tsw

See: The Secret World

I'll just leave, if I want.

Battle Bards Episode 97: The sound of magic

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“Magic can be ANYthing!” The forces of magic run deep within MMORPGs, casting shadows of wonder wherever we look — and listen. In today’s show,...

Global Chat: Which MMO developer do you most appreciate?

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Recently, Ravalation carried on an annual blogger tradition called Developer Appreciation Week. During this week, gamers would put aside their usual vitriol and criticism...

Secret World Legends still hopes for a spring release, will expand beta to include Egypt soon

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Our latest glimpse at the reworked universe of Secret World Legends came yesterday courtesy of an hour-long livestream on Twitch. For those of us on...
You should be better at this.

The Soapbox: Lessons Secret World Legends failed to learn from Final Fantasy XIV

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I've mentioned many a time that I like Funcom quite a bit. I want to like Funcom quite a bit. Heck, I want to...

Massively Overthinking: Disassembling MMORPGs for parts

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This week's Massively Overthinking comes to us from Xijit -- and I think you'll agree it's quite timely. "In light of The Secret World getting reworked into...

Funcom’s Joel Bylos on the difference between MMOs and survival sandboxes

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Funcom's Joel Bylos features in a Twitch interview on Gamasutra this week talking up Conan Exiles and explaining the core difference between server-based survival...

Perfect Ten: Time travel in MMORPGs

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Over the years, I've been fascinated with the concept of time in MMORPGs. It's one of those things that developers probably don't want you...

The Stream Team: Racing to finish The Secret World’s Unseen achievement

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It's definitely a day for racing. Massively OP's MJ is running out of time to complete The Unseen achievement in The Secret World before...

Massively Overthinking: MMOs, from hardcore to casual and back again

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Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...

Massively OP Podcast Episode 112: Heroic measures

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Justin and Bree discuss Marvel Heroes, Ship of Heroes, SWTOR, Secret World Legends, Black Desert, EVE Fanfest, LOTRO, WoW, and GW2, with reader mail on MMO dress-up and City of Heroes successors.

Jukebox Heroes: Your top six favorite MMO music themes

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After over a month of voting and counting down, we've arrived at the final six picks for your favorite MMORPG theme songs of all...

Secret World Legends dev stream showcases tutorial, character creation changes, and combat

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With Secret World Legends in closed beta, many fans are unable to get in and see what is going on with the changes. For...

Massively Overthinking: It’s the end of The Secret World as we know it

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I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention and...
The specter of learning the wrong damn lessons.

Conan Exiles adds a new sewer dungeon for you to die in with today’s update

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Funcom's been a busy little bee this week, so pry your eyes away from Secret World Legends for a minute for a peek at...

Secret World Legends beta leaks show a vastly changed game [Updated]

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Funcom has issued a statement about the leaks; we've included it in its entirety at the end of this post. For those assuming that Secret...

Global Chat: The fallout over Secret World Legends

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The fallout over The Secret World's reboot into Secret World Legends has spread far and wide over the MMO blogging community, with many expressing...

Massively OP Podcast Episode 111: Secret World’s Destiny

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Justin and Bree discuss The Secret World, City of Heroes vs. MxM, Paragon Chat, LOTRO, Guild Wars 2 SAB, April Fools' Day, WoW 7.2, Destiny 2, and Club Penguin, with reader mail on Funcom and MMO guilds.

PSA: Reserve your Secret World Legends names

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While Secret World Legends isn't going to allow you to import your character from The Secret World, you will have the opportunity to keep...

One Shots: Avenging angel

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When you push a player too far, commit too many crimes, and flaunt your evil with one of those tacky pre-battle speeches, you're going...

Exclusive Interview: Secret World Legends’ story, monetization, membership, Tokyo, and more

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Did you get your fill of Secret World Legends answers from the first half of our exclusive interview with Game Director Romain Amiel? Us neither. Luckily, we...

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