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Elder Scrolls Online gives away free crown crates and subscription time

Ooh, you really like that word “free,” don’t you? Caught your attention, and now you’re down here in the body of the article, wondering how you can Get Yours? Well, far be it from us to get in your way; we are facilitators in such situations.

It is true, Elder Scrolls Online is preparing to run a bonus event from April 24th through the 30th. During this period, players will earn one free crown crate every day just by logging in to the game. If you’re faithful to do this for the full run, that nets you six free crates (which may hold cosmetics, boosters, mounts, and skins).

In addition, ZeniMax is offering a free week trial of ESO Plus to see if you like the benefits that a subscription brings to the table (although it should be noted that trial users will not get a monthly stipend of free crowns). The trial can be found under the “featured” section of the crown store.

Source: Elder Scrolls Online. Thanks to everyone who sent this in!

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Massively Overthinking: What we really mean when we talk about ‘difficulty’ in MMORPGs

Massively OP reader Steve wants us to revisit the Daily Grind on making death more meaningful without making it more annoying. His letter was long, so let me paraphrase a bit:

“It feels to me like underlying point was, ‘MMOs are too easy, so how do we make them harder?’ The question of video game difficulty is something that is seldom ever tackled head-on, as it tends to draw out a somewhat vocal minority. There are so many worthy topics about how people define difficulty, twitch skills vs. depth, easy vs. hard, difficulty vs. accessibility, easy vs. engaging, shallowness vs. depth, and so on. These are things I’d love to really see discussed more online, and very few sites will actually touch it. But I think that MOP’s community is overall mature enough to actually have some discussions about this without it devolving into a fist fight.”

I’m sure you’ll prove him right! Right, guys? Guys? So let’s talk about MMO difficulty in this week’s Massively Overthinking. What do we really mean when we talk about “difficulty” in MMORPGs? Are games easier than they used to be, and if so, is there something studios should do to change that?
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Elder Scrolls Online’s update 18 adds PvP dailies and buffs, tackles PvP latency

Even if you’re not buying Summerset at launch like some kind of crazed loon, you’re still going to want to keep an eye on the free stuff going into The Elder Scrolls Online when the chapter launches. That goes double for PvP players, who will see a load of improvements come Update 18 next month.

For starters, you’re getting new PvP daily quests to cap a set number of keeps, towns, resources, and players, with pretty decent loot that’s normally available only through alliance wars. Catapults, NPCs, and underdog algorithms are also due for an update. How you’re rewarded in Cyrodiil is changing too.

“Now, when you perform an action (fighting, capturing, healing etc.) around an objective, be it a keep, resource, or outpost, you’ll be added to its reward credit list. When the objective ‘ticks’ and distributes Alliance Points and Experience, you’ll receive them regardless of where you are at the time. You’ll no longer need to wait for the tick, and you can freely move around, fight enemy players, or even capture other nearby resources!”

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H1Z1 patch optimizes client and tamps down on overenthusiastic celebrants

For those playing the now-free H1Z1 battle royale, a small Thursday patch might hold a few changes to improve your game experience.

It seems as though the primary purpose of this patch is to optimize the game’s performance, an effort which is vital to any PvP-focused title. Players using older computers will see the most improvement, although Daybreak is helping everyone out by putting an end to exuberant players who keep spamming the celebration emote.

Other tweaks include reducing the match countdown timer, showing kill receipts in team spectate mode, forbidding players from getting around ping restrictions by grouping up, and allowing players access to the map right away when going into Fort Destiny.

Source: Patch notes

 

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Russia’s Telegram crackdown blocks access to WoW, EVE, and Guild Wars 2

If you play Guild Wars 2, World of Tanks, EVE Online, or World of Warcraft in Russia, you may find that access to these titles has become spotty or non-existent as of late. This is due to the Russian government cracking down on the Telegram messenger app, which came under fire for essentially allowing people to communicate without being spied upon by intrusive government agencies (and then refusing to grant said agencies backdoors into the system). Over 20 million IP addresses have been blocked in the country as of April 17th, a move that has affected many services and sites not related to Telegram.

The crackdown has basically shut down access to the login servers of Guild Wars 2 and EVE Online for some, prompting outrage and frustration among players who suddenly were not able to access their games.

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NTales: Child of Destiny follows up its global launch with a ‘grand launch’

As a wise man once said, if at first you don’t succeed, launch, launch again! Pocket MMO NTales: Child of Destiny has already enjoyed its global launch, but apparently developer RuleMakr thinks that it gets another try at misguided publicity, because now the title is about to roll out its grand launch. Wait, what?

Actually, we’re really talking about is a weirdly labeled content update. The mobile RPG is introducing many new guild features (levels, store, changeable logos), costume upgrades, the PvE coliseum, and in-game events.

“From daily login rewards to free costumes and hot time rewards, players will surely have enough supplies for their mission to save the kingdom,” the team said. Mmm. Hot time rewards.

NTales is a colorful-looking mobile 2-D MMO with a heavy emphasis on pet summons but also keeps players busy with raids and PvP. Android players can go ahead and download it right now or stay tuned for the trailer.

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Warframe gets catty with its latest class

As if Warframe Tenno didn’t have a large and lethal enough arsenal at their fingertips, now Digital Extremes is preparing to plug them into a brand-new warframe that wields the mighty power of cat.

‘Tis true, fair readers. The new Khora warframe uses a metallic whip and commands a metal pet cat to, quote, “engulf enemies in a whirlwind of pain.” The 35th warframe to come to the game is being paired with a new team-based survival mode called Sanctuary Onslaught. This mode challenges up to four players to run through timed portals to lay waste to all enemies.

The Beasts of the Sanctuary update is coming to PC this week, with the Xbox One and PlayStation 4 to receive it next month.

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Elder Scrolls Online’s new video summarizes the snobby elves of Summerset

Just as Morrowind was much more than elves, so is Summerset, but it’s hard for the elves in this elven kingdom not to take center stage. ZeniMax is demonstrating just that with its latest Elder Scrolls Online video and dev blog, which describes the Altmer as stereotypically pretentious, vain perfectionists who are traditionally isolationist. In other words, they aren’t all going to welcome your outlander self just because their Queen has opened the borders.

“When building Summerset, the primary thing that we were trying to show was the history of the people who live there,” ZeniMax explains. “Players can explore the ruins of ancient Elven architecture throughout the zone, and see in the cities how the more recent High Elf civilization has continued to build on top of those ancient foundations.”

You can check out that video down below, then hit up today’s earlier piece, which includes some of the new bits that just hit the test server!

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Conan Exiles just patched in farming, fast travel, The Purge, and the combat revamp on both platforms

It’s a big day over in Conan Exiles, whether you’re on PC or Xbox One, as Funcom’s just rolled out a major patch ahead of the official launch next month. The highlight is assuredly the complete overhauled combat system, which revamps weapon type attacks, chain attacks, dodging, backflips, stamina, kicking, status effects, and maybe most importantly, targeting locking. Players will also be encountering the first edition of The Purge mechanics, whereby the game will spawn baddies attack your base depending on your combat and base strength. The fast travel maproom, new HUD, and farming are in too.

“By obtaining seeds from plants and making compost through the compost heap, it is now possible to plant and harvest your own crops. In order to craft fertilizer in the compost heap, you will need plant-fiber, rotten meat and bonemeal, which can be obtained by grinding (amongst other things) bone, claws, fangs or ivory in the grinder. For certain plants, you may need potent fertilizer, for which you will need to add ash and blood to the mix. By planting seeds and fertilizer in the planters, your crops will grow over time. In addition to this, should you want to decorate your land, a selection of potted plants have been added to the game, which are much less costly than the planters.”

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Elder Scrolls Online begins testing Summerset; here’s a look at the chapter’s houses and buyables

As all eyes in Elder Scrolls Online turn to the future expansion heading to the game next month, testing has begun in earnest on Summerset. Version 4.0 of the MMO is now on the test servers, and the team is focusing on the starting area, the jewelry system, and the Psijic Order skill line.

Consider this permission to gorge yourself on information. Not only are the patch notes available for this build, but players have datamined several of the crown store microtransactions that are heading into the game. Once you’re done with that, learn where this expansion came from and check out two of our hands-on experiences playing it.

Finally whether you’re testing it out or not, you can get an early look at Summerset’s new crown store offerings, motifs, and housing options after the break!

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Defiance 2050 delays its console closed beta event, but the PC event will go on as planned

A couple of weeks ago, Trion announced that it was prepping a big closed beta test for Defiance 2050 across all platforms – this very weekend, in fact. But it appears the test will be suffering a delay, at least for console players.

“The Defiance 2050 closed beta test will run on PC this weekend (April 20 – 22),” Trion’s email blast this morning reads. “In order to best optimize the experience for all players, the Xbox One and PlayStation 4 versions of the closed beta test are being moved to a later date. We will communicate the updated console beta dates as soon as we can.”

Trion announced the console-oriented reboot back in February; the MMORPG studio has since promised it won’t abandon the original game and can’t support full crossplay but will credit classic Defiance players in the new title. Signups are live on the official site.

Want to know what to expect? We got hands-on with the reboot at this year’s GDC.

Source: Press release

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The Stream Team: A big boss beat down in ARK

Just because there are no pillars to enter the lairs of the spider, ape, or dragon bosses on ARK’s Aberration doesn’t mean that Massively OP’s MJ can’t fight them! That’s one of the benefits of being a server admin. Since the team didn’t transfer to this server, many of the tech recipes are unavailable without fighting these bosses, so those monsters will be called forth to face the MJ and the gang. Can they devise winning strategies using the aberrant animals? Tune in live at 2:00 p.m. to see.

What: ARK: Aberration
Who: MJ Guthrie
When: 2:00 p.m. EDT on Saturday, April 14th, 2018

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Massively Overthinking: The best of PAX East and GDC in 2018

The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston to gather up and bring back everything they could on the MMORPGs large and small on the spring convention circuit. In fact, as I type this, we’ve got Brendan in Reykjavik for EVE Fanfest too! So for this week’s Overthinking, we’re rounding up our coverage and then reflecting on the best and worst as we pick out what most excites, surprises, and disappoints us: First the roundups, then our thoughts. Read on!

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