wild west online

Official Site: Wild West Online
Studio: 612 Games
Launch Date: N/A
Genre: Wild West themed sandbox
Business Model: N/A
Platform: PC

Wild West Online pivots away from faction system PvP, plans free trial

Another week, another huge plan change for Wild West Online. Newly installed studio (or maybe the old studio with a new name) DJ2 Entertainment says it’s completely deleting the faction system from the game. “There’ll be no Mcfarlanes vs Steele,” the devs say on Steam. “We loved it internally, but effectively it did added some unnecessary complexity to the gameplay mechanics and affected player’s experience in a negative way.”

“Instead we’re bringing back Sheriffs vs Outlaws mechanics, and they’ll become our two main factions in a game. While we don’t think that first release will check all boxes for all players, we will continue tweak and fine tuning it until we’ll get system that all players will be happy about.”

The company is also working on a town capture redesign, weapons adjustments, fluff loot, barricades, event rewards, and a new tutorial. A free trial version of the game will soon appear on Steam and on the official site; it’ll allow folks to play to 20 without achievements and awards.

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Wild West Online’s reviews and concurrency sink as gun patch, novice servers roll out

Wild West Online’s reviews have continued to sink on Steam since the game’s surprisingly hasty official launch earlier this month; they currently sit at “mostly negative.” Steam Charts pegs its all-time peak (publicly accessible) players at 559, down to 174 over the last 24 hours and under 100 as I type this.

But the dev team isn’t giving up. Yesterday, it patched in several bug fixes and features, including new hair colors, plantation and hideout tweaks, and the new hot bar that lets players swap between their guns and “use certain items more conveniently in a fast paced shooter environment.” It’s also added something called “novice servers”:

“If players character are below level 20, and if ALL characters in a group are below level 20, they will be joining ‘novice’ servers. If any of the players in a group are level 20 and above, group will be joining ‘general population’ servers.”

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The Stream Team: A rush on gold in Wild West Online

There’s gold in them thar Wild West Online hills! Massively OP’s MJ has a map that will show her where she can mine some gold and she’s not afraid to use it. It’s also a good time to talk about this western’s proposed changes to make PvE more possible with being caught up in PvP. Tune in live at 3:00 p.m. to see if MJ survives the gold rush. If she strikes it rich, she might even spend some time at the roulette wheel.

What: Wild West Online
Who: MJ Guthrie
When: 3:00 p.m. EDT on Friday, May 18th, 2018

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Wild West Online previews ‘relatively big redesign of the game’ and the PvP system a week after launch

If you suspected, as I did, that Wild West Online might not get much in the way of updates after its bizarrely hasty launch, prepare to be relieved as a new update is on the way to allay those fears. In fact, it’s being called a “relatively big redesign of the game.” What’s going into it? It’s not set in stone yet, but 612 Games has some ideas, and a lot of those ideas are going to appeal to PvE-centric players who don’t really want to get shot.

That begins with the faction system, which is apparently once again the subject of proposed changes. “You will still be fighting for McFarlane or Steele when capturing Towns, but you won’t need to choose your faction on character creation. It’ll be a more fluid system. Town Captures will be balanced – we’re basically borrowing base balancing/gameplay from Battlefield 1 on this,” the studio says. “Players who want to do activities beside PvP will be able to do that relatively safe. […] So basically there’ll be no killing on sight or grieving of players leaving the safety of the towns. All towns will be safe zones unless of course, the town is actively under siege by Factions.”

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Massively OP Podcast Episode 170: Mild West Online

On this week’s show, Bree and Justin do their darndest to shape the MMO industry by holding up Wild West Online as a cautionary tale and talking about how studios need to think before applying real-world labels to games.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Wild West Online adjusts balance while planning for future patches

Whether or not you think that Wild West Online rushed into launch, you can probably agree that the game has some mechanical issues it still needs to work out. So it’s good to see that there are several fixes and improvements in the latest patch, like placing the traveling gun salesman out in the world twice a week with a clear icon while also reducing the cost of several items. There are also several bug fixes and quality-of-life improvements, exactly what any soul meandering through the wastelands of the West would like to see.

You can also take heart in knowing that the team already has a list of other priority items to address in the next patch, like refunding any real money spent on Plantation decorations and adding them for all players to purchase, offering better PvP rewards, and offering more wood spawns. Nothing on there about other big-ticket items (you can probably think of some), but it’s a start.

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Wild West Online’s stagecoach is held up by negative reviews and no female characters

Perhaps Wild West Online is attempting to emulate life on the actual historical frontier. This week’s launch has certainly been uncertain, fraught with peril, and an unsure venture. As pretty much anyone could have predicted, the western MMO has taken a savage beating on Steam for being largely unfinished (which is to be expected, since the whole game was revamped not just two months ago).

Steam reviewers have given WWO mostly negative reviews, labeling the game as a “money grab” with a poor graphics engine, no PvE content, and pretty much no content to experience at the present. One large point of contention was the lack of playable female characters. Can someone get this game an “under construction” GIF from the 1990s?

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Betawatch: Boxes of sand survival for Conan Exiles and Wild West Online (May 11, 2018)

Sometimes, the title “survival sandbox” might seem a bit inaccurate or limiting. But then you get into stuff like Conan Exiles and Wild West Online, games that… well, pretty much place you inside of a box of sand to survive. And they both launched this week! Which means that we’re waving farewell to them from this particular column, but we hope everyone has fun in that box full of sand. Oh, there’s so much sand there, you wouldn’t believe. Sandy everything.

Other beta news? Hey, why not, it’s a free country. How fun.

Want more betas? Boy, you always want more. Good thing there’s a list just below! But do let us know if something slipped into proper launch without letting us know or if the developers seem to have dropped off of the face of the planet. That… latter one might be more likely.

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The Stream Team: Wild West Online saddles up for launch

Yeehaw! Saddle up folks, ’cause Wild West Online has launched on Steam. Massively OP’s MJ is ready to ride in and poke some cows. In the absence of cows, she’ll be exploring, mining for gold, and trying to avoid being shot by outlaws. Tune in live at 4:00 p.m. for a launch day edition of…

What: Wild West Online
Who: MJ Guthrie
When: 4:00 p.m. EDT on Thursday, May 10th, 2018

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The Wild West Online MMO officially launches out of early access today – here’s the new trailer

It’s been quite a ride for Wild West Online, the survivalish MMO that came out of nowhere last spring to take on Red Dead Redemption 2. The game was originally planned to launch in the fall, but it hobbled to an early access launch well behind schedule instead, weathering drama around its relationship to The War Z’s studio, the slow rollout of female toons, and a complete do-over on its planned open PvP gankbox mechanics (the game is now a faction-based setting – cue the anguished howls of early backers).

But the game formally launches on Steam today boasting that faction-based territorial PvP, solo and group play, PvE questing, and homesteading, with a promise of an evolving world in the future.

“To create an even further gripping experience, the development team will continue building out the larger world and integrating new content to create the best experience for players. This includes having Wild West Online’s world age through the years. When players enter Wild West Online today they will start in the mid-1800s with a frontier dynamic and during the coming years the world will evolve as it moves into the late-1800s and eventually into the early 20th century.”

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Red Dead Redemption 2 posts third trailer, sticks to October launch date

Red Dead Redemption 2’s new trailer is finally here (after an absurd amount of teasing and handwringing over what could be in it). Spoiler alert: It’s exactly what you expect out of a Wild West-era online RPG. And it’s gorgeous. And it, like Wild West Online’s recent announcement, seems properly poised to scoop up some Westworld season 2 hype while also playing with classic RDR fans’ nostalgia, as the gang is back from the original game.

“After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.”

Rockstar’s site still says the launch will be October 26th for console (no PC mentioned, again), and we’re still expecting that promised “online multiplayer experience.” Gamers will recall that it was first announced in October of 2016 with a fall 2017 launch planned. But by May of last year, Rockstar had already pushed that estimate off into 2018, barely making its own “summer” deadline to pick spring 2018 for the console launch. Then in February, it delayed until October. And here we are, trailer in tow.

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Massively OP Podcast Episode 168: MMOs all higgledy-piggledy

On this week’s show, Bree and Justin go western for Wild West Online’s release date, sci-fi for EVE Online’s employment woes, fantasy for World of Warcraft’s expansion testing, and goofy for pretty much everything else.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Betawatch: World of Warcraft moves Battle for Azeroth to beta testing (April 27, 2018)

We spent most of this week watching the slow-motion (and not-so-slow-motion) implosion of a well-known company, so it’s easy for big beta news to have been put on the sidelines. For example, did you notice that World of Warcraft: Battle for Azeroth is in beta testing now? Any other week that would be up for headlines! It kind of got tossed to the back burner this week.

There was other news, too, including lots of launch dates. Don’t believe me? Well, just check this out:

Ah, well, let’s not dwell on all of that. Let’s move on to the list of games in testing! Some of them in testing forever, some of them never to move on! Some of them to never move on officially, but with working cash shops that make a mockery of the term “open beta!” Let us know if you see any of those down there, we appreciate it.

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