trove

Play Trove for free
Official Site: Trove
Studio: Trion Worlds
Launch Date: July 9, 2015
Genre: Voxel Sandbox
Business Model: Hybrid F2P (Cash Shop with Optional Sub)
Platform: PC, PS4, Xbox One

Perfect Ten: 10 MMORPGs with playable fairies

Probably my greatest and most constant gripe about fantasy MMORPGs is that for all of the freedom and imagination that this genre supposedly boasts, game designers keep going to the same boring well of tropes and limit themselves instead of exploring possibilities.

Nowhere do you see this more than in races. Dwarves and Elves? We’ve got bushels and barrels of them, all on sale at discount prices. There are regular humans, of course, and Slightly Bigger Humans, and Half-Sized Humans, and Blue Humans. But what about getting outside of this been-there-played-that cookie cutter design to offer some interesting playable choices?

Like fairies, perhaps?

I could never understand why we don’t see fairies more in MMOs. They are widely recognized in the fantasy genre, they seem to have popularity, and they even share some cross-over with Elves. But the poor fae have been unrepresented, so much so that it took a lot of digging to come up with a mere 10 MMOs that allow you to play as one, whether it be as a race or class. Let’s take a look!

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Perfect Ten: The 10 tiers of MMORPG lore

Lore! Huh! What is it good for? Understanding why you’re standing in the middle of a pack of angry people with fangs in MMOs, of course. It’s the thin line dividing your actions from being reckless, indiscriminate mayhem and discriminating, careful mayhem. Lore is how you know what the world is like beyond your front door, and it’s the difference between understanding that you face Ragnaros, lord of flame or just knowing that there’s a dude here made out of fire, so you should probably use water spells on him.

All lore, however, is not created equal. There’s lore that creates a detailed, vibrant world full of people with their own hopes and dreams, and there’s lore that creates a game where you know what you’re supposed to be doing but have no idea what people do for fun afterwards aside from waiting to die. So today, we explore the tiers of lore, arranged in a numbered list because that’s the entire premise of the column. It’s not Perfect Vague Assortment of Concepts. That’s not even a column.

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PAX West 2017: Trove’s next big patch will focus on clubs

While most of the focus at PAX West 2017 for Trove was on the Eclipse expansion that just released (with its new Atlas, Shadow Tower lobby and bosses, subclasses, and gem reforging), Artist and Designer Kumar Daryanani also shared with us the subject for the voxel game’s next big patch. “It’s going to be very heavily focused on clubs,” he said — clubs being the game’s equivalent of guilds and guild halls. “It’s on clubs, club gameplay, ways of getting people to play together, club activities, reasons to care about their club, and so on.”

Daryanani also offered some of the lore behind one of the new bosses in the Shadow Tower. Darknik Dreadnaught Mark II is actually the result of Darknik (who pilots Spkewalker, the first floor boss) getting sick and tired of losing the battles, so he built a new and improved war machine. That does lead you to wonder what happened to Darknik Dreadnaught Mark I? Daryanani said, “It is somewhere else, for now, but it might make it appearance in the future.” There’s more lore to be had, though. He advised, “Anyone who is interested in the lore of the game should essentially collect all of the styles and then open up the collection window, go to styles, and read through them all.”

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The MOP Up: State of Decay 2’s multiplayer mayhem (August 27, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Paladins StrikeWarfaceMonster Hunter WorldHeroes and Generals, Pirate101TroveSkyforgeThe Black DeathStar Trek OnlineEverClickerNeverwinterJust SurviveDauntlessBattlejackDungeon Fighter OnlineLeague of LegendsHyper UniverseDark Age of CamelotMU Origin, MU LegendEVE OnlineAge of WushuState of Decay 2Dota 2Splatoon, and Starcraft Remastered, all waiting for you after the break!

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The Stream Team: Conquering the new bosses in Trove’s Shadow Tower

Last time, Massively OP’s MJ made her maiden trip into Trove’s Shadow Tower. This first visit saw her conquer the first two floors, but she missed getting to the newly introduced bosses that moved in with the Eclipse. Now she’s eager to climb higher in the tower and meet the Hydrakken and the Darknik Dreadnaught. Of course, she’s also looking forward to facing the ultimate boss, Daughter of the Moon Dragon, for the very first time. Join us live at 5:00 p.m. as MJ returns to finish cleaning out the tower.

What: Trove
Who: MJ Guthrie
When: 5:00 p.m. EDT on Tuesday, August 25th, 2017

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The Stream Team: Exploring Trove’s Eclipse expansion (plus giveaway)

Trove’s Eclipse is happening today, and Massively OP’s MJ is going to experience it. And she gets to do so from the comfort of her own home (unlike other eclipses that shall go unnamed). She’s pretty excited to check out the Shadow Tower for her very first time. She’s also intrigued by the subclass system. Which class will be her first subclass? Join us live live at 7:00 p.m. to explore this new expansion with her. If you do, you might also win 100 Moonwing Dragon souls, which will let you max out the Moonwing Dragon Ascension and get all its goodies!

What: Trove
Who: MJ Guthrie
When: 7:00 p.m. EDT on Tuesday, August 22nd, 2017

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Touring Trove’s new Eclipse expansion with the Trion team

The big solar eclipse may have been yesterday, but today marks the beginning of Trove’s Eclipse! And luckily, this one will last much more than a couple of minutes. Today’s the launch day for the pixel game’s big expansion that devs have been showing off on streams throughout the month. If you’ve been following the news, you know that there will be some exciting editions to Trove once those expansion doors open. I sat down with Trion Producer Rick White, Senior Animator Ted Sanger, and Art Lead Robin Luera to talk more about these changes that White noted will offer something for everyone.

“For the Eclipse expansion,” he said, “we really tried to push adding new content for our three different segments of players: our beginning players, our mid-ranged players, and our power users and endgame players.” These new features include subclasses, a gem forging system, an expanded Shadow Tower, and the worlds atlas. Let’s dig in!

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Trove’s subclassing system launches with Eclipse next week

A total solar eclipse isn’t a common event — the continental US hasn’t seen one in almost 40 years. So it makes a lot of sense for games to take advantage of the occasion, and that’s exactly what Trion is doing with Trove next week with its Eclipse update.

The highlight of that update isn’t eclipse glasses, although perhaps it should be: It’s actually the subclassing system that we’ve been stoked about for months. It’s probably going to remind you more of Marvel Heroes than of Guild Wars, as each of the existing classes, when taken as a subclass on a character, will provide a specific passive bonus — but it’s based on your power level in that other class. So since my mains are a Tomb Raiser and Candy Barb, I could take Candy Barb as the subclass on my Tomb Raiser for this bonus:

“Provides extra Stability and has a chance to drop candy when damaging an enemy. The candy increases attack and either movement speed or healing.”

Which I will do because candy. But the exciting bit is that it provides people a reason to play multiple classes and benefits those with a deep bench on their account. Check out the whole list of bonuses on the official site — spot any obvious synergies?

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Snail releases trailer for PixArk, its Minecraft-ARK Survival Evolved mashup

What’s that squishy sound? Oh yeah, it’s the sound of an IP being milked. I’m talking about Snail Games’ new Minecraft clone PixArk, which is apparently based in the same IP as ARK: Survival Evolved and Snail Games’ own ARK Park. The title is planned as a bit more of a survivalbox than voxelbox MMO counterparts like Trove, however. Expect first-person view, machine guns, and dinosaurs.

2P reports that Snail Games announced at ChinaJoy that the game will indeed come west, so yay! If you like voxel games, this one actually looks pretty cute. The trailer’s down below.

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The Daily Grind: What’s the best MMORPG for gamers who are sick of raiding?

In the middle of the conversation spawned by yesterday’s financial news that Guild Wars 2 had seen its worst revenue quarter since launch, several of our commenters sidetracked into discussion about raiding in Guild Wars 2 compared to the rest of the genre. One commenter suggested Guild Wars 2 treated non-raiders as second-class citizens (especially given that GW2 was originally sold as a game that eschewed traditional raiding). But the way I see it, pretty much every MMO with raiding treats non-raiders this way, and it’s a huge problem for that whole raid-centric segment of the genre. And Guild Wars 2 is no exception.

Some gamers suggested games without raiding (like Trove), older games with NPC aid (like classic Guild Wars), games with solo raiding (RIFT), and games with difficulty sliders (like City of Heroes). Several commenters offered up MMOs like World of Warcraft and Elder Scrolls Online and Final Fantasy XIV because they offer plenty of raiding (or raiding-adjacent) content for casuals, which is something GW2 still strangely doesn’t do.

So today’s Daily Grind is two-fold: What’s the best MMORPG for gamers who are sick of raiding period, and which MMORPG-that-has-raiding treats non-raiders the best?

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Massively OP Podcast Episode 129: Treasure Trove

On this week’s show, Justin and Bree talk about Trove’s underdog status, the impact of server merges on open world housing, playing as a deer, gender stereotypes in MMOs and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The MOP Up: Skyforge investigates the Cradle of the World (July 30, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Gloria VictisPath of ExileBreakawayDauntlessSplatoon 2DarkEden OriginEVE OnlineWorld of WarcraftUltima OnlineSkyforgeTroveFinal Fantasy XIElder Scrolls OnlineOverwatch, and Path of Exile, all waiting for you after the break!

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The Daily Grind: What do you think of half-size MMO subs?

One of the things that’s always intrigued me about games like Trove and RuneScape is their willingness to experiment with different kinds of sub models. Most AAA MMORPGs that have a sub go for the stock $15-per-month fee standardized back in the early aughts. A month is a nice clean chunk of time, but it’s just as arbitrary as anything else, and in a world with lots of MMOs to play, sometimes I just want to dabble for a week or two rather than commit to an entire month in the currency of time or money.

Trove enables that urge: It offers a 15-day, $8 sub, which feels like less of commitment psychologically. The game also cleverly hands out as in-game rewards smaller sub passes in the 1- to 3-day range to give people a tiny taste of the sub perks — another thing I’ve never seen in a AAA title.

Personally, I think offering short-term options like this is a really good idea for a free-to-play title, to the point that I am not sure why other games don’t follow suit. What’s the downside here? What do you think of half-size MMO subs?

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