video

The MOP Up: Black Desert shows pet love (August 20, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from NeverwinterElder Scrolls LegendsElite DangerousSWTORMapleStoryHyper UniverseSMITETravian OnlineDiablo IIIFigureheadsPokemon GoHeroes and GeneralsRappelzUltima OnlineSoulworker OnlineBlack Desert, and Gigantic, all waiting for you after the break!

Read more

Crystal of Re:union is a mobile MMO that enlists Hercules and Joan of Arc

Looking to “enhance and overwhelm” your foes? Then keep an eye on Crystal of Re:union, an up-and-coming mobile MMORPG that’s being developed for release in southeast Asia and Oceania.

The isometric title looks like it features kingdom building and all sorts of battles. Of particular interest is the inclusion of heroes, some of which are drawn from mythology and history. Joan of Arc, a female Hercules, and Beowulf are all tapped (for some reason) to be included in the game. Maybe their agents are getting a little desperate, we don’t know.

Crystal of Re:union will come out for both iOS and Android, and you can check out its trailer after the break.

Read more

The Stream Team: Dabbling in the Dauntless alpha

The Dauntless alpha started yesterday, and thanks to server issues, Massively OP’s MJ had difficulty getting in. But today she is determined to check this new game out! Will she be impressed like Andrew was during his E3 play test? Join us live at 8:00 p.m. to see as OPTV‘s infamous Stream Team brings you a first look at…

What: Dauntless
Who: MJ Guthrie
When: 8:00 p.m. EDT on Saturday, August 19th, 2017

Read more

Chronicles of Elyria whips up a jousting tiltyard for PAX West

The Chronicles of Elyria team is in a frenzy getting ready for the game’s showing at PAX West in a couple of weeks. After internal deliberation, the devs decided to create a joust for the demo to show off some of the capabilities and possibilities of the game. As a bonus? Jousting was something the team was planning on putting in anyway, so the demo is not throwaway work.

The devs from all departments pulled together to make the tiltyard possible, including creating the environment, the outfits of the six sovereignties competing, shatterable lances, sound effects, and of course, the jousting combat itself.

“Once the prototype of the gameplay felt right mechanically, Souzou and Strider began working diligently on making it feel right aesthetically,” the team wrote. “While riding the horse already feels great, spurring one’s mount on and aiming one’s lance were new opportunities for excellence!”

Read more

The Stream Team: Rescuing the raptors in ARK

When Massively OP’s MJ tried to settle on an ARK beach, she didn’t know it was going to be alpha central! And now there are two tamed raptors who need to be transported to a safer place so they can hunt and grow stronger. That means MJ has to live long enough to get back to the raptors, get them boarded onto a boat, and sail off to the new home — all without dying. And as she has come to know, dying is an everyday (every hour, even every minute) occurrence on this procedurally generated ARK. Tune in live at 4:00 p.m. to watch the endeavor unfold.

What: ARK: Survival Evolved
Who: MJ Guthrie
When: 4:00 p.m. EDT on Saturday, August 19th, 2016

Read more

Camelot Unchained’s player progression will be a ‘long-term investment’

Is that… is that Camelot Unchained’s Beta 1 peeking over the horizon? From the tone of this week’s newsletter, it certainly sounds as if the long-fabled test is growing nearer every day. In fact, there’s even a section on the website that exhaustively deals with the philosophy and plans behind the beta.

The team had a whole mess of projects to report on this week, including the beginnings of a character information screen, model diversity in the mass bots battles, and dummy NPCs that run around the place.

Possibly one of the most interesting sections of the newsletter dealt with the team’s plans for player progression, which sounds somewhat different than your typical PvE MMO: “We want player’s actions to factor into the global scope of events taking place across the entire world. Player progression is intended to be a long-term investment, and to allow players to focus on what they like best: playing the game how they want to play. For Beta, we’ll be laying out the key progression elements, but will tweak the time it takes to progress during Beta 1.”

Read more

Warface declares a Blackout, activates a new west coast server

You and your team are stranded in the midst of a desert storm. As you squint through the murky atmosphere, enemy cyborgs (as is their wont) swarm and attack. Will you survive or be buried in the sand with no one to remember your name?

This terrifying scenario is brought to you by Warface, which released its Blackout special operation into the game today. The team also raised the level cap to 85 and added new weapon skins for the surviving players to pursue.

Warface’s popularity has prompted My.com to activate another regional server, this one located in California for west coast players. But the publisher isn’t satisfied with what it has, and is rolling out a refer-a-friend program to recruit more troops.

Get your mission briefing after the break!

Read more

SoulWorker is readying for beta in North America at the end of 2017

When you see the title SoulWorker, does your brain immediately re-translate it to “Social Worker” and picture an MMO wherein you spend your time helping low-income people advance in society? Probably not. That’s not what SoulWorker is about, as you will no doubt have the opportunity to find out when the game finally gets localized for a North American release. The official statement is that beta is on track for the end of 2017.

Players will take the helm of one of the game’s four playable characters, each with a distinct weapon – two-handed swords, scythes, guns, or apparently some form of violent guitar. You can then team up with four other people to smash the living heck out of things at your leisure. Check out the actual combat in the video just below, courtesy of Steparu. (The video below is just for Haru and her two-handed sword, but you can likely get a sense of the game just from that.)

Read more

Sea of Thieves talks about bringing the game to PC

With 4,000 new players testing out Sea of Thieves’ technical alpha on the PC, the team has a lot to say about how this version of the pirate title is shaping up. Getting players into Sea of Thieves right away was a high priority, as was getting high resolution graphics going and allowing players to use arrow keys as optional controls.

“Every tech alpha that we do helps us improve the game so that when we get to early 2018 and we release the game to everyone, it’s the PC game that people expect,” said Windows 10 Design Lead Tim Timmins.

See what the team has to say about Sea of Thieves’ PC version after the break!

Read more

City of Titans doesn’t have issues swapping male and female animations

Well this is a boon to the City of Titans project.

The development team behind the superhero MMORPG was fiddling about with some of its character tools and experimented with switching the model from male to female to see what would happen with animations. It turns out that both genders animated just fine, which means that it might be easier than expected to create attacks and abilities for characters without having to animate two sets of motions.

“Since the male and female models are not the same, it was not a given that animations would be able to do this. Also the female’s hair has physics. Somewhat unpolished, but it’s there,” the team said. You can view the animation examples after the break.

Read more

Revel in these five new Wild West Online videos

Were you not appeased by the 13 minutes of Wild West Online gameplay footage earlier this week? What can we do to make you happy, pard’ner? What will ever satisfy your craving of previews for this western MMO?

Let’s try this: How about five additional videos, showing more gameplay, an excursion through a town, lockpicking, treasure hunting, and mining. Is that enough? Please say that it is.

In speaking with IGN, the developers said that WWO is “a place for people to role-play in the towns, prospect for gold, build a homestead. [We’re] trying to find that balance between the PvP players and the role-playing/PvE type of stuff, resource gathering, exploration, building, etc.”

Read more

Osiris: New Dawn explains its closed beta plan

Why would an early access game suddenly decide to hold a limited closed beta test? That’s the question of the week for Osiris: New Dawn, but the game’s director had a good explanation for the oddity.

In short, the team’s prior experience in making video games told them that it was imperative to have focused testing with strong feedback in order to shore up the title for launch. Thus, the closed beta test and the ensuing email feedback form.

It sounds as if the test was incredibly helpful to getting Osiris ready for release: “The cool thing is that we’re getting close. The beta feedback was largely positive and gave us insight into gameplay questions such as overall difficulty, progression, starting equipment, and all the new custom buildables. Since this experiment went so well we plan on conducting more focused test sessions.”

Source: Steam

Comment

World of Tanks introduces PvE War Stories, amps up metal soundtrack

Maybe it shouldn’t come as a huge shocker that the studio behind World of Tanks is into (pause for punny effect) heavy metal. Wargaming announced this week that it’s planning on infusing its soundtrack with heavy metal music from musicians around the world, starting with a special track by Akira Yamaoka. Additionally, the studio has teamed up with heavy metal band Sabaton to produce a game-themed music video of its hit Primo Victoria and create an in-game tank to match the song. For the music video, the band went to the Arsenalen Tank Museum in Sweden, where they drove around in an actual tank and reportedly crashed through a wall. Hopefully on purpose.

The Primo Victoria tank is now in the game, and both Sabaton and Akira Yamaoka will be joining Wargaming at Gamescom 2017, with the former doing a live performance for fans.

Meanwhile, Wargaming has announced the start of War Stories, a series of PvE story episodes “offering tankers the chance to relive historical events, discover alternate histories, or play-out fantasy campaigns.” Trailers down below!

Read more

1 2 3 395