This round of datamining also picks out new LFR dungeon teaser images, new decorations for dimensions, a new set of wardrobe items, and a few more achievements. We’d prefer not to spoil you on what all of these things are beyond the vaguest terms, but if you don’t mind being spoiled (or even look forward to it), hop on over to see what got pulled out of the mix.
Guild Wars 2 has completely overhauled gathering tools with glyph upgrades and wardrobe implementation
“You can change their appearance with transmutation charges the same way you do your armor, weapons, and backpacks: open the Wardrobe in your Hero panel, click on an equipped tool, and select a skin you’ve unlocked. The preview will display each tool’s on-use effect. You can use gathering tool skins across your entire account, and they can be applied to limited-use tools as well as unlimited tools.”
Meanwhile, bind-on-equip items will still need to be equipped by one of your characters in order to unlock the appearance, so that much hasn’t changed. This should prevent situations where players trade appearance items around for a fee in order to unlock appearances on multiple characters, so these are either sensible and positive changes (if you weren’t engaged in that anyway) or really killing something you did in the game (if you used to do that and now you’re going to be stuck unable to do so). Good luck to the appearance hunters in the game!
Seeing friends and commenters talk about RIFT has reminded me of just how many incredible features and qualities this MMO has. Sure, it’s made a lot of missteps and just about nobody really loves the business model, but there is a genuinely good game here that has a feature set that most MMOs could only dream about having on the back of the box.
So whether you’re thinking about returning to RIFT this spring or perhaps taking it up for the first time, here are 10 features from the game that I feel deserve public kudos.
Well, no longer.
Cryptic announced this past week that a new fashion bag is on its way to the game for the upcoming Lost City of Omu module. The fashion bag will be added to the inventory window and will start out with 24 slots for outfits. This limit can be expanded for Zen, of course. And it should go without saying, but only fashion items can be thrown into this bag. No trying to stuff a horse into it; he will just say, “Neighh.”
While some consider the acquisition of stuff to be distracting to gameplay, others of us know that it is actually a vital part of of the experience. Everyone needs a friend who is a go-to for whatever you need, their bags bursting with everything you can imagine, from obscure stuff collected forever ago to bushels of crafting materials. And I am that friend.
Hi, I’m MJ — I am a packrat, and I am proud of it!
And with all the talk lately about hoarding, I’ve come to better appreciate just how nearly perfect EverQuest II is for someone like me. EQII is truly a packrat’s paradise! Here, you are free to stock up on all the essentials (and you can decide what is essential) and non-essentials alike. And all this without having to resort to any microtransactions! Sure, there are a couple things that would make it even better, but I hold this MMORPG up as a model of item management. If only more games aspired to this.
Some of what’s on display is actually not all that surprising; we could have ascertained long ago that the dungeon would be tied to the MSQ, for example, because that’s exactly what has happened with every single brand-new dungeon added to the game at the level cap since patch 3.2 (and it was surprising when that wasn’t the case in 3.1). But there are still some surprises in the mix, and some things that are well worth considering as we wait for servers to come back up once more.
The fun starts with the new outfit stations, which are upgraded versions of the old dye stations. Here, players can customize any visible piece of armor and gear, including his or her secondary weapon set. Options can be chosen from any outfit styles that the player has unlocked up to that point. And in case you were wondering, yes, you can mix-and-match different armor types and even swap weapon appearances.
Players get one outfit slot to begin with and can purchase more from the store. There is a gold cost to both equipping and dyeing gear, which the studio said can “range between hundreds or thousands of gold.” All outfit styles are shared across a player’s account, meaning that anything that is unlocked on one character is unlocked for all.
We are going to kick off this week’s exhibition of player screenshots with a few email submissions (yes, some of you still email them in, and bless you for it!).
It doesn’t take much of an excuse for a celebration to break out in Final Fantasy XIV, as Souseiseki notes: “A certain Miqo’te had a little too much fun celebrating Heavensturn (and too much to drink!). Although, I think she had more fun opening the bottles than actually drinking them! Fortunately, I had the foresight to hide the good stuff. Don’t worry, her chocobo was parked safe in the stables and we confiscated her saddle.”
Postscript: That chocobo was later seen perched high on top of a temple summit, wrapped in toilet paper and spray painted with an incomprehensible slogan.
But then I thought, hey, it’s tradition. And why is it a bad thing to aspire to greater things and encourage the studio to reach for those? Should we just roll over and give up on this title that we love? Far be it! So I’m dusting off some old ideas and tossing in a few new ones to give to you my list of 11 things (for 11 years) I want to see happen in 2018 for LOTRO. Let me know what some of your wish list items in the comments too!
Mobile MMO roundup: Pokemon Go, Like A Boss, Arena of Valor, Wargaming, Mu Origin, and mobile demographics
Welcome back to another mobile MMO roundup, maybe possibly giving you something fun to do on your phones while you’re stuck at various holiday events this season!
Players are either happy or grumpy with Pokemon Go, as apparently the game is scheduling random raids (which are hard enough to come by generally) for Christmas day. Because it needs to be said again: This is literally the worst raiding system in any MMO ever and I can’t believe there isn’t more rage.
Like A Boss isn’t an MMORPG, but like Little Healer, it does mock MMORPGs with a Dungeon Keeper twist, and it’s available on mobile now. “Now it’s time to become the Boss in the role-playing fantasy world you know from MMOs, but this time it’s your territory that is being invaded, your riches, and your minions that are being ransacked!”
For a start, the wardrobe will be rebranded into the “showroom” as it’ll now display weapons and pets in additions to costumes. “An active Premium Membership is still required to deposit items in the Showroom,” mind you, but anybody can pull stuff out. The former may not always be the case, as NCsoft says it’s “looking into allowing full Showroom access for all players (with or without Premium Membership) in the near future.”
The devs are also recapping the new loot notifications for chat, time-based login rewards, batch-processing in crafting, new soul badges, and a personal damage meter, which’ll begin displaying in normal mode heroics. “The existing damage meter in Mushin’s Tower, raids, etc. will continue to show up normally as it has been,” clarifies NCsoft.
It’s really, really weird to me to think that we’re getting an announcement about a new World of Warcraft expansion next week. Admittedly, we haven’t been told the details yet, but let’s be real here: The only conclusion if we don’t get an expansion announcement is that the game is shutting down. Everything has been set up to pull that trigger, everyone’s expecting it, we all know it. And we’ve even seen rumors, datamining, and hoaxes flying about faster than you can say “someone photoshop up a Murloc in Tier 2 Warrior gear.”
Some of the speculation is, of course, complete hogwash. “The next expansion will bring back talent trees!” “The next expansion is about Jaina as a dreadlord!” “The next expansion will have Blue Mage!” But some of it is, at least, stuff that’s been hinted at. So with a week or so to go, let’s take a look at what we know is on the table as being possible, being plausible, and being reasonable.