We still don’t yet know what rewards you’ll get in Final Fantasy XIV
for hunting the great beast Rathalos, but we know that the huge wyvern and the Palico will both be putting in an appearance. We also don’t know what rewards you’ll get in Monster Hunter World
for fighting and slaying the Behemoth, but you might have to chase a few Cactuars along the way. Yes, the crossover is happening sometime this summer
, both versions have teaser sites
and trailers just below. Group up and hunt some monsters!
You will also likely want to group up for Heaven-on-High in FFXIV once it releases with patch 4.35. The official site for patch 4.3 has been updated to reflect both Heaven-on-High and the continuation of the Hildibrand questline, so you can look forward to both of those inclusions on July 3rd. Which is probably before you’ll need a full group to take on a monster worth hunting, but you never know.
It’s almost the dawning of the age of… celestiality? You know, there’s probably a reason why Blade & Soul
didn’t make that joke for its Celestial Dawn patch, which arrives on June 20th. Seriously, you can check out the patch notes on the official site
, or you can look at a preview and a trailer for the patch just below. They’re all there, and they should provide you all of the background you need on the patch.
If you’d rather just read it right now, though, you can look forward to a new Heroic solo dungeon, the final part of the 12-player Nightfall Sanctuary raid, and a new Grand Celestial evolution for your favorite weapon. That’s in addition to the usual quality of life bumps that come with every patch including new items to purchase from Lee Youjin and a new buff for normal dungeons. Dedicated players will want to read through the patch notes just the same. There’s lots of information.
Who had June 26th for Guild Wars 2’s
next big thing? Oh, everyone? Because we had gobs of time
in the delay deadzone
? Right right.
Yes, ArenaNet just announced that episode 3 of season 4, dubbed Long Live the Lich, will finally, finally roll out next week on June 26th. If you know even a little bit about Path of Fire, you really don’t need me to tell you which lich we’re talkin’ about here.
If you do need me to tell you, I’m still not gonna. It probably means you’ve not played the expansion, in which case, the big ol’ sale ANet just dropped is right up your alley; the game is half off right now.
Trailer incoming! It’s promising a new legendary warhorn, the Domain of Kourna map, a new roller beetle mount, and the new Deepstone fractal.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from War of Rights, Closers Online, World War Z, Old School RuneScape, The Black Death, OrbusVR, Reign of Guilds, Skyforge, AlchemiaStory, Path of Exile, Grim Dawn, Revelation Online, Defiance 2050, and DDO, all waiting for you after the break!
Elder Scrolls Online
is obviously a huge draw for MMORPG players, but it’s far from an exciting title for the vast majority of gamers attending E3, so I was surprised to see Game Director Matt Firor
on the stage at all during the Bethesda
presentation. It’s not to say that ESO
isn’t a great game; it’s just been around awhile, and the hypetrain is hardly running at full speed right now.
During his presentation, Firor mentioned a lot of things worth considering. He had a very short time to not only tell existing fans what was happening in the game this year, but he also had to remind people of how great ESO is right now. Of course, he was hoping to get new players interested in the game. He knew that ESO wasn’t always well-received, but he had to show how far the game has come. Here’s how he did it.
Battle royale is all the rage these days, but as we’ve been covering over the last few months, the SpatialOS-based Mavericks is aiming to bring a new approach to the wildly popular new genre: by making it truly massive, which by studio Automaton’s count means 1000 players in the same persistent world.
We got hands-on with the game at GDC, however, and had a hard time seeing how 1000 people made a significant difference in the gameplay in practice. “It’s much more for the battle royale crowd than the MMO crowd,” MOP’s Andrew wrote at the time. Hopefully, the E3 demo will change our minds.
Closed beta is expected to launch in August; you can already sign up on the official site. The company will also launch its founder system later this week. The splash page for that says lootboxes aren’t on the table, but there will be what looks like an optional subscription in the form of “citizenship” that unlocks “a variety of content within the game.” Check out the new E3 trailer below.
For a game that begins with the heroes running away with their tails tucked between their legs and a seemingly unstoppable villain parading into the solar system, you’d think that Destiny 2
would have already hit its quota of melancholy beats. Not so fast! Bungie came from the Joss Whedon school of story writing and knows that the best way to keep your fans involved is to torture their favorite characters.
We won’t spoil anything for this September’s Forsaken expansion, but let’s just say that you best be spending quality time with certain game NPCs before it arrives. It’s not like it’s a tightly held secret as the studio is all but shouting this big twist from the mountaintop, but we like to think that we have a bit more class than that.
If you don’t mind some slight spoilage, you can watch the story trailer after the break.
The battle royale genre isn’t really one overly concerned with story, but the team behind Rapture Rejects captured a pretty good premise. In short: The Rapture has happened, and the chosen have ascended to Heaven… and you weren’t one of the chosen. So now you’re trying to kill the other 99 people left behind in the same area in hopes of being so cool that you get let in anyway. Or just for something to do, either way.
It also manages to look different, as it’s a top-down isometric game with the art from the popular Cyanide & Happiness strip. You can check out the trailer just below if you’re in the market for a new battle royale game with a different style from top to bottom. Alpha signups are available on the official site, with the whole thing expected out sometime this year.
Ready to drive cars around? How about boats? Dirtbikes? Formula 1 racers? Planes? If it’s got an engine, you’re going to be racing it in The Crew 2, and you can find out all about that when the game’s open beta starts up on June 21st. Players can start pre-loading the beta now if you want to give the game a shot before it’s available for purchase.
If you need some convincing to try the game in the first place (which will, in turn, convince you to buy it or not), there’s a new trailer just below for the open beta. It features… vehicles. Lots of vehicles. Dirtbikes ramping off of planes, all sorts of fun stuff. Check it out just below, and get ready for the open beta running until June 24th.
Waiting for a Living World release you know is coming eventually is one of the more frustrating parts of playing Guild Wars 2
for the chronically impatient like me, but when you add a delay announcement on top of that, community frustration can quickly accelerate. Cue a minor online panic
: Content creators making parody trailers, prominent accounts announcing indefinite breaks, and general fear that we’re headed back to the Heart of Thorns
content drought days! I want to slow down for a minute, though, keep my admittedly thin patience intact for a moment longer, and ask if we really need to worry just yet though.
In this edition of Flameseeker Chronicles, I will dig into what we know about the delay to the next episode’s release and will consider if this is the start of a worrisome pattern or a justified blip on the radar. I’ll also consider why even small delays cause the degree of frustration they do, giving some ideas for how to minimise the impact of cadence shifts in future.
During last night’s PC Gaming Show at E3, Cloud Imperium showed a nifty video of Star Citizen that has the community abuzz. Considered out of context, it’s an in-engine video of what the game could someday be like, and it’s beautiful.
Buuuut, as Reddit is currently arguing over, the video is labeled as an “alpha 3.2 teaser” but isn’t. It is not exactly clear right now whose decision that title was. The final slide of the video also tells people to prepare for alpha 3.2. As folks following the massive sci-fi MMO known, 3.2 is currently in evocati testing, and no, not everything shown in the video will be in it, leading to fans throwing around words like “misleading” – even if it wasn’t intentional deception, there are bound to be some folks confused when alpha 3.2 doesn’t work the way the video implies.
Either way, the vid’s below for your eyeballs and judgment.
During yesterday’s pre-E3 Xbox conference, Bluehole didn’t trot out Brendan Greene himself to talk PlayerUnknown’s Battlegrounds, but it did confirm what Reddit has apparently known for several days now thanks to overseas blog posts: that the Sanhok map is launching on June 22nd for PC. The Xbox version will follow later in the summer. Notably, the map is smallish with a quicker weapon spawn to focus the fighting within its jungle theme.
To the delight of Reddit, the game’s E3 trailer and Twitter account further teased the long-awaited snow map. Predictably, it’s due out this winter and will reportedly include snow terrain mechanics.
Still pumped for the full Fallout 76 reveal from last night? Or maybe concerned over the potential for PvP abuse? Regardless of your current position, Bethsoft is already moving to capitalize on the hype for the game with a charity promotion, and it’s for a great cause.
“In the spirit of Fallout 76 and global rebuilding, we’re proud to team up with Habitat for Humanity – a global nonprofit working in local communities across all 50 states in the U.S. and in more than 70 countries, to advance the vision that everyone deserves a decent place to call home,” the company announced this morning.
“Starting July 4, visit the iTunes store to purchase the Inkspots-inspired cover of the classic John Denver song ‘Take Me Home Country Roads’ as heard in the Fallout 76 official announcement trailer. Bethesda will donate 100% of its proceeds, with a minimum donation of $100,000, from sales of the single to Habitat for Humanity to assist in the organization’s goal of transforming lives and communities through affordable housing.”