Black Desert fans are troubled about game changes

    
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When the primary beta process for an upcoming MMO is taking place in another region and language, it’s often difficult to understand how the game is shaping up. One Black Desert fansite understands this, which is why it’s posted a beta report that traces major changes and design decisions through the different testing phases.

These fans are concerned about how Black Desert is developing because of significant changes from the original vision to the current version. Some of these changes include the elimination of two of the three types of guilds, the increased pace of leveling, the denial of one-to-one trading, and a problematic PvP system.

Another worry is that open world content has been diminished or outright removed: “Why did the open world content disappear? Open world bosses were removed, open world houses were removed, open world shops (from your house) were removed. We don’t have the answer why, but the game does not look as an open world MMO anymore, but [instead] a single-player RPG where you have the chance to party up with your friends too.”

[Source: Black Desert fansite. Thanks to Kinya for the tip!]
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paladinJKyler
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paladinJKyler

This is a petition to add Player to Player Trading to Black Desert Online. I’d appreciate it if you would look at it > https://www.change.org/p/daum-games-europe-b-v-player-to-player-trading-in-black-desert-online?recruiter=502778843&utm_source=share_petition&utm_medium=copylink

upup2211
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upup2211

uohaloran Stuuupid old comment but you should look into a small indie game called World of Warcraft.
Not that I enjoy its bland combat but it’s a no-safe zone pvp game done absolutely fantastically. The game has gone down the shitter moreso than ever in recent years but that’s not the fault of the pvp.

dragonherderx
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dragonherderx

JinxysKaru I think the base line thing is that they are trying to add more things group wise. The US/EU version for instance has some tougher over world monsters to fight that you aren’t going to bring down alone unless you are overpowered (you might with a group of two). I think the generalized problem is that these days there isn’t much interdependence even to play a lot of the game content. I miss interdependence for crafting and actually needing groups to tackle some of the overall content of the game. We’ve started making games single player games with instanced dungeons/raids with tacked on battleground only pvp (i don’t mind open world PVP if it’s dealt with properly to punish those that gank)/

As I said in a comment on a more recent article we could replace many of the open world MMORPGs these days with a lobby based game system allowing them to be open world but single player instances, and most people wouldn’t even bat an eyelash at the idea really. Take WoW f or instance, there is VERY little reason outside of dungeons and raids to even group up with other players. I do find black desert is adjusting things and all based on player feedback more and more for the US though and it is refreshing to see that at least.

If people are clamoring for a btit more difficulty and otehr things it may come. The funny thing is parts of the US version are tougher if you think about it. We need energy to do more things than the korean version etc.

JinxysKaru
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JinxysKaru

This makes me kinda said. I realize the age of the article. I’ve been playing a lot in KR … And it really does feel like a single player game albeit an amazing one. But a very isolating and lonely experience as far as an mmorpg goes

How ca

Tanbin
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Tanbin

GeekySharp Yea, can’t wait for  Camelot unchained … Also EQ Next is supposed to be real sandbox heavy and a very interesting game as well.

Morreion
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Morreion

VoySy 
Very sad for us sandbox fans.  Evidently they (think they) can make money doing the same ol’ same ol’.

Lctwo
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Lctwo

Situations like this make me glad I always set my expectations low

Ikcen
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Ikcen

uohaloran  Well is not a MMO anymore. So go play in Korea, you will have dress up fun with that solo game.

uohaloran
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uohaloran

I’m so fucking over PvP in MMOs. I’m glad for that change, honestly. There isn’t a single PvP-centric MMO out there right now that’s not a heaping pile of shit and usually it’s because developers think it’s still okay to give freedom to the people that will destroy their game.

vdwdaan
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vdwdaan

gifthorse17 ow plz, “better quality” mmo’s are on a very low point atm compared to 10 years ago and trust me that’s not because of the west ;-).