Rare confirmed that both editions will contain “complete feature parity” between them, allowing for console and computer players to share the same severs and game edition. The dev team is already running crossplay internally and will be doing so for all technical alpha tests going forward. Additionally, the upcoming Xbox One X will be included in Sea of Thieves’ testing and crossplay, which is great for those who want to play on a 4K TV.
With the release of Conan Exiles on Xbox One’s game preview program, there are plenty of questions from this new audience about the rollout of the survival sandbox. Funcom’s team was on hand yesterday for an AMA that ranged from crafting to crashes (“our number one priority”) to camel punching.
Funcom revealed that it is working on creating voice chat (in a similar fashion to ARK: Survival Evolved). It also hinted that PC and Xbox players may one day be able to share the same servers: “That is something we are still considering. Crossplay is complicated.”
The team also addressed the controversial omission of nudity on the console: “There is a nudity DLC for European territories (it’s free), but this DLC is currently unavailable due to a last minute issue with the Xbox Store. Microsoft is currently investigating a solution to this issue. In the meantime, all territories will be limited to partial nudity.”
I’m going to go out on a limb here and assume that everyone has at some point seen the xkcd called Isolation, but if not, there it is. No matter what the age and era, someone’s always preaching that people were more sociable in the long long ago. In this comic, however, Randall Munroe isn’t even contesting that. His point is basically no duh and so what. Yes, we become less sociable with random people in our immediate vicinity as we gain more and more access to ideas, entertainment, and people not in our immediate vicinity thanks to technology. Ultimately, replacing impromptu stranger interaction with the amusements of our choice appears to be what a lot of people wanted all along.
MMORPG players surely see where I’m going with this because we have the same eternal struggle when it comes to in-game socializing, grouping, community, and stickiness, the tug-of-war between the people who want to play alone together and the people who think that forced grouping is the only true path to enlightenment.
For this week’s Massively Overthinking, I’ve asked our staff to reflect on the alone together vs. forced grouping spectrum, to talk about where they stand on it, whether that position’s changed through the years, which games are addressing the divide the best, and how the two sides can move forward in a dynamic MMO genre.
What is lurking in Bloodroot Forge ? Massively OP’s MJ just got ESO’s latest DLC Horns of the Reach and she is eager to explore this new dungeons. She has no idea what she will find there, though. Will it be great glory and rewards, or death and destruction? What monsters will she face? Join us live at 3:00 p.m. as MJ delves into the new dungeon. Perhaps she will even make it out alive!
What: The Elder Scrolls Online
Who: MJ Guthrie
When: 3:00 p.m. EDT on Thursday, August 17th, 2017
“Finally, something other than dragons to fight!” enthused Occasional Hero. “I love mounts. And I love leaping and jumping mounts,” wrote Aywren Sojourner. “BUT. We all know what else a mount system introduces — cash shop opportunities!”
GamingSF ran down the features, saying that he’s on the fence as to whether or not to come back: “The best way to know that, I suspect, is to play some of the game in the time between now and the 22nd of September.”
Not everyone is on board with the expansion. “The announcement did not in any way overcome my healthy skepticism of the ‘horizontal progression’ philosophy of the game,” chimed in Endgame Viable. And In An Age seems like he’d wants to play, but admits that the business model puts him in a “mental bind” regarding both expansions.
Remember back in 2015 when a gamer sneaked into Digital Extremes’ headquarters and wandered around for a day, tricking the unassuming Canadian devs into spilling the beans on a top-secret “FPS with cards” game they were working on? Last spring, we found out that game was a real thing, a retro-pulp shooter/card game hybrid called Keystone.
Today, however, we’re finding out that the “Keystone” title has been scrapped in favor of a new one: The Amazing Eternals. The Warframe dev asserts now that Keystone was just a codename for the closed alpha, which is drawing to a close and will soon be replaced with a closed beta that you too can pay to play.
“Building from its Closed Alpha test with thousands of enthusiastic new players, free-to-play Canadian developer and publisher Digital Extremes will launch the Founders Program for The Amazing Eternals (formerly codenamed Keystone) Tuesday, August 29. Using the community-driven model that helped grow Warframe to great success, The Amazing Eternals Founders Program rewards early adopters with direct development team collaboration, exclusive in-game gear, instant access to the Closed Beta, and more. Join the Multiverse by signing up free for a chance to get into The Amazing Eternals Closed Beta or enter the game instantly with the Founders Program launch on Tuesday, August 29!”
One of the fun things about this hobby is that certain tropes repeat themselves constantly. And they’re usually weirdly specific tropes, too. Poop quests, for example. So many MMOs have one quest or another that make you dealing with poop. Someone has a fixation that is probably not entirely healthy, and that someone keeps getting hired to design quests.
But sometimes you try to come up with a trope that’s so specific that it has to be unique. Or at least rare. “MMOs that feature a zone full of floating islands requiring flight to travel around.” At least one zone, and it is traveled around via flight. That cannot be common, that has to be…
Wait. How did I not only get a full list but actually have to decline some entries? How the heck did this happen? There are this many MMOs using this astonishingly specific trope? How did this happen and why?
It’s a two-for-one special on news for Conan Exiles today! First up, the game has officially released into “game preview” on Xbox One, bringing the survival sandbox to a console for the first time. Players will need to fork over $35 for the privilege of playing this alpha game, however.
Of interest to PC and Xbox players alike is today’s launch of The Frozen North biome expansion. The free expansion adds 70% more (snowy and rainy) landmass to Conan Exiles, introduces the avatar Ymir, and provides players with plenty of new armor, weapons, enemies, and building materials to keep them occupied. The team said that it made over 2,000 changes to the game with this build.
Ready to take your tribe north to see if you can hack it in the cold? Take a look at the trailer below to get a feel for the dangers that await!
Hey, graphics junkies and PC fans. Are you hyped for Destiny 2’s PC launch yet? In case you’re not, Bungie and Nvidia have a brief video out effectively demonstrating why waiting a little longer for the game to hit PCs is going to be worth it.
“Experience Destiny 2 in 4K with uncapped frame rates in the PC Open Beta August 29-31. Pre-purchase Destiny 2 on PC Exclusively at Blizzard Battle.net and get 24 hour early beta access starting on August 28. Begin Destiny 2’s epic cinematic story campaign, fight below the surface of Nessus in the three-player cooperative Strike Inverted Spire, and enter the Crucible to put your competitive multiplayer skills to the test in two 4v4 modes.”
We’re sure it’ll be pretty for you console folks too. Just not as pretty. And hey, you get to play five weeks sooner. Eyeballs below.
The Division’s 1.7 update comes with a Survival DLC free play weekend, new lockboxes, and global events
The Division has this week patched up with Update 1.7, a whopper of a patch that introduces an epic new time-limited global event system, new commendations and patches, face masks, facial customization, new gear sets, account-wide sharing of bits and bobs like blueprints, a weapon rebalance, skill tweaks, the works. Oh, and new lockboxes dubbed “encrypted caches” from the Premium Vendor. Yes, they require dropped or cash-shop-bought keys, and yes, they “contain unique appearance items, emotes and skins.”
Ubisoft is opening up last winter’s Survival DLC to a free-play event starting this Friday and running through Sunday as part of its promotion of the patch. “Experience a completely new way to play The Division: cold, stripped of gear, and beset by a brutal snowstorm, you must survive until extracting safely in the Dark Zone,” Ubisoft teases newbies. “Finding warm clothes and survival equipment will be vital to your success.”
The trailers for both the update and the older DLC are down below!
Can barbarians experience censorship and shame? On a recent livestream, the Conan Exiles team briefly explained that there will be one significant difference between the European and North American versions of the Xbox client: nudity.
Specifically, it sounds as though the NA version will only have the options for fully clothed or topless characters, whereas the EU version will share the PC’s ability to show downtown plumbing if players desire. Because immersion cannot be reached unless your game world looks like the locker room at the gym, of course.
Some players are not happy over the restriction, although others point out that if this restriction is such a dealbreaker, it is not that hard to switch your game region over to Europe. Now that this crisis has been dealt with, we return you to the rest of the internet, which is completely and totally nudity-free.
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, August 14th, 2017
“The Horns of the Reach two-dungeon pack is now available on PC and Mac, free for all ESO Plus Members, or for purchase via the in-game Crown Store for 1,500 Crowns. Update 15 general improvements are available free for all players, while Battlegrounds additions are free for owners of ESO: Morrowind (Battlegrounds requires ESO: Morrowind). Both will also release for PlayStation 4 and Xbox One adventurers on August 29.”
MOP’s Elder Scrolls columnist Larry Everett has posted his impressions of the Falkreath Hold dungeon following a streamed play session we ran alongside ZeniMax’s Rich Lambert; we’ve tucked that down below so you can decide whether to grab it. Stay tuned for more this week!