Camelot Unchained’s latest newsletter discusses decay, training

    
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Camelot Unchained’s February (yes, February) newsletter has arrived with apologies from the team; it was working on that whole alpha launch thing. While CSE touches on its new audio engineer, alpha, and C.U.B.E. building competition, it’s Jenesee Grey’s crafting clarification that caught my eye, especially in light of yesterday’s Crowfall crafting-and-decay discussion.

When we say nothing lasts forever, we mean just that! As you use weapons and armor their durability will wane, based on the frequency and the way you use them. Are you attacking with a weapon that has a high fracture rate, and are you hitting it against heavy metal armor? It will likely wear down faster than if you were using it against a light armor wearer. When that happens, you will want to do some basic repairs on your low level armor/weapon yourself with popcorn crafting. When things need a more practiced touch or you have a special piece, you will want to take it to a dedicated Crafter instead.

Eventually, some things break beyond repair, but can still be salvaged into component parts to be reforged with new materials, as a part of something new in the circle of Crafting. *cue Lion King music* You can salvage other items in the building/crafting system as well, so think bigger than just fighting gear. In this way, we keep the economy moving forward and allow for continual interaction between Crafters and Fighters.

Gray also discusses the fighting system and ability component training, but there are submissions from other staff, including a long entry on archetypes, an art design walkthrough, and programming and lore bits. It’s a meaty dev submission, and it includes a photo of a half-naked guy pretending to be a frost giant, so now you pretty much have to go click on it.

[Source: Newsletter. Thanks, Matt!]
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Raygar (Of CU)
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Raygar (Of CU)

DaemonHardrod  Just wondering, how are the bot problems now?  When I left they had hacking bot flying all around zones, plus the farming one’s running in circles?

Raygar (Of CU)
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Raygar (Of CU)

DPandaren  http://www.onrpg.com/articles/editorial/camelot-unchained-alpha-interview-featuring-mark-jacobs/ Mark J talks a bit about that kind of thing. Two things I’m loving about being a backer is knowing the thought processes that going into the chooses their working on, and knowing if I have something to say about it my voice is heard…not always listened to, but I tend to know that they heard me and I get an explanation why they disagree.

LiberRed
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LiberRed

Mark Jacobs Koshelkin How are you guys going to handle healers? Hopefully there won’t be case of healing someone to 100% in a second!

What is going to separate a healer from a support?

paragonlostinspace
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paragonlostinspace

Mark Jacobs Golden_Girl

Went to Richmond for a few days to go through my old storage unit. (I’ve had stuff out there since I moved out of Richmond 16 years ago..time flies) Found stuff from the old days from GEnie. Heh. Just got back last night. :)

DPandaren
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DPandaren

I wonder if they’ll be lattice links in this game. That might put me over the fence. It works nicely in ESO and Planetside, but I don’t know what they were doing in PS2.

DPandaren
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DPandaren

Sorenthaz Golden_Girl Mark Jacobs Remember guys, SOE wasn’t the only company Sony decided to vendor off into the great vendor trash pile. They also sold off their PC division, Vaio.

spaceodin
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spaceodin

Mark Jacobs Sorenthaz  thanks

Sorenthaz
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Sorenthaz

Estranged Sorenthaz Mark Jacobs Golden_Girl Indeed.  :p

Tierless
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Tierless

CSE_Jenesee I enjoy Massively and breetoplay nudging the friendly competition between certain pvp games. I wish they would drag little Albion Online into the mix, they need some love too and we all know 3 way PVP is the best kind LOL.

Mark Jacobs
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Mark Jacobs

Estranged Gylnne Mark Jacobs omedon666 Ironwu Agreed. It’s a pretty common sense/logical way to look at things. I’m generally good at that unless, well, something really grinds my gears and then all bets are off. :)