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Leaderboard: What’s the most vulnerable Daybreak MMO in 2018?

It’s tradition around here to take stock of Daybreak’s MMO offerings every year, thanks to the fact that one of the first big stories we did after moving from Massively-that-was to MOP centered on Daybreak’s massive transition from SOE and then round upon round of layoffs, way back in 2015. Last year, we counted it out: Daybreak has now shut down approximately 16 games, most of them in the last few years – more than most studios will ever launch.

In 2015, you all thought Dragon’s Prophet was the most vulnerable game in the stable. You were right; it shut down, at least on this side of the pond, that same year. Last year, however, you suspected PlanetSide 2 was most likely to crumble, but instead, the game is still going and picked up a largish patch toward the end of the year. How about this year? Has anything changed with the company that once won best studio four years in a row thanks to its one-time reputation for keeping beloved MMORPGs going? Which Daybreak MMO do you think is most vulnerable now?

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Leaderboard: What’s the best classic MMORPG still running in 2017?

Those of you who’ve been following Massively OP for a while know that many our writers have a fondness for old MMORPGs – that’s how we got into the hobby in the first place. My little secret is that I still maintain one of my original Ultima Online accounts with a house and gardens and a stable of toons (mostly bards!).

And yet come awards season, classic MMOs rarely win awards, which hardly seems fair. Yes, some of them have graphics that have fallen by the wayside, but most have mechanics that can stand toe to toe with anything made in 2017.

Thanks to commenter Agemyth, who suggested this topic last year, we’re going to put it to a vote, again this year including a wide range of “gracefully aging” MMOs that could reasonably be considered classics based on the era of their launch. No, we didn’t include blockbusters like World of Warcraft that are still winning awards in 2017, nor did we list any closed games (the Asheron’s Call games were sunsetted this year, alas). Onward to the future where the past lives on in the present!

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Leaderboard: What was the best mobile MMO of 2017?

Mobile MMOs have a bad reputation among core MMORPG players here in the West; people are absolutely convinced they can’t possibly compare (even when they do). But in 2017 in particular, we’ve been deluged with more mobile MMOs than we’ve ever seen, for a bunch of reasons: the rise of the MMOARG, the influx of imports from popular Korean franchises, and mobile ports from existing cross-platform games. For today’s Leaderboard, let’s put it to a vote: What was the best mobile MMO of 2017?

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Leaderboard: What was the most overrated MMO of 2017?

Every year for the last many years, we’ve done some sort of award for the most underrated MMO, or even the year’s sleeper hit. And every year, someone points at our pick and says that it’s actually highly overrated. Like clockwork, that’s exactly what happened this year when we chose Black Desert and Secret World Legends as our most underrated.

So for our 300th poll since the start of the new site (wheeee!), let’s hash it out and figure out just what was the most overrated MMO of 2017!

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Leaderboard: Which MMO gameplay type encourages the worst player behavior?

One of the common tropes held by MMORPG players is that PvP, particularly free-for-all environments prone to ganks, generates the worst type of behavior. But while it may be more common for PvP, I have also witnessed absolutely wretched behavior from all types of players, including psychological abuse from roleplayers, to say nothing of plane-jumping, ninja-looting, and greed from PvE gamers. The problem in my mind isn’t PvP as much as it is conflict and competition, which is something most game types engender. I bet you’ve seen the same.

Making that point is a story from PCGamesN this morning, which reports on a World of Warcraft player who’s apparently been DDOSing teammates to ensure himself a raid spot in the well-known raiding guild Limit. Limit has since booted the player.

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Leaderboard: Is Destiny 2’s marketing brilliant or just plain nuts?

So this morning I’m dishing out cheese crackers for my kid, who was up all night barfing. (If my posts have typos today, it’s because I’m running on just caffeine and gumption.) Anyway, I realize that the Cheez-It box is one whole advertisement that uncomfortably edged into my work-and-fun wheelhouse. It’s Cayde-06 (Nathan Fillion) from Destiny 2, promising me MEGA XP FREE WITH EVERY BOX. All I have to do is text my receipt for my crackers to Bungie’s agents and then I get a code for MEGA EXPIES. I can do this for Pringles, Rice Krispies Treats, Pop-Tarts, and some sort of fruit candy thing that is not actually food. Nathan Fillion wants me to do it, so I probably should, yeah?

That’s not even the only way Destiny 2 is trying to seep into our lives, as apparently Bungie is hyping its new Amazon Alexa tie-in, which I actually thought was a joke when I first read it. It is not.

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Leaderboard: What do you expect out of live MMORPG events in 2017?

Earlier this month, Black Desert GMs ran a live in-game event. I was super excited to hear about something like that in a newer MMORPG until I saw some of the complaints. Apparently, the event amounted to a “mysterious stranger” played by what I assume is a GM, who arrived on Valencia 6 and started “gathering souls,” i.e., murdering everyone in sight with a scythe, until players took him down.

To me, that’s not really a live event. That’s the sort of obnoxious thing GMs used to do in classic EverQuest, inhabit sand giants and just start massacring newbs (less funny back when deaths cost you experience).

I’m jaded; I’ve seen live events in Ultima Online for so long that my bar is way higher than just powertripping GMs on a god character. I expect a long-running storyline, discussion, choices, a purpose to the interaction that elevates it above, well, a world boss. What do you expect out of live MMORPG events in 2017?

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Leaderboard: What do you do when you see cheating in an MMO?

Although the videos are gone now, a group of Chinese net cafe players apparently resorted to violence in response to rampant speed hacking in PlayerUnknown’s Battlegrounds, “roughing up” the hackers who dared to cheat while their victims watched on from the same room and decided to do something about.

I think we can safely say that violence is probably not the answer to video game cheating, however vindicating it may feel. So what is? I thought it would make for an interesting Leaderboard to find out what you do. Whenever I come upon cheaters, I usually just report and move on with my life, but other people take these things to extremes, I know, and those extremes may actually be more productive for getting the studio to take notice. Let’s hit the polls and find out.

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Leaderboard: Do you buy lockboxes in MMOs? Take the ‘purity’ test

A week or two ago, Massively OP reader Sally Bowls proposed a Leaderboard too intriguing to pass up. “How about a poll on your lockbox purity?” she suggested, rattling off eight possible answers to a question about how “pure” you are when it comes to lockboxes and MMOs – in other words, it breaks down how far you’re willing to go to avoid them. In fact, I have a few options I want to add to in the interest of seeing whether folks who support lockboxes are really only supporting them because they want whales to pay our way. Plus, elf butts.

Let’s do it. To the pollmobile!

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Leaderboard: Are you one of the 2M people playing PlayerUnknown’s Battlegrounds today?

PlayerUnknown’s Battlegrounds just keeps on growing globally: It’s completely outstripped every other game on Steam in terms of concurrency, having now set a new record of 2M concurrent this weekend. As GIbiz points out, its closest competitor now is Valve’s own Dota 2, which saw 700K concurrency over the same period. That’s up a million for PUBG just since last month, with 13M copies sold to date. Oh, and did I mention it’s still in early access?

We’ve previously noted that the game is primarily pulling from the CSGO audience, but now it looks to be hitting the other top games too – H1Z1 especially, whose peak concurrency has dropped a full third since August – and I have a few guildies playing who normally play MMOs. How about you? Are you one of the 2M people playing PlayerUnknown’s Battlegrounds today? Let’s take it to a Leaderboard poll.

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Leaderboard: Do e-sports belong in the Olympics?

Nielsen has a massive “fan report” out this week dubbed The E-Sports Playbook, covering audiences in the US, UK, Germany, and France and focusing on e-sports fans as a market. There’s a massive breakdown of demographics that will suprise nobody, like the fact that millennial men are the core audience for watching e-sports, and they aren’t into actual sports or TV.

One of the more interesting surveys included covers whether fans believe e-sports are real sports (over 50% do) and whether they think it belongs in the Olympics (less than a third do). I thought we’d replicate the latter part of the survey for today’s Leaderboard. Knowing that e-sports are already being included in multiple sporting games in Asia, and given Nielsen’s clear lean toward its being an inevitability, what do you think?

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Leaderboard: Which of the City of Heroes spiritual successors are you looking forward to?

A few years ago, we counted basically three City of Heroes successor games, all made by indie studios. In 2017, we still have three core titles on the way — it’s just a slightly different three. In light of that, MOP reader Pepperzine proposed today’s Leaderboard: Which of the five City of Heroes spiritual successors are you looking forward to the most?

To the pollmobile!

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