zenimax online studios

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Elder Scrolls Online previews Morrowind's Foyada Quarry (pro tip: lava is hot)

ZeniMax has this morning released a deep-dive of one of the trio of battlegrounds due to launch in The Elder Scrolls Online when Morrowind arrives in June. The so-dubbed Foyada Quarry is quite different from the last battleground previewed, being wide-open with little cover.

"In this deserted granite quarry, you can view exactly where the action is right from the start. However, when navigating this map, you should watch your step; the entire site is now overflowing with lava, bathing the arena in a red glow and burning those unfortunate enough to fall in. Despite the environmental hazards provided by the looming Red Mountain, Foyada Quarry funnels the action right into the center of the map via a selection of granite pathways and seared wooden bridges. Because the majority of the map is so open, teams are able to quickly close and engage with each other, thrusting you into battle almost immediately upon leaving your base and making it an especially fast-paced Battleground."

ZOS notes that crowd control will be particularly useful on the map as you knock enemies into lava and away from the capture point in the center of the map, at least in domination mode. Ouch.

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Elder Scrolls Online plans in-game jester-themed festival events for April Fools' Day

It's time to be sorry you whined and moaned for holidays in The Elder Scrolls Online. Or not sorry. It depends on whether you enjoy April Fools' Day, I suppose, but I suspect the upcoming Jester's Festival has the potential to annoy everyone who begins each new life in TESIII: Morrowind by murdering Fargoth.

"The Jester's Festival kicks off on March 23, at 10:00am EDT. If you'd like to show off your zany side, you can travel to the pavilions that have been set up just outside the cities of Ebonheart, Vulkhel Guard, and Daggerfall. At each location, you will find one of three Jesters in extremely convincing dress up as either King Jorunn, Queen Ayrenn, or King Emeric. Talk to each Jester to receive a uniquely mischievous task once per day for the duration of the festival."

Completing these quests will see you rewarded with an obnoxious hat, "fun new consumables" (read: probably pranks), trees and standards for your housing plot (what?) and "mementos" including "The Pie of Misrule," which is unlikely to be the kind of pie you eat.

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Leaderboard: The Elder Scrolls Online Morrowind 'chapter vs. DLC' fee debate

In the comments of a Daily Grind last week, a few commenters tangeted into debate about The Elder Scrolls Online: Morrowind pricing.

See, the original "ESO Plus" deal for ESO subscription holders granted them full access to all future downloadable content (DLC) forever and ever, as long as they were subscribed to the game. Morrowind, however, has been marketed not as DLC but as a "chapter," meaning it will not be subject to the Plus promises, and so everyone will have to pay for it. Grumbling ensued.

"Suppose I paid BMW a monthly fee to drive [BMW] cars," commenter Odin wrote. "I could drive whatever I want as long as I paid. They announce a great new car I want to drive. I cant wait, but they tell me, "This isnt a car; it's an automobile. You have to pay extra.'"

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The MOP Up: Kali awakens in Dragon Nest (March 19, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Pokemon GoConan ExilesWarframeCrash ForceHeroes of the StormArmored WarfareElder Scrolls OnlineTERAAvabel OnlineOverwatchAionGlory RidgeDragon Nest, all waiting for you after the break!

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One Shots: The Candy Man

If you have a sweet tooth or diabetes, you may want to avoid the temptation that we're about to put in your path with today's headlining picture from the MOP community. It's... the Candy Man, as delicious as he is deadly.

"On the topic of sweets, this screenshot from Heroes of the Storm is one of my favorite things ever," writes Little Bugbear. "Sometime it's difficult in MOBAs to find a character and skin that fit you perfectly. For me Kandy King Muradian's pink beard and overwhelming decadence makes it the pinnacle of MOBA skins."

Amen to that. I just want a small nibble, is that so bad?

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The Daily Grind: Will World of Warcraft hold its 7.2 patch until June?

On October 24th, World of Warcraft launched patch 7.1, which contained a lot of not-quite-ready-for-launch Legion features and a bit of content. Since then, the game hasn't really launched any content. Sure, patch 7.1.5 launched in early January, but that just added the Brawler's Guild back to the game for content (which, admittedly, has a lot of new boss fights). We're looking at a content gap that's starting to spread out a fair bit already, and patch 7.2 is coming out... well, eventually?

Of course, MOP's Bree and I are in pretty close agreement about when it's coming out: June. Because that's when a new Final Fantasy XIV expansion and The Elder Scrolls Online: Morrowind both launch, so they're going to want to try to kneecap both of those launches.

At least from this side of the fence, that's a pretty dumb plan. It's the same plan that was in place for patch 6.2 of Warlords of Draenor, which wound up with lots of complaints about the delays, and it doesn't seem to have really crippled the launch it wanted to "intercept" there, either. Still, it's the sort of plan that Blizzard has used in the patch, and with two big competing releases in the same month it seems almost absurd to think it wouldn't be tried. So what do you think, dear readers? What do you think the odds are of WoW holding its next patch until June? And how much grousing do you expect if people are waiting that long for more content?

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Elder Scrolls Online posts brief teaser vid of Morrowind's Seyda Neen

Ah, Seyda Neen: The crappy town where the Empire dumps your convict butt off the boat on Vvardenfell!

If you're feeling nostalgic, take a peek at The Elder Scrolls Online's new Morrowind teaser, which includes a brief -- and I do mean brief, as the footage is eight seconds long -- fly-over of the iconic port village. It's apparently part of a new series:

"Like to get a sneak peek at some of the sites you'll experience in The Elder Scrolls Online: Morrowind? Starting with the township of Seyda Neen, we're posting a video clip featuring one of Vvardenfell's most iconic locations every few days throughout the rest of March."

Music gives ya chills, doesn't it?

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The Elder Scrolls Online deep-dives Morrowind's Ald Carac battleground

The launch of the Morrowind expansion will bring three separate battleground maps to The Elder Scrolls Online, and while all three feature the same three-way battle, they aren't all going to play the same. First on deck? The Dwarven ruins of Ald Carac. If your first thought upon hearing that you're going to be fighting for dominance in a ruin is that you're going to have a remarkably constrained experience, well, you're more or less right about that.

Ald Carac features rather narrow corridors and twisting passages, so players will need to be aware that someone cold easily slip just outside of their fields of vision. Of course, that means you can also set up ambushes within the region, so it cuts both ways. You can also move to the center of the map, which is far more exposed but also gives you a clear view of both opposing bases. It's going to be a game of movement and tight conflicts in Ald Carac, so be sure to bring a melee weapon with you and get ready to realize that there's someone behind you a moment too late.

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Tamriel Infinium: Battlegrounds will change Elder Scrolls Online PvP forever

I've read all the impressions from the PAX East show that I could find, and they were all overwhelmingly mild -- including ours. As you hopefully know by now, Elder Scrolls Online showed off its instanced PvP battlegrounds, and the media consensus is that they are... coming. And that's it. This really surprised me. It's superficially hard to tell whether people have come to expect one thing from battlegrounds (because so many other games already have them) and ESO really isn't changing the formula -- or the battlegrounds really aren't anything to write home about.

If you were to take Lead PvP Designer Brian Wheeler's word for it, battlegrounds will change PvP in ESO forever because they're a type of PvP that ESO has never had before, which is true. Personally, I do believe not only that battlegrounds will bring something special to Elder Scrolls Online but that other games should pay attention to ESO because it's actually doing something innovative without drawing too much attention to it.

Battlegrounds aren't perfect; there will be some drawbacks, but let's take an honest look at what this new PvP type means for Elder Scrolls Online and maybe other MMOs in the future.

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PAX East 2017: The Elder Scrolls Online's battlegrounds are exactly that

My absolute first appointment at PAX East 2017 was to stop by The Elder Scrolls Online display to check out the new battlegrounds coming up with the game's Morrowind expansion. This should not have been difficult to do, but it was made quite difficult by unnecessarily awful traffic. Seriously, it was bumper-to-bumper through long stretches of the Mass Pike, despite the fact that there was barely any snow falling and no road accumulation. I was a little bit late, in fact.

Why am I telling you this story? Because the reality is that it's the most interesting story that I have beyond the title line.

I don't mean to imply that I was disappointed by The Elder Scrolls Online's battleground gameplay because I wasn't. It was solid! I would go so far as to say it was exactly what your mind pictures when you put the game's title and "battleground" into the same sentence. The problem with describing it is just... well, again, it's exactly what your mind pictures. It is a battleground, and it is in The Elder Scrolls Online. That's it.

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PAX East 2017: Hands-on with the surprisingly fun Kritika Online

It's pretty much a rule of nature that at least one game is going to be far better and more fun to play than I expected on the PAX East show floor. This has been true every year, and while the past couple of years have involved my spending a bit less time on the show floor overall, I've still walked away with some surprises. This year, it was Kritika Online.

What I expected from Kritika Online was... well, nothing particularly impressive. I didn't expect it to be bad, but that was because I didn't expect much from it at all. It was a game that En Masse was bringing over that sounded, at a glance, like the sort of game which fades from memory shortly after you play it. What I actually got was a game that has a clean purpose and remarkably fun mechanics, like the pure product of an MMO marrying a Dynasty Warriors clone.

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