skies.
Strap in for a fiery ride across the skies in today’s episode of Battle Bards! While Dragon’s Prophet was not fated to last long — at least in North America — it did leave behind a treasure trove of music that we’ve only started to dig into. The bards get a little dragonish themselves for this show, perhaps of a different opinion of what constitutes the perfect score for giant flying lizards.
Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneIn, Pocket Casts, Stitcher, and Player.FM.
Listen to Episode 92: Dragon’s Prophet (or download it) now:
Hear ye, hear ye! Pirates are terrorizing the skies with the aid and comfort of ruthless players! So-called “early access” has ushered in an era of fear and cutthroat commutes, and experts say that this is only the beginning!
It’s true: The PvP airship simulator Cloud Pirates went into early access yesterday with Update 1.1: Gold Rush. The patch adds a new convoy mode in which a team of players work together to guard a shipment of ore as a second team seeks to steal it for their own greedy souls.
The developers took this opportunity to answer many community questions about the game, including where it will go from here. “We have several large items prepared for this year and it’s too early to share most of them, but we can safely say that the two upcoming big things are competitive (rating) battles and improving the Cloud Pirates Brotherhood (clan) system. Statistics, ladders, ratings and competitive gameplay is one of the main directions for Cloud Pirates.”
Arrrr, skymateys: Cloud Pirates
is floating into early access on February 9 following a stress test
two days before.
The game is an online MOBA/shooter hybrid in which players soar through the skies in Allods Online-inspired dirigibles and shoot the crap out of each other with cannon. The game will be playable through Steam’s early access program beginning on February 9th, though of course you can pick up a founder’s pack to play early.
Update 1.1, Gold Rush, “enables pirates to gain a head start that will allow players to loot special resources,” says My.com. “Players can form brotherhoods, the clans of the game, to loot or defend special aerial convoys and be rewarded in valuable “meteor ore.” Future updates will allow brotherhoods to build incredibly useful sky fortresses. These fortresses will play a pivotal role in Cloud Pirates high stakes action.
Check out the new trailer below!
In the political sandbox of EVE Online
, colossal player-run military coalitions frequently war over territorial conflicts, in revenge for past transgressions or just for fun. Circle of Two alliance recently found itself the target of a massive war not long after it had built a colossal 300 billion ISK Keepstar citadel in the historically contested nullsec system of M-0EE8. Opposing alliances set up their own smaller citadels next to the Keepstar and used them as staging points in an all-out attack on the system. Following two intense battles over the Keepstar in which hundreds of billions of ISK was lost
, the explosive final phase of the conflict took place last night in what has come to be known as The Siege of M-0EE8.
I arrived in M-0EE8 in a cloaked covert ops frigate at around 18:30 EVE time to watch the event unfold, and it wasn’t long before a world-record-breaking 5,300 pilots had poured into the star system. A cluster of anchorable warp disruption field generators hung like bright lanterns in space, with great swarms of Scorpions and shoals of Machariels swirling inside. A constant stream of weapons fire flowed from these blinding death bubbles to the Keepstar, whittling down its immense structure like a swarm of insects nipping at a Tyrannosauros Rex.
In this edition of EVE Evolved, I give a brief account of the Siege of M-0EE8, share some screenshots from the event, take a look at how the server coped with the enormous battle, and drill down into the battle stats to see just how record-breaking the siege was.
My.com announced this week that it’s angling for Greenlighting on Steam (been a while since we had one of those) with its upcoming sky-dirigible MOBA Cloud Pirates. Sky-dirigible MOBA should totally be a new genre.
The Allods-inspired MOBA sailed into its first rounds of closed beta earlier this month and last and is planning a Q&A for fans; check out own own trip to the skies below.
Oh, standing in the fires might look cool and give your character that mysterious aura that’s so desirable among the trendy set, but in the end all you have is player barbecue. That’s a recipe for regret and bactine right there, folks.
Reader Dajhryne doesn’t seem to mind getting third degree burns for the sake of this fiery shot: “So I played a bit today with this topic in mind and made some new screenshots instead of sifting through old ones. Age of Conan may not be the best venue for creating light-hearted, fun, naughty-but-not-quite over-the-line screenshots, which is what I took this as intended to be.”
Today’s player screenshot offerings include eyes, expansions, zombies, and more!