warhammer 40k

See: Eternal Crusade

Eternal Crusade patches in melee balance and matchmaking improvements

Considering that Eternal Crusade takes place in a very far-flung future, you could be forgiven for thinking that the game was set long after the point when firearms had become the only real method of hurting people. But it seems wrong to give your Space Marine a bunch of cool hacky tools like chainswords without making wading into melee the right choice at least some of the time. So it’s good news for players who like to hit things that the game’s most recent patch brings a lot of additional balance to all of these pointy bits of metal.

The patch also includes several matchmaking improvements as well as new map routes to allow more flanking opportunities. That’s in addition to various other balance tweaks, like ensuring that strafing isn’t as fast as running straight forward. Check out the full list of changes to get a sense of how the environment has shifted, and keep your eyes peeled for upcoming announcements today about the next major additions to the game.

Source: Steam

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MMOs you’ve never heard of: NosTale, Aeon Rivals, War of Conquest, War40K Inquisitor Martyr

Welcome back to our intermittent series on MMOs and other multiplayer games you you’ve never heard of! Tonight we have four titles to highlight.

NosTale

Remember NosTale? Yeah, we didn’t either, but it’s a super old anime MMO that Gameforge is resurrecting and plopping down on Steam, apparently at some point in September.

“Swordsmen, Archers and Mages – each class offers a unique flavour and the opportunity to create your own personalised character. Tame wild animals, train them and use them tactically in battle. Other players and partners can also join you on your adventures. Take some time out from adventuring in your very own Miniland, a place where you can build your own home, look after the garden and party with your friends.”

Cute! What else have we got here…

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The MOP Up: Crash Force offers arena fun at a discount (July 16, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from TERAMaster X MasterEternal CrusadeWarfacePortal KnightsMapleStoryCrash ForceDroneNeverwinterElswordEVE OnlineWarframeFinal Fantasy XIVEverQuest IIWorld of WarshipsPath of Exile, and Eternal Crusade, all waiting for you after the break!

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The MOP Up: EVE Valkyrie lowers its price point (June 11, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from MechWarrior OnlineGuild Wars 2EverQuest IICabal OnlineEVE ValkyrieParagonSecond LifeLuna OnlineAtelier OnlineFinal Fantasy XILegend of Ancient Sword OnlineNo Man’s SkyHeroes of the StormArt of ConquestDreadnoughtOverwatchSINoALICEBlade and SoulPokemon Go, and Eternal Crusade, all waiting for you after the break!

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Perfect Ten: Exploring MMORPGs from the far corners of the world

Have you ever noticed that while there’s an entire world out there, most all of the MMORPGs we discuss and play tend to either be ones crafted in the USA or imports from China or Korea? We even have a shorthand for this: “western” and “eastern” MMOs. We’re usually not talking about entire hemispheres with these references, but rather about categorizing three countries that are big into the MMORPG business.

But what about the rest of the world? Are all of these other countries so uncaring about this genre that they’ve never tried their hand at making an MMO? Of course not; as I’m about to show you, there are plenty of online RPGs that have been made in countries other than China, the USA, and South Korea. It’s just that for various reasons, those three countries ended up fostering concentrations of video game developers who knew how to create these types of games.

So let’s take a tour around the world and see if we can’t give some credit to other countries for their contributions to the MMORPG genre past, present, and future. Before you click the link, see how many you can name off the top of your head!

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A trimmed-down Star Citizen 3.0 alpha is coming this summer

You can stop fidgeting about what might or might not arrive in Star Citizen this year: Cloud Imperium has released its promised development roadmap for the rest of 2017. The studio stresses that quality will trump everything, that estimates are merely estimates, and that the schedule isn’t all-encompassing, but the words “3.0” and “persistent universe” and “planetary tech” have been enough to send Reddit into a tizzy of excitement.

It’s also sent the community into a tizzy of concern, as it appears the original plans for 3.0 have been trimmed down to get it out the door this summer, with many of its features pushed off to later patches later in the year. According to the newsletter, this is partly the result of Behaviour Interactive ending its subcontract for Cloud Imperium (you MMO folks will know it as the studio behind Eternal Crusade).

Check out the whole shebang below.

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Eternal Crusade unleashes an Ork waaagh! campaign

If there’s one thing that has always been associated with the Warhammer franchise, it’s the terrible and overwhelming crusades that its greenskins occasionally unleash. Eternal Crusade is in the midst of one of these right now, offering players an opportunity to experience a waaagh! up close and personal.

From now through April 23rd, players can take part in a new Ork campaign called “A New Waaagh!” Participants should be forewarned that it will most likely be loud and chaotic, because that’s just the way that the bloodthirsty Orks like it.

Players can follow the progress of the campaign over the next week, and when it concludes there might just be a reward waiting for all of those who survived.

Source: Steam

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Eternal Crusade triples daily active users after free-to-play switch

Thanks to this past week’s introduction of a free-to-play model, Warhammer 40,000: Eternal Crusade saw a massive jump in its player population. The team reports that concurrency doubled practically overnight while daily active users tripled to 44,619.

While this is certainly a cause for celebration among the team, the huge influx of players caused some technical issues that required a weekend of hard work to sort out. There’s still more to be done, as some guild services and the world map are being reworked to accommodate the larger crowd.

The team also said that it’s making a few adjustments to its Steam offerings, such as bundling together the four DLCs into a single purchasable package. Also: “Steam is working on the giftable version of the game for all players that bought the game before we launched the free version. Apparently, this is not straightforward but we’ll figure out something, or an equivalent.”

Source: Steam

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Massively OP Podcast Episode 109: We are all Dragonborn

Roll for initiative! Bree and Justin are getting all kinds of nerdy with this week’s show, in which they talk about Dragon-people, the return of a long-abandoned sci-fi game, a momentous anniversary, and the viability of sandbox MMOs.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Eternal Crusade prepares for its free-to-play shift

It is important to note that the official Eternal Crusade line is that the upcoming free-to-play option is not a full conversion to free-to-play, and that’s largely accurate. Free players will still be limited in what they can access. But it does mean that you will be able to play the game for free, while those who already have bought the game and are playing not for free get some fun stuff. For example, you get a bunch of in-store credit for the game, all four factional DLC packs, unique Venerable items, and something else as-yet-undisclosed to offer another little bonus.

Free players, of course, will have access to all of these things for purchase separately (aside from Venerable items) and can jump in to fill out the game’s queues, so they win as well. This also coincides with another patch to the game trimming up balance issues and outstanding bugs, so whether or not you’re already a player or just look to jump in when the game goes free, you can know you’re playing the most polished version of the game possible.

Source: Steam

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Eternal Crusade adds new map, revenge cam

A new patch rolled out in Eternal Crusade earlier this week, making it easier than ever to plot your grand revenge upon those who wrong you. This is thanks to the new death camera, which will graciously show you the player who killed you so that you can burn that image onto your retina as you reincarnate looking for a little payback.

The patch isn’t merely about revenge, of course. The game now has a new map, Fortress Ronan, for players to fight over. Lag issues should also be much improved, and players who pick jump and support units will see a marked increase in their survivability.

The Eternal Crusade team also answered 15 community questions about the early access title, although it is being closed lipped about how it might be expanding the campaign system and its rewards in the future.

Source: Patch notes, Q&A

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Eternal Crusade discusses the rationale and timing behind its free-to-play shift

In the near future, Eternal Crusade is offering a free option for players to jump in and start playing without any need for purchase, although there will be limitations on the speed of advancement for free players. A new state of the game letter explains the limitations and why they allow free players access to a fair portion of the game. In short, restricting free players to a single class and faction wouldn’t give free players any reason to come back, and it wouldn’t actually lead to a population surge for paying players; more relaxed restrictions works out better for everyone.

Current players will be receiving the benefits of the full version right away, of course, and the letter stresses that the team is still focused on the same overall priorities of balance, bug fixes, and content improvements. Testing keys will be going out within the next few weeks thanks to a partnership with Alienware, so you can look forward to seeing the new wave coming in sooner rather than later.

Source: Steam

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The MOP Up: FFXIV’s triple world records (February 26, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Dragon Nest 2VaingloryWild TerraHeroes and GeneralsOverwatchArmored WarfareBlade and SoulCloud PiratesPokemon GoEternal CrusadeFinal Fantasy XIV, and Elswordall waiting for you after the break!

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