Elite is getting wings but not wing commanders

    
10
Going for the one.

Elite: Dangerous lead designer Sandro Sammarco spoke with PC Gamer this week about the sci-fi title’s upcoming 1.2 patch. The major feature is of course wings, which will allow four players to patrol Elite’s vastness in a group.

In addition to receiving telemetry data on their wingmates (targets, hull status, etc.), grouped pilots will encounter “larger, more dangerous signal sources where single ships would be at a serious risk,” Sammarco says.

Why the four-player limit? “It prevents a single wing from being able to completely dominate through sheer numbers,” Sammarco explains. “There’s always room in any star system for more players than any single wing can accommodate but at the same time, a wing of four still represents a significant increase of capability over a lone vessel provided players cooperate effectively.” Finally, Sammarco says that in lieu of hard-coded wing commanders, players will be left to their own management devices. “Everyone in a wing has equal status and makes their own decisions. The wing is meant to be flexible and adaptable, always.”

Frontier currently plans to beta test the 1.2 patch in early March.

[Source: PC Gamer; thanks Colin!]
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deganderson
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deganderson

It looks nice, I’m just still puzzled why they chose the mmo route while all they offer is max 32 people instances and 4 men groups. It has none of the mmo pros and all of the disadvantages. Matchmaking servers would have made more sense, just handle the drm with a login before playing or something. Think I’ll wait for (a hopefully moddable) star citizen.

Damonvile
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Damonvile

I’m really looking forward to this. I’ve been on a break from the game because I just didn’t like doing everything solo. Once this goes in I plan to come back and shoot the hell out of stuff again.:)

Galatea
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Galatea

Perfect number.  Some MMOs I’ve played had eight-person teams, but with that or larger it often felt like any one individual in the group wasn’t that important (and indeed, a lot of content could be completely just fine even if one player disconnected part way through, proving that impression was correct).  Five seems to be the magic number a lot of MMOs have settled on for group content, but that doesn’t make sense for a flight sim, where teams could always have an even number of players (everyone should have a wingman).  Four is perfect for this.

Snky
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Snky

melissamcdon I really do want VR to be my intro to this game but the will is wearing thin. Looks purdy!!

pcgneurotic
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pcgneurotic

EO_Lonegun Politely.

EO_Lonegun
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EO_Lonegun

I am so used to solo play at this point in time. How are all four players going to dock at the same time?

Mohoc
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Mohoc

Just over a week for the test servers to go live again. This update cannot come soon enough… after the two million bug fixes it will probably need.

Galaji
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Galaji

I’m greatly anticipating this update. The lack of group tools / content was the only thing holding me back.
When this patch comes, I will be jumping in and pulling my friends with me.

melissamcdon
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melissamcdon

when Crescent Bay (or the expected consumer Oculus Rift) finally comes out this will have to be a game to try.

BalsBigBrother
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BalsBigBrother

Cool as the wings update is for the people looking for that sort of thing I am far more interested in the two new ships, Vulture and Fer De Lance,  that are coming in the same update