It’s time for Final Fantasy XIV
players to rejoice and get used to not knowing quite how anything works again! Yes, it’s the day of patch 4.2
, and that means new dungeons, new MSQ installments, new trials, the next stage of Omega, system changes, more housing, new glamour systems… enough stuff that you can’t fit all of it into one breath, in short. You will have a full docket of stuff to unlock and explore when you log on.
Of course, some of it is remaining locked, at least for the moment; the new housing areas aren’t open for purchase until sometime next week, for example, and there are more features rolling out with the next major intermediary patch. But for now you can check out the trailer below, start the patch download, and get ready for the latest installment of the game’s large and impressive patch cycle.
Is that not enough for you? Well, you can look forward to the game’s next holiday event for the annual Valentione’s Day celebration (you can get a pair of half-heart-shaped chair mounts), or you can dive into the new optional items like the big flying panda mount. Yes, a panda. Don’t say no to it.
The second installment of Star Citizen’s Calling All Devs is out now, and if you want to see what it’s like when developers sit in workspaces or empty studios and hobnob with one another on Skype video calls, your prayers have been answered. If you want to get a whole lot of information about upcoming game releases, you’re out of luck. The video is 17 minutes long and not exactly filled with densely packed information so much as it’s filled with a solid minute of admiration for a developer’s beard.
To be fair, it is a very large beard.
Unfortunately, the Reddit thread on the video does not have a full summary, but it does provide some idea of what is actually in the video. Ship buying and trading, for example, will both not be in patch 3.1; there’s some discussion in there about how trading will be more based on the in-game contract system rather than just a pop-up UI window. Hotfixes are definitely possible and have already gotten rolled out for 3.0, although there’s no certainty about them. If you would still like to watch the video, we’ve provided it below.
It is time to begin the great battle for the eternal fate of the Nexus! Hero Rehgar, Orc Shaman from beyond the Dark Portal, has come to seek true battle against the vile Abathur! Abathur’s unholy Xenotech Armor has made him an emperor of destruction, but Rehgar will not allow such unpleasant behavior to persist! Yet Rehgar’s sense of burning justice has blinded him to the aid of his companion, the noble Archangel Tyrael, also possessed of a mighty mecha suit able to cut a path of honor through Abathur’s hopeless soldiers!
Within the Nexus you may bring these powerful warriors beneath your command to create your own battles of endless warriors! Brave Rehgar, noble Tyrael, and scheming Abathur all posses multiple skins you may wear! Will you bring these powerful robots of battle into the fields of glory with you, or will you cower forgotten in the land of wind and ghosts? Demonstrate the spirit of a true warrior!
Below, you may see the oncoming Heroes Mecha Storm! For the forever brave Heroes of the Storm!
Over the past weekend, Fortnite managed to hit a peak of 1.3 million concurrent users and 30M total users. That’s a lot of people. So how do you capitalize on that for the game’s Battle Royale mode? Why, you throw them all into an arena and make them fight. At the Game Awards tonight, Epic Games has just revealed a new limited-time mode that gives players a large-scale arena to fight in for a 50v50 battle. Last team standing wins, and to the winner goes…
Well, not being shot. That’s incentive.
There’s a trailer for the new mode just below, and the important thing is that… well, it’s big. Really, mind-bogglingly big. You might think that the current mode is big, but this is a clash of makeshift armies. Check it out if that’s the sort of thing you like to see, and don’t forget the patch notes for the new limited-time mode!
The latest entry on the development of Saga of Lucimia is all about group finding tools, and quelle surprise, the developers don’t like them. This should not come as a surprise. It might come as slightly more of a surprise that apparently setting up a tabletop session with your friends is not a difficult endeavor, as anyone who has run a long-term tabletop campaign can attest to the difficulties involved in that, but let’s move on and focus on what Saga of Lucimia actually intends to do to help people find groups.
The current plan is to essentially use taverns as the group finding core, encouraging players to post notices on the boards in the taverns to find groups, then sit in that same tavern waiting for people to join and hopefully being social in the process. How successful this system will actually be remains to be seen, but you can read the full entry or listen to the explanation in an 11-minute monologue just below. (It’s technically a video, but it’s really all audio.)
Regardless of how much you know about Worlds Adrift, you are probably familiar with the idea that it involves floating islands. That’s the whole thing that it has going, even, it’s right there in the premise. But why accept that as a limitation? A player decided to challenge that very premise by building a bridge to link two separate islands for foot travel.
Not possible with the game’s building engine? It most certainly is if you use ships.
You can see the results in the video below, showing the elaborate ship-bridge linking two separate items in an act of almost comically fierce defiance. There’s something really awesome about the idea of doing an end-run around the game’s mechanics this thoroughly, so check out at least some of the video to see players work around the game’s limitations.
Supporters for Ship of Heroes are going to be able to test out the alpha version of the game’s character creator this year. That is awesome. But what will it look like? Take a look in the video just below; it’s right there in the game’s 14th released demo video, clear as day. The developers take the opportunity to recreate the game’s “signature” hero while looking at the plethora of powers, costume options, and body options already available even in the early development state.
“This is the first time the improved ‘big guy’ character model has been shown in the character creator. The standard version of this character is 6’7″ tall, and heavily muscled,” Heroic Games says. “A number of technical improvements have been added to the CCT, including an eye zoom camera, a hide helmet buttom, and additional morphs to precisely control the character’s facial features.”
Obviously, the video doesn’t go through every single part line-by-line; this is a superhero game, so that would take forever. But you’ll get a good sense of the fine control over body parts and the diverse options you’ll have available to you in the game. Check out the video just below, and if you’re a supporter, get ready to try it all out for yourself sometime this year.
Why stop at a normal forge? Normal forges are fine, we guess, for doing normal things, but Dark and Light lets you make yourself a refining forge which is even more… well, refined. It says that right in the game. You can check out all of the details in a new video explaining that you first unlock your forge by harvesting and consuming several Frozen Crystals, allowing you to gather the materials needed to make your special glowing refining forge.
Continuing to improve your skill will allow you to make magically enchanted items by finding active ley lines, thus giving you random stat improvements (you’ll need to thus do a lot of forging to get the really good items). Check out the whole system in video form below; it’s rather elaborate, but it should allow you to sport tricked-out gear better than anyone else you meet.
The upcoming soundtrack remaster
for Black Desert
is nothing but an upside for fans of the game. If you already like the music in the game (you can read Justin’s evaluation of it
), well, now you’ll get to hear a different version of all of it; if you don’t
already like the music, hey, you’re getting a new soundtrack you might like more. But don’t take our word for it, as you can check out a preview video just below showing off the process of bringing the soundtrack to a full orchestra.
If you’re worried about lack of fidelity, the remastered soundtrack is being overseen by the original composer, Hui Man Ryu, and performed by the National Orchestra of Halle from Germany (with help from additional orchestral members from Prague and Budapest). Check out the video below, listen to a couple of sample tracks on Soundcloud, and get ready for a much richer sound for the game when the remastered soundtrack gets added.
If you were into comic books in the ’90s, you probably remember a point where Venom was all over everything. He was like Spider-man, only he was edgy and dark and evil and killed people and had a big tongue. The ’90s were a real trip, guys. However, he wasn’t
all over Marvel Heroes Omega
in the ’90s because the game didn’t exist then and none of the consoles that run it would exist for several years.
Now, however, the game does exist, and it’s got Venom all over it again. You can check the lethal protector out in the brief trailer down below (yes, that was also an actual thing), which is good news for anyone who wants to play Evil Spider-man But Not So Evil He Can’t Be A Good Guy. We later got an even evil-er Spider-man. Comic books.
Everyone loves Mei; she’s funny, cute, smart, soft, and just all-around cool. But she’s different from the focus of previous Overwatch animated shorts because unlike her companions, she’s also a scientist. We’ve seen shorts about soldiers, adventurers, and oddities, but a look behind the scenes of the most recent short stresses that Mei is the first time an actual science-oriented character has gotten the spotlight so far. And that’s important, considering that science is one of the big focuses of the eponymous organization.
The six-minute behind-the-scenes look emphasizes the way that the short plays up Mei’s creativity and inventive approach to problems, something that’s key to her character and her gameplay. (Well, when her gameplay isn’t just about icicle-sniping people across the map.)
Meanwhile, Blizzard has released its latest Overwatch comic, Wasted Land, this round themed for the Junkertown release.
“Hey, what do you mean by ‘probably’ in the title there, buddy?” you ask, squinting at the computer and staring at the headline above. “What could the latest teaser for Master x Master
just past the break possibly be about if not
that?” And the answer? We don’t really know, but the teaser in question makes the bold decision of not mentioning the new character, not showing the new character, not even explaining anything about the new character aside from displaying a resurrection effect probably
belonging to the new character.
So let’s be real here, it’s probably not a teaser for a particularly good brand of hot sauce. But it’s unclear what the new character is actually going to be aside from “someone who revives people.” Here, take our word for it, jump on past the break and watch it for yourself. It’s only half a minute long, we suspect you can spare the time.
Up until now, players who loved Paragon but really needed to play a character who looked like a cut extra from Mad Max: Fury Road have been entirely out of luck. Mercifully, the new character Drongo finally shores up that gap. Now you can lob destruction at your foes from a distance while screaming, “Oh what a day! What a lovely day!” over voice chat until you get permanently banned from the server.
There are worse reasons to get a permanent ban.
The videos below cover both Drongo’s initial reveal (in case you were wondering if you could get sufficient Mad Max homages during a gameplay reveal) and his gameplay mechanics, since he’s available to play now. To the surprise of no one, the dude is out of his mind, but he still has plenty of dangerous and unsafe techniques to hurt others, so you won’t really care too much about his mental state. Or you could just watch Mad Max again, that’s fine too.