vampire

Shadow’s Kiss ends Kickstarter with 300% funding and several stretch goals

Expect some vampires to be popping bottles of the red bubbly today.

The team behind Shadow’s Kiss is celebrating the conclusion a modestly successful Kickstarter run, the funds from which will help to get this indie vampire MMORPG made. The game passed 300% of its target goal for funding, ending up at the $80,414 mark thanks to the efforts of 884 backers.

Fans and backers will be pleased to see that all of this overachieving has resulted in numerous stretch goals, including last-minute ones such as a “frenemy” system for seducing enemy groups and a demolitions expert who will train you in making things go ka-boom.

Congrats from the Massively OP team for a good run! It will be interesting to see what this small team can do with 80 grand in the future.

Read more

Shadow’s Kiss devs interview vampires as their Kickstarter nears finish line

Even though it’s looking more like Christmas than Halloween around these parts, Shadow’s Kiss is taking its Kickstarter all the way to the bank. The blood bank.

The indie vampire MMO is about to finish a successful fundraising campaign, having raised over $67,000 of its initial $25,000 goal. This means that the community has unlocked a number of stretch goals, such as crafting, a ritual magic system, a soundtrack from Midnight Syndicate, and demolitions.

“We’re honored and a bit overwhelmed by the support from the community,” said Clockwork Throne President Thomas Sitch. “This Kickstarter is going to allow us to finally bring the world a vampire-themed MMO, with gothic story elements, horror, and the ‘coolness factor’ of being a vampire set on ruling the night.”

Flush with all of that future cash, the team apparently funded a trip to the city to interview real vampires during which all of the devs were killed. Or so the following mockumentary videos would have you believe.

Read more

One Shots: The party at the end of all things

Do not be alarmed.

Your brain is now under our control, but that is a good thing. You no longer have to worry about the mundane tasks of life; all you need to do now is party. Party hard, party with a purpose, party until you collapse and feed all of your life’s energy to our party vampire!

You know who loves to party? Skoryy loves to party: “Here, have last night’s Extra Life 2017 party in Secret World Legends’ Agartha, complete with dancing CMs and giant Dreaming One mascots!”

Read more

EVE Evolved: EVE Online’s CCP Games is gambling with the livelihoods of employees

Last week we broke the story that EVE Online developer CCP Games is backing out of the virtual reality games market, closing its Altanta office and selling its VR-focused Newcastle studio. The long-held Atlanta office was acquired in the merger with White Wolf in 2006 and has been hit with several rounds of layoffs over the years, with a major hit in 2011 after the Monoclegate disaster and another 2014 when the World of Darkness MMO was cancelled. The Newcastle studio was the development house responsible for CCP’s VR dogfighter EVE: Valkyrie, and both Valkyrie and CCP’s new VR game Sparc will now be maintained by the London office.

Around 100 staff were laid off in the restructuring, roughly 30 of whom worked in CCP’s headquarters in Reykjavik, Iceland. Though we were informed at the time that these changes would not impact the development of EVE Online, it since became apparent that more than a few non-development staff were cut. In addition to the EVE PR staff and others that were stationed in Atlanta, all but two members of the EVE community team in Reykjavik have also been let go. There are reports that several GMs and the localisation manager for EVE have departed too, and the mood on twitter from staff in Reykjavik recently is best described as sombre and a little shaken.

In this extra edition of EVE Evolved, I dig into CCP Games’s history of taking risks with staff’s jobs, look at some of those affected by the layoffs, and ask whether there is more fallout to come.

Read more

Indie vampire fantasy MMO Shadow’s Kiss has already reached its Kickstarter goal

Still bummed over the loss of World of Darkness and Revival? Shadow’s Kiss may be for you. Last year, we covered the vampire fantasy MMO when it set up shop on Patreon. This week, it’s landed on Kickstarter proper, with all the accoutrements vampire fans will expect.

Shadow’s Kiss is a game of darkness, adventure, passion, and horror, set in the fictional city of San Cipriano. The game casts you as a vampire (or possibly other supernatural creature…) who goes on quests, faces off against other supernatural factions, and gains items of power to rule the night. While Shadow’s Kiss incorporates many of the classical elements of a Massively Multiplayer Game (MMO), it also seeks to innovate, especially in ways that make for an interesting gaming experience within a society of vampires and supernatural creatures. Parlay and diplomacy are critical parts of the experience, including building your influence in vampire society through intimidation, bribery, and seduction. You cooperate or compete with other players to rule the various aspects of the city, including law enforcement, organized crime, and the media. Your rise to power, and your story, are built around your Rogue’s Gallery, also known as your Cast of Characters, which are the allies, enemies, thralls, spies and blood dolls you’ve acquired through questing and exploration.”

Read more

The Stream Team: Delving into Fortnite’s fortnitemares

Zombies are particularly perfect this time of year, but Fortnite ups its Halloween game with a whole new zone, Hexsylvania. Massively OP’s MJ is looking forward to exploring this area and facing the Vampire Taker and the Pumpkin Head Husk, but first she has to finish her third storm shield defense. She’d better hurry, though, as this zone is only temporary! Tune in live at 2:00 p.m. for a journey into Fortnitemares.

What: Fortnite
Who: MJ Guthrie
When: 2:00 p.m. EDT on Monday, October 30th, 2017

Read more

Spacetime Studios’ Pocket Legends Adventures has soft launched into open beta

Earlier this fall, we learned that Spacetime Studios was working on a new mobile MMO: It’s called Pocket Legends Adventures, an “homage” to what Spacetime says was the “world’s first 3D mobile MMO” — that’d be the ahead-of-its-time Pocket Legends, of course, which the studio followed up with Star Legends, Dark Legends, and Arcane Legends. And as of today, the game’s officially launched into open beta, meaning everyone can pick it up starting today on Android. It’s also on iOS, although that rollout will take more time; Aussie and Malay fans have access right now.

The new game’s not being called an MMO, as Spacetime seems to prefer multiplayer RPG, but it seems as much an MMO as the old game, with a big single-player campaign accompanied by multiplayer content. It’s being described as “an epic, action-packed multiplayer role-playing game for iOS and Android platforms” that boasts “innovative real-time combat, unique skill-based advancement, endless character customization, and extensive single player campaigns” that take “the mobile role-playing experience to a whole new level.”

Read more

Chaos Theory: A guide to Secret World Legends’ first Halloween

Hello Samhain my old friend! It’s so good to see you again. It’s been such a long year, and so much has… wait, where is the rest of you?!

Break out your pumpkin masks and vampire fangs: Samhain has started! My favorite time of the year has arrived in my favorite game. It’s a bit of a mixed good news/bad news thing, however. With the conversion to Secret World Legends, I didn’t doubt that the Halloween festival would take place this year, but I was unsure whether we could get new content for the holiday. After all, much had to be reworked for the relaunch, and some things would likely need to be (and were!) reworked on the various Samhain missions. What I didn’t quite expect was not getting all the previous content!

Still, it is Samhain, so amid my disappointment over what is missing, I am glad over what we do have. I am happy new folks can get a small taste of Halloween in SWL (even as I mourn what a tiny taste it is). And I can definitely appreciate that this taste was made more readily available to everyone in game, allowing all the chance to fully participate. And participate you should! Samhain is here for only a limited time, so jump in and enjoy it before it poofs into the night on October 31st. Without getting too spoiler-y with step-by-step instructions, I hereby present a look at this year’s event, the first ever for SWL.

Read more

Dungeons and Dragons Online reveals its expansion’s head vampire

Every MMO expansion needs a great headlining villain, a character who inspires fear, dread, and most importantly of all, makes you so infuriated that you have no compunction against unloading a Costco-sized can of pain when the time comes. For Dungeons and Dragons Online: Mists of Ravenloft, it looks as though this character will be the vampire aristocrat Count Strahd Von Zarovich, Lord of Barovia.

DDO Players got an exclusive look at what Strahd will look like when the expansion arrives this fall. He appears in his more cultured state (although we’re betting that’s not wine he’s swilling around) as well as his vamped-out form. Fun fact: This character was the focal point of a 1994 CRPG called Ravenloft: Strahd’s Possession, which you can still play today.

Strahd isn’t the only big feature of the expansion; check out the new characters you can create and mercenaries you can hire when it drops!

Read more

Spacetime Studios announces Pocket Legends Adventures

Last week, we broke the news that Spacetime Studios was working on a new mobile MMO, and as of today’s announcement, it’s been confirmed. That mobile game is called Pocket Legends Adventures, an “homage” to what Spacetime says was the “world’s first 3D mobile MMO” — that’d be the ahead-of-its-time Pocket Legends, of course, which the studio followed up with Star Legends, Dark Legends, and Arcane Legends.

The new game’s not being called an MMO, as Spacetime seems to prefer multiplayer RPG, but it seems as much an MMO as the old game. It’s being described as “an epic, action-packed multiplayer role-playing game for iOS and Android platforms” that boasts “innovative real-time combat, unique skill-based advancement, endless character customization, and extensive single player campaigns” that take “the mobile role-playing experience to a whole new level.” The company’s also noting it “significantly advanced [its] proprietary game engine animation and rendering technologies” to improve the graphics.

“Social gameplay will be front-and-center in Pocket Legends Adventures, with Friends, Chat, and a wide range of exotic and humorous vanity items to apply to the avatars. Gamers can expect the same pick-up-and-play mayhem as the original series with several new multiplayer modes to enjoy with their friends. […] Game mechanics are casual but allow for deep character specialization, so players will be able to experiment with a wide variety of builds to fit their play style without sacrificing their favorite looks. Simple on the surface, with infinite character builds, Pocket Legends Adventures is a full-featured RPG distilled to fit today’s on-the-go lifestyle.”

Read more

Boat mounts, Halloween, and Billy the Kid blast into Wizard101 and Pirate101

As Pirate101 celebrates its fifth birthday this month, there is no shortage of things to keep budding buccaneers occupied in this strategy MMO. New boat mounts, a practice PvP mode, emojis, more quests, a team-up ledger, and automatic companions have all arrived thanks to the latest update. Additionally, Billy the Kid — a cowboy goat, get it? — has joined the roster of companions that players can collect.

Over in Wizard101, Halloween is more pronounced as Spooky Bob and his crew return for another creeptastic event. “Dworgyn and Jack Hallow will again offer their spooky quests to wizards new and old. You may even catch the ink-hungry Vampire Squid in Cyclops Lane if you’re lucky,” the team cackled.

Additionally, KingsIsle has signed up to be part of this year’s Extra Life charity gaming marathon. Players can help out by joining the KI team and raising funds for local hospitals.

Read more

Dungeons and Dragons begins testing Mists of Ravenloft expansion with a new race

A week after Dungeons and Dragons Online teased the reveal of the much-anticipated Mists of Ravenloft expansion, the MMO started testing some of the features that will be included in this new campaign setting.

What’s really exciting here is that players will be able to get their hands on a brand-new race and a new fighting style. The Aasimar are a “heroic Eberron race” that have inherent healing abilities and do extra damage against evil sources. And for those who want to do close-up work with blades, there’s the Vistani Knife Fighter, a universal enhancement tree that specializes in a new way to fight.

Additionally, players on the test server can check out a few Ravenloft-themed cosmetics, including a “vampire hunter” outfit as well as black cat and raven pets. The studio stresses that this round of testing doesn’t cover the entirety of the expansion, which is clearly obvious with the absence of expected adventure packs.

Source: Patch notes. Thanks DDOCentral!

Comment

Pocket Legends studio Spacetime is working on another mobile MMO

Is it mobile MMO day or something? We’ll have covered seven different mobile MMOs in one way or another just today, and that’s without counting the Battlenet post and SuperData mobile standings. In fact, make it eight: Spacetime Studios just casually announced another one on Twitter.

Spacetime, you’ll recall, rose to prominence years ago for the Legends series (which coincidentally we were just talking about a few weeks back in Massively Overthinking) – first Pocket Legends, then Star Legends, Dark Legends, and Arcane Legends, mostly well-fleshed-out mobile cross-platform mobile-and-browser MMOs long before the trend caught on.

Now, apparently, the studio is working on another new game. This week, it posted signups for a strict-NDA closed beta testing round of the new title, which is expected to kick off on October 9th. From the signups, it appears the game will use Apple and Google accounts for login, it will be F2P with in-app purchases, and it won’t be crossplatform – it’s mobile only. While Spacetime doesn’t confirm it’s an MMO specifically, it discusses servers, server wipes, and character progress, and it invited its original MMO playerbases to test, suggesting it’s probably along those lines:

Read more

1 2 3 6