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Twilight Spirits is available on Steam right now (in Chinese)

If nothing else, MMORPGs are doing their darndest to teach us to be multilingual. Case in point, Twilight Spirits has launched on Steam — but only in simplified Chinese. Brush up on your translation program if you want to take this action MMO for a test drive, then!

Twilight Spirits is supposed to be a crossover, east-meets-west style of MMORPG with some impressive slow-mo combat developed by Netease. An English translation may be forthcoming, although nothing is official yet. In the meantime, you can check out the Steam version or wait until June 29th, when the official site will release its own client.

We’ve got the open beta CGI trailer for you below!

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The Stream Team: Lavastorm Heritage Quests in EverQuest II

Massively OP’s MJ has been slowly streaming through all of EverQuest II’s Heritage Quests (slowly, because there are more than you can shake an Iksar at!). The group is finally finishing the level 50s, and that puts them smack dab in the middle of the fires of Lavastorm, and one of the ways to try and save time is by running multiple HQs concurrently.  Currently the crew is Lavastorming, working to finish all three in that molten land. Can they finish one up tonight? Join us live at 8:00 p.m. for some hot adventures.

What: EverQuest II
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, June 27th, 2017

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Worlds Adrift adds more test servers, says median play time is 15 hours

Is Worlds Adrift shaping up to be a sleeper hit of an MMO? Its team certainly thinks so, as it claims that in the first two weeks of testing alone, the median play time among closed beta gamers was an impressive 15 hours.

A beta report last week emphasized the team’s desire to have one server per world region, although this rule will be bent during the testing process. Right now, additional servers are opening up in the US and EU to allow the studio to test different map layouts and more player islands.

Another big change coming to the game is the addition of gameplay features to the Island Creator tool: “This means that on top of creating wonderfully-looking places of lore, exploration and awe, the creators will also be able to weave gameplay within the islands. Initially this will be rather simple: a type of surface players cannot grapple on; dangerous spikes that hurt on contact; and automated turrets that seek and fire until cleverly disarmed.”

See the developers messing around with Worlds Adrift’s turrets after the jump!

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Massively OP Podcast Episode 123: Ashes of Creation’s Steven Sharif

On this week’s show, Justin sits down with Ashes of Creation’s Steven Sharif to talk about the game’s successful Kickstarter, handling a wild community, and the next steps for this up-and-coming sandbox MMORPG.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Enter to win a copy of Wild Terra from Juvty and Massively OP

Indie sandbox MMORPG Wild Terra (official site, Steam) has been in early access since December, a nostalgia-driven medieval sim that allows players to build up settlements (and then tear them down!). Most recently, the game has released its 8.3 update, which introduces vendor stands and allows players to put loot up for sale in exchange for spice currency.

Developer Juvty Worlds has issued Massively OP 200 keys for the game, worth $15 apiece on Steam, to distribute to our readers. The only caveat is that the game must be available to you on Steam for you to use the key. Read on to enter to win!

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The Stream Team: An anniversary look at Lineage II

It has been nearly 10 years since Massively OP’s MJ has played Lineage II regularly, but she’s heading back in now in honor of the anniversary. What sights can she see, and what trouble can she get into?  Will she even recognize the game? Tune in live at 3:00 p.m. as OPTV‘s infamous Stream Team brings you a 13th anniversary look at…

What: Lineage II
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, June 27th, 2017

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Transformers Online moves to open beta in China

3Are your primary complaints about Overwatch the fact that it doesn’t exclusively star giant robots while being a Chinese-only title? Because that’s exactly what Transformers Online is; Overwatch, but starring Transformers, and it’s China-exclusive. And with the release of the latest installment in the atrociously bad film series, the game has moved into its open beta phase in its native (and only) country.

The update also includes new skins for Optimus Prime and Megatron based on their appearances in the latest installment mentioned above, which you can purchase for about $15. You can also check out videos for the skins below, although it’s worth noting that once again, this title doesn’t seem to have any plans of an import. Still, considering the usual fate of online games starring the Transformers, perhaps this is still a pretty solid success.

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Diablo III releases the Necromancer today

If you’ve been waiting for the newest class in Diablo III to make you feel alive again, the good news is that it’s arriving today. The Necromancer is here with all of the corpse-bursting antics you could want, and after all sorts of lore posts, cinematic trailers, and mechanical discussions, you’re probably more than ready to stride into the world of spreading death and decay for fun and profit than you would have normally expected.

If you need to catch up on the details of the class, we’ve got a roundup for you just below the cut, along with the introduction cinematic for the lady Necromancer for those planning to roll one at home. The Necromancer DLC will run you $15, so budget that small expenditure and get ready to play a class so old-school it’s practically undead.

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Path of Exile optimizes the crap out of its new beta build

Lag spikes and stuttering framerates may be a thing of the past in Path of Exile. The devs announced that with its next beta build for The Fall of Oriath, they are implementing changes that will keep FPS at a playable pace even when players are spamming the heck out of flashy skills.

“In Wave 3 of the Beta, we have significantly improved the speed of creating and destroying objects. This was the primary cause of spikes when using a lot of skills. We can now create thousands of skill effects per second without significantly slowing down the frame rate,” the studio reported. “We have also added a new feature called Dynamic Resolution. This is a feature that allows us to maintain high frame rates even as the amount of particles increase by decreasing the resolution of the 3-D scene temporarily.”

The team also devoted some screen space to sharing behind-the-scenes insights into the expansion’s soundtrack. You can listen to a little of that after the break!

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Watch a documentary on the creation and destruction of Final Fantasy XIV

The end of Final Fantasy XIV came quite some time ago, but the game is still going. That’s because the launch of the game’s original version was an enormous disaster, one that could easily have shuttered the game for good. Instead, it got rebuilt and is now on its second expansion. How did we get from the disaster of launch to the present? A new series of documentaries from Noclip is chronicling the path of the game from its initial launch, the design decisions involved, and how it became a current hit after a launch disaster.

The first two parts of the documentary are below; part one covers the original launch and the reasoning behind the design, while part two covers the unprecedented decision to throw out the whole game and start over from scratch. Part three is due out on Wednesday, but with the documentary already running nearly an hour and a half, you should have plenty to watch until then.

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Elite Dangerous has launched for the PlayStation 4

PlayStation 4 players can flock to the Elite Dangerous universe beginning today, thanks to the game’s official launch on that console, complete with adjustments for touchpad controls and even a “fast headlook” mode for wireless controllers.

Elite Dangerous and the Elite Dangerous: Horizons season pass are now available digitally on the PlayStation Store as standalone products or together as part of the Commander Deluxe Edition, complete with the bonus Commander Paint Pack. Elite Dangerous is also available at physical retail stores for PlayStation 4 and Xbox One in the Elite Dangerous: Legendary Edition, featuring Elite Dangerous, the Elite Dangerous: Horizons season pass and a bonus 1,000 Frontier Points for purchasing in-game cosmetic items.”

Meanwhile, players have made yet another discovery in the Thargoid storyline. We’ve embedded the launch trailer and new lore bits below!

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Five MMOs you’ve never heard of: Metin2, Orake, Crusaders of Light, Legends of Equestria, and Sansar

We’re willing to bet that some of you visit Massively OP because you are keeping an eye out for new conquests: games you have never heard of, hidden titles that beg to be brought to your attention. Well, today is that day because we have a list of five MMOs for you to check out and see if they warrant your attention and devotion.

The list begins with Metin2, an Asian martial arts MMO chock-full of wicked fighting moves, demon lords, and Chinese aesthetics. Another free Steam game to check out might be Orake, a 2-D MMO that looks like it would be at home in 1997.

The creators of Second Life have made a sequel of sorts with Sansar. This virtual world is a build-anything, do-anything sandbox, and Kotaku has a hands-on with the closed beta. It should be available in open beta testing later this summer.

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Tale of Toast impresses one YouTuber despite hardcore aspirations

By now, you probably know and have accepted the weird juxtaposition of Tale of Toast’s incredibly cute art style and its hardcore design. But how do those flavors mix together in practice? HiveLeader, a prominent MMO YouTuber, made it a mission to find out.

Jumping into the MMO’s alpha weekend test, HiveLeader found a small but ambitious game that really impressed him. He notes that it’s an unforgiving game that leans heavily on mandatory grouping (without a LFG tool, even), but that there’s a lot of fun, polish, and character flexibility that makes it worth the hassle.

You can watch his early impressions below!

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