
Camelot Unchained just released its latest newsletter, and you’ll want to set aside some time and maybe a couple of beverages to read it. It’s looong, and it covers everything from lore to the requisite state of the build update to various tidbits from the art department, the design team, and the tech guys.
Oh, and there are some pretty slick screenshots of player creations from the internal alpha test, too!
[Source: Newsletter; thanks Matthew!]
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Cyroselle Mark Jacobs FlyinDutchman Shadanwolf Awesome. Welcome to the party pal!!!! :)
Truly, it is much appreciated. I’ll see you on the Forums and here too!
Smiggins Perfect Hero here, here!
Mark Jacobs FlyinDutchman Shadanwolf Even as a staunch lover of PVE progression, I’m willing to chance it with your company’s ideas Mark Jacobs. It’s time for a change, and I’ve lurked long enough, I’m in. :)
Mark Jacobs I look forward to seeing the (puts on sunglasses) blueprint, for those mechanics.
As always thanks MJ and Lady J. Have a nice Easter.
guinness1701 Thanks Guinness, as always!
guinness1701Â wolfyseyes Healer vision is another one of our interesting ideas. I hope it works out well. As to the lore, yeah, I’ve always been a lore junkie and now I’m getting to create this stuff along with Max, it’s been a lot of fun.
I need to find the time to do some more writing. I’ve been in a bit of a dry spell the last few months. :(
guinness1701Â Tamanous Thanks. I’m really looking forward to The Depths. Like a lot. :)
Tierless And with the “handles” that Andrew put in this week, it will get easier to build large structures. It’s also the first step in the blueprint system too!
Nanulak That’s our hope too! Thanks Nanulak, as always!