Guild Wars 2: Heart of Thorns is bringing a new type of PvP to the game with Strongholds. There are shades of the original game’s Guild vs. Guild battles along with some touches of MOBA flavor. But you don’t have to take our word for it; you can see for yourself in a new article explaining how a Stronghold battle functions, with two teams each trying to defend a base while defeating the opposing team’s lord.
There are several extra NPCs that can be summoned for various purposes as well as elite guards defending the lord, but the NPCs are meant to add more tactical considerations rather than turn the match into a PvE experience. Even the powerful heroes that players can summon are focused on objectives, not mixing it up with players, which means that players will need to work to defend their NPCs from the other team. If you’d like to see all of this in action,[Source: .Stronghold overview, Livestream, Official Site]