Leaderboard: Did you back Crowfall?

    
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Crowfall

Crowfall’s Kickstarter ends this week. In fact, it ends tomorrow. By all accounts it’s been enormously successful, both in terms of the funds received as well as the total number of backers and the positive word of mouth.

I didn’t pledge because I’m not sure I’ll play it very much, though I am interested in several of its individual selling points. What about you, MassivelyOP readers? Did you support Crowfall financially? Vote after the cut and don’t forget to tell us why (or why not) in the comments.

Leaderboard: Did you back Crowfall's Kickstarter?

  • Yes (41%, 274 Votes)
  • No (59%, 389 Votes)

Total Voters: 663

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TehMartini
Guest
TehMartini

I backed at the Sapphire level ($425). I love their vision and the fact that they’re an indie studio. No being names messing with things and ruining it. It sounds like it’s going to be awesome. Plus, at the buy to play option, with 5 years of VIP for backing, physical collectors edition and all those tax free plots for my Eternal Kingdom, you can’t go wrong. :)

Nanulak
Guest
Nanulak

My primary reason for not backing is it appeared to be a cartoon version of Camelot Unchained.  I prefer realism over cartoon.  Also, I have far to many backed games already, I need a few of them to come out before I back another :)

jgauthier45
Guest
jgauthier45

Leviathonlx I feel you, honestly I don’t know why crowdfunded projects don’t seem some capital return like an investment.  If these studios were to seek 1 mill from an outside investor that investor would want a return on their investment in the studio.  Why are we as backers any different?  Why not offer backers a dividend equal to that of what 3rd party investor would see per dollar backed?

Why?  Because there are a LOT of suckers out there just willing to throw their money away.

Leviathonlx
Guest
Leviathonlx

I just can’t get into the whole kickstarter thing.

ottermated
Guest
ottermated

Alas, I only buy games, not promises. I’ll simply wait until it actually launches then I’ll give it a thorough, objective look to decide if it’s worth buying.

Grishnakk
Guest
Grishnakk

Yes I did, for more than I initially expected I’d do. 

While primarily a PvPer and Crowfall does sound really good – The main reason I backed is simply because the MMO scene needs a change and if we, the players/consumers are to ever see that change we need to support these new ideas in the genre.

We’ll see if I ended up wasting a few hundred dollars in the future, but for now happy to have played my part in helping give birth to a new idea.

Valkyrie Noel
Guest
Valkyrie Noel

ItsLorgarn I backed it at the same amount for a similar reason. Crowfall is the type of MMO I want to see and play in the future. Best case scenario is that it fulfills all my hopes and dreams while gifting love (and PvP) across the lands. Worst case scenario is I am out $30 which isn’t all that much. Considering MMOs are the bread and butter of my gaming time that is worth a shot in the dark.

Alien Legion
Guest
Alien Legion

Alas no.

I backed a game, once.  Once … a seemingly long time ago.
It promised fame.  It promised fortune.  It promised not to suck.

But suck it did.

MechWarrior Online.  

It still itches.  It still burns.  It still oozes.

It has jaded me to this day.

ItsLorgarn
Guest
ItsLorgarn

Yes, I threw in a $30 pledge. That’s the least I can do in support of developers finally trying to do something else than the standard old typical PvE themepark.
As a gamer who wants something that isn’t trying to be “The Next WoW”, I almost feel required to support the notion of this. Its sort of my duty, in a way.

jauffins
Guest
jauffins

Rozyn jauffins 
They’re so good.