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Here’s the full list of Trion Worlds’ Black Friday deals

As you plan your Black Friday shopping strategy (ours: sleeping in and lazily shopping on Amazon Prime), Trion Worlds wants to help out by giving you a heads-up on all of the deals that the studio is throwing for its games next week. Here’s the rundown:

  • Trove: All starter packs will be 50% off during Thanksgiving week
  • RIFT: Premium mounts will be 25% off from November 22nd through the 29th, and some previously lockbox-exclusive mounts will become available for direct purchase.
  • ArcheAge: Sales up to 80% off on certain items. Also, here thar be lockboxes.
  • Atlas Reactor: All packs will be 75% off and Golden Age skins will be discounted from the 22nd through the 28th.
  • Defiance: Players can get up to 65% off on Titan bundles and gold editions. Also, more lockboxes.
Source: Press release

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Paladins goes full auto with Vivian

Would you rather have a trove of ancient technology at your fingertips or a modern arsenal of rapid-fire weaponry?

Paladins’ newest champion, Vivian, doesn’t have to make this nail-biting choice. The multiplayer title’s 14th character comes onto the scene toting drones, deflector shields, and a no-nonsense machine gun. “Vivian’s abilities are all about outwitting her enemies with ancient technology then destroying them with a relentless barrage of firepower,” the team posted.

Vivian arrived in Paladins’ Open Beta 63 patch this past Wednesday. The update includes an improved daily quest rewards system, a new type of victory spray that shows off your stats, and a new category of chest that allows players to roll to obtain full skin collections.

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Crowfall’s action harvesting has all the swirly sparkles and powerful pips

Now that Crowfall fans have a little longer to wait before the game’s soft launch, they have time to fully absorb this lengthy article on action harvesting. Yes, ArtCraft has been pushing this vision for harvesting for a couple of months now, but there is a good chance that you still don’t know what it means other than imagining a character wildly swinging away, missing a large chunk of ore on the ground, and causing self-inflicted wounds with a pickaxe.

Basically, action harvesting refers to a more involved process of material gathering, complete with its own skill bar and special effects. The studio has continued to iterate on the system, having emerged from brainstorming with “pips” as a resource, 11 harvesting disciplines (including, we kid you not, Grave Digger), 30 powers, and a universal “energetic harvesting” skill. There’s a pattern to swinging your implement, and as players build up more pips, their energetic harvesting skill will proc different effects.

“Because all the buff durations and the pips are so quick to generate, this creates an opportunity for the player to weave a variety of different buff combinations based on their current need,” the studio explained.

Source: Crowfall

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Crowfall delays soft launch until 2018

A lot of things have changed for Crowfall over the past year, several of them being pretty darn significant. Decoupling races and classes alone was a pretty big deal. So it probably comes as no huge surprise that the game is officially not going to be ready for a soft launch by the end of the year. Instead, the game is setting its sights on a soft launch at some point in 2018, with no hard dates provided beyond that.

The letter announcing the delay notes that this puts the game a year out from its originally intended launch date, noting that the target dates were optimistic and hoping that fans are mollified by the progress that has been made. It also promises that the team is going to be hard at work finishing up the features needed to reach a soft launch state, as the goal is for as early in 2018 as possible. Time will tell how early that turns out to be.

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Crowfall opens up dozens of race and class combos

It’s a good time to be a Crowfall pre-alpha tester.

The select elite are being treated to a new build today that adds in all of the new class and race combinations that the developers have been discussing for months. As Patch 5.3 wraps up, players can try out the dozens of additional race and class combos in one of the new persistent campaign settings.

Creative Director J. Todd Coleman is happy to see two of the game’s core systems come together: “Now that Campaigns are live, we can start testing the new race, class and discipline systems. Players can now experience an unprecedented level of character building. Dozens of unique race/class combinations and hundreds of weapon styles and subclasses allows for millions of unique character combinations. It will be possible for players to design a character build that has never been tried before.”

The patch also improves visuals across the game, beefs up monster AI, and revamps the character creation and skill training systems.

Source: Press release

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The Stream Team: A Trove Club crawl

Have you heard of a pub crawl? Well this is a Club crawl! Trove’s big club update is live today and Massively OP’s MJ is excited to dive in. Besides being able to easily tour clubs and go on their adventures, she is looking forward to exploring the new Asian biome (which is filled with some of her favorite architecture, not to mention dragons). Tune in live at 3:30 p.m. and come clubbing with us!

What: Trove
Who: MJ Guthrie
When: 3:30 p.m. EST on Tuesday, November 14th, 2017

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Trove’s Adventures expansion is live now with a new biome and huge club upgrades

Cutesy voxel sandbox Trove has just pushed out its long-awaited club update to PC, Xbox One, and PS4, and yep, it’s free for all players, with new adventures for guilds, a brand-new East Asian-themed biome called Forbidden Spires, the new tutorial, new building frameworks, plasma fishing, and new blinking LED blocks.

“Clubs can now level up! Clubs gain experience through participation in the new Adventure system,” Trion explained last month. “As a club’s level increases, slots are unlocked to support new types of structures called fixtures. These fixtures provide stats, boosts, and bonuses, some that have never been seen before in Trove. […] At the release of the update, we’ll include 18 different fixtures, each of which can be upgraded twice, creating a ton of different combos. It’ll be up to your club’s leadership to decide which fixtures are placed down at a given time and in what order they are upgraded!”

Massively OP’s MJ Guthrie chatted with Trion last week all about the expansion and how it’s breathing new life into these massive guild worlds, so get caught up on the details there, and then stay tuned for this afternoon at 3:30 p.m. EDT, when we’ll stream the expansion ourselves and take a tour of player creations. In the meantime, the brand-new trailer is below!

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Going clubbing with Trion in Trove’s new update

When you are invited to go to a club with Trove’s devs, you’d best get ready for fun time! Of course, I mean a Trove club: a place where you can design build your own special world with friends. And clubs are getting some serious attention in this week’s update. Earlier in November, I sat down with Trion Art Lead Robin Luera and Animation Lead Ted Sanger for a tour through the voxel’s games upcoming club-errific features. Here are some of the highlights!

One important and awesome change is that clubs will now have six different permission levels. And there are tons of permissions! This will allow leaders to customize who can do what in the club, which will really come in handy with the new building and adventure features. Leaderboards have been also changed up. The top 50 average power rank and level will be displayed (the PR will be calculated of each member’s highest pr character, not add them all together). Mechanics like using or destroying the most blocks, however, have been removed.

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Crowfall shows off the Cleric powers in action

The Cleric of Crowfall is not solely a healer. That’s not to say the Cleric doesn’t heal people, of course; in fact, several of the powers you’ll see in the video down below and one of the Cleric’s ultimate abilities are there for healing allies. But the Cleric is also a solid ranged character with the ability to stun, root, and just generally demolish enemies. You’ll be doing that while healing; that’s the trick.

Clerics can place a few different areas on the ground with healing or rooting effects for allies and enemies, respectively. They can also passively buff allies with an HP aura or an attack power aura, blind enemies at range, or even just convert support power to attack power and go to town for a short time. Check out all of this in action in the video just below.

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MMO biz roundup: The voice actor strike, e-sports crime, CCP VR, Crowfall, and new acquisitions for Tencent, EA, and Nexon

Let’s end the week talking about money. What could go wrong?

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Warspear Online, Broke Protocol, and Valnir Rok all set up camp on Steam

Remember Warspear Online? It’s a 2-D fantasy MMO out of Russia from 2008, when it debuted on mobile devices. (This should make you feel super old.) The devs say that in bringing the game to Steam this week, they hope to “expand [their] audience by attracting desktop gamers who are lacking nostalgic MMORPGs.”

Valnir Rok is also new to Steam this fall. This week it dropped a good-sized patch, updating the “Viking-inspired online roleplaying adventure” game with a new PvP arena, an ability system, an NPC employment system, new experience mechanics, character idles, and a bunch of bug fixes.

Finally, there’s Broke Protocol, the cops-and-robbers voxelbox that’s a mash-up of GTAO and Minecraft, and it trickled out to Steam quietly a few months back, to mostly positive reviews (though no updates since). We’ve tucked trailers down below if there’s anything that strikes your fancy!

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Crowfall gets you up to speed on Pre-Alpha 5.3

It has been a while in the making, but Crowfall’s Patch 5.3 is on its way… “soon.” The team isn’t quite saying when yet, but there is plenty of discussion to be had on the contents of this anticipated pre-alpha build.

ArtCraft’s Thomas Blair and Mark Halash ran through the patch notes during their November Q&A video. Yes, the opening is literally two guys reading the patch notes to you that they’re not ready to post online. Yet. Some of the features coming with this build include more changes from the race/class split, updates to the character sheets, new skill trees, class-specific armor, the much-hyped “action harvesting,” and better environments and textures.

The team also tackled a number of community questions, such as the Elken’s ranged bonus, how sturdy the Stoneborn are, and will Clerics and Knights be able to use a dodge as their right mouse button ability. The full hour dev talk is waiting for you below.

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Trove’s Adventures update is coming next week

Feeling that ol’ MMORPG ennui this autumn? Looking for a brave new world to plunder? Trove might just fit the bill, especially after next week’s content update.

The Adventures expansion is slated for November 14th, bringing a whole host of changes and additions to this wacky sandbox MMO. There’s a lot going on with this update, too, such as a massive overhaul to the club (guild) system, a brand-new Asian-themed Forbidden Spires biome, unlimited mastery leveling, leaderboard rewards, and special Framework recipes with pre-built designs.

Trove’s Adventures will simultaneously release on PC, Mac, PlayStation 4, and Xbox One next Tuesday. Get caught up on several of the new systems by watching the dev discussions on the Adventures updates after the break!

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