user interface
Here’s where Frontier stands on Elite Dangerous’ September patch bugfixing
In the wake of Elite Dangerous' September patch, which ostensibly added a new newbie tutorial and revamped the cash shop to use a new...
Lord of the Rings Online begins testing the new Stout-Axe Dwarves
Ever since we got word that a new Dwarf racial variant was on the way to Lord of the Rings Online, we've been curious...
Elite Dangerous’ new tutorial and new shop currency are live today
My own experience with getting started in Elite: Dangerous went pretty smoothly, but I contend that the tutorials I went through could have been...
MMORTS Travian Legends turns 15 years old with its Victoria Codex event
You folks remember Travian Games, right? At one point, the company was designated as the European publisher for both Crowfall and Shroud of the...
Path of Exile makes a number of tuning adjustments to the Blight league with its next patch this week
The Blight league in Path of Exile will spawn fewer monsters when the game's next patch arrives this week. It was just spawning too many...
Wisdom of Nym: Final Fantasy XIV’s patch 5.1 is on its way after the first live letter
We had a good string there of proper translations, didn't we? It was really nice to be able to tune in and just get...
Interview: Star Trek Online’s Al Rivera on Discovery’s Awakening and beyond
The Federation's past is meeting its future this week with the rollout of Awakening for Star Trek Online. Set in the "present" timeline of...
EVE Online changes the rules for cyno field fitting and makes prettier wormholes in the September update
September's update for EVE Online has officially gone live, which makes some tweaks to what ships can fit cyno field generators and generally makes...
RuneScape makes UI changes to mobile, patches in fixes to PC, and discusses how the devs create content
Whenever RuneScape does stuff, it seems to do it in what can only be described as a hadouken of updates. And just like me...
EVE Online improves star and wormhole textures along with several UI improvements
If you're still using lower shader quality on EVE Online (perhaps you're running the game on extremely outdated hardware as a form of protest), stars...
PAX West 2019: A first dip into Elder Scroll Online’s Dragonhold DLC
The Elder Scrolls Online community event in Seattle at this year's PAX West was one of many firsts for me. For one, this was the...
Steam is running a beta for its new library system starting on September 17
The current library for your games in Steam is... fine. It's fine. It offers everything that you absolutely need in a library system. It...
Dauntless adds loadouts and improved crafting in patch, unveils a new weapon during Nintendo Direct
There's some new stuff to look forward to in the world of Dauntless, both in the game's latest patch and in the near future....
Torchlight II has officially launched for Switch, PS4, and Xbox One today
In last week's WRUP, I mentioned playing a thing I couldn't talk about on my Switch. Now I can because 2012 ARPG Torchlight II...
Heading back to Guild Wars 2? Check out this fan summary of everything that’s changed
Guild Wars 2 is seven years old, so it stands to reason that the milestone has put the game back on the radar of...
First impressions: WoW Classic is fun but anachronistic
I'm not really one to follow trends or scamper along the zergeist (a combination of zerg and zeitgiest that I've decided perfectly encapsulates the...
CIG opens sales for Star Citizen’s latest concept ship, the $600 Aegis Nautilus
Earlier this week we told you about the Aegis Nautilus, a currently unflyable $600 Star Citizen ship that features mine laying and mine sweeping...
Desert Oasis: First impressions of Black Desert on the PlayStation 4 (and the PS Vita too!)
I needed a break from Black Desert after that disappointing enchant session I recounted in the last edition of the Desert Oasis column. A few...
Star Trek Online is moving its event rewards away from reputation projects and into a new mode
The seasonal events of Star Trek Online have long lived within the game's Reputation system alongside the projects of those mechanics, but not any...
Extra Credits examines how UI style can alter video game experiences
The UI. It's such an intrinsic part of video gaming that we very often don't pay it any attention, except for when it's awful...