Massively OP Podcast: Episode 9

    
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Since April 1st was this past week, there were plenty of laughs, groans, and gotcha moments here at Massively Overpowered. The podcast crew talks about their favorite MMO pranks as well as the significant events of the week, including an Xbox One launch, the end of expansions for one long-running game, and the supposed true story behind the New Game Enhancements.

Join us on the podcast as we talk about what we’ve been playing in MMOs, the top news stories from the past week, and topics that listeners have submitted!

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Caerulei
Guest
Caerulei

SallyBowls1 GuildWars2 wiki for general information and for endgame builds: http://en.gw2codex.com/build/search

SallyBowls1
Guest
SallyBowls1

Where can someone thinking about GW2 player go for info?  I started looking and thought necro would be a low-skill cap/low APM class.  But on the podcast didn’t Bree say not so much, albeit better than elementalist.

donweel
Guest
donweel

I used to do commercial fitness equipment repair. Virtual bikes are nothing new they go way back to the 1990s and probably earlier. They always fail because people just mostly want to jump on a bike and burn some calories they seldom even run any of the built in programs, much less picking a track or scenery and actually steering the bike through. The earliest one I had was the Nautilus bike and I think it had like a little soccer game you could steer by tilting the seat and try to shoot a ball through these goal posts. Cybex, Life Fitness, Expresso Bike where all in the virtual bike market. You could find them used but parts are rare if they become broken.

bossrprouse
Guest
bossrprouse

Here are some GW2 tips I’d like to give.
Explore your home town. This gets you used to controls and some jumping around and gets you a couple of levels along with getting you familiar with the city. There’s no combat, lots of great scenery and people to ask questions if you have trouble getting to a point.
Next start your newby map area. Go outside the city and start doing the hearts nearby. They tend to be fun to do and interesting if you read what they have to say and what they want you to do. If your not really into a lot of reading, then they place what you need to do in the quest area in the upper right. Be a little mindful too, because there are some level folds in the map and you could find yourself jumping from level 5 creatures to level 15 as an example.
Play with all the weapons your class can use. Look for a weapon vendor near the entrance to your city. They should sell all the weapons for pretty cheap. You’ll want to experiment with each of your class weapons to see which one sticks with you the best that can take you through the early leveling. To see your class weapons, open up the hero menu ‘H’ and on the left side look for the second tab (I believe, doing this by memory) and then at the top of the new menu should be weapons. You can look to see what all you can equip.
Do the events. Events are what tries to break up the monotony of raising a character from having to do the same hearts all the time. Some events spawn quicker than others, but they are fun to do since many people show up for them. They also give some experience and loot.
Jumping puzzles. Some are really good, some are extremely hard. If you find you are having difficulties, it might be best to leave it to avoid frustration. But jumping puzzles tend to lead you off the map and to some really nice looking areas if you are up to platforming.
Gear and the auction house. My suggestion is to not ignore the auction house unless you want to be completely self reliant. Every ten levels, I suggest hitting one and upgrading your armor and weapons there. Nothing fancy, but try and look for the cheapest green armor and weapons you can find for your level. Doesn’t have to be matching either. This will take the bite out of difficult fights when you are just equipping stuff that drops. I wouldn’t worry about buying any real good armor or weapons, or bother with jewelry until you are level 80 or close too it. Most of the jewelry you find will work as long as you hit the auction house every 10 levels to upgrade to your level green equipment.
Try, try again. If you really like the class, but it’s not really clicking with you, it might be your race. Same in the reverse. Each class and each race has slightly different ways they work. A very noticeable difference would be how Charr swings a great sword and how Asura swings a great sword. Same with how they walk. You may love Engineer, but your Asuran doesn’t click well with it. Might try the Human or even go Charr with it as their lore and background will make you feel more like an Engineer.
And lastly, have fun. :)

breetoplay
Guest
breetoplay

Needmoreloot Haha, the MOPOD. I love it.

FineFineValentine
Guest
FineFineValentine

Ah, the clunky ole’ Planet Express ship always looks majestic when done in more realistic style

Nordavind
Guest
Nordavind

VR now isn’t what VR was then.

I tried VR back in the mid 90s when it was big the first and only time IMO. It cannot be compared to VR these days. Back then it was screens close to your eyes. now it’s a world you pull over your eyes. I mean, if you have not had a set of Oculus Rift on you and done things with them (and I’m not talking the standard demos), then I cannot possibly see how you are adverse against this tech.

I’ve been on the bottom of the ocean inspecting subsurface installations, seeing algae float by, feeling the height sensation as I moved up and above. I’ve walked on surface installations which I have later visited in real life, and felt I “I’ve been here before!”. As a collaboration and learning tool, this will be an invaluable piece of technology. I am fairly certain that this will also come to be a widely used piece of gear for the coming gaming years. And the price is not high. I bet most of you burn 2-3 times more on just your GFX cards.

omedon666
Guest
omedon666

Regarding your “RIFT low,” Justin, honestly, from one RIFT guy to another, it’s not you, the questing game’s pace (in relation to how often the scenery changes/progress happens) really is bad, and it gets worse in Draumheim.  I got my main guy to maybe 63 via quests, and then BAILED on the storyline in the Draumheim zone entirely in favor of Instant Adventures, and haven’t looked back on him or any of my 12 other 60+ characters.  Goboro reef is neat at first, but yes, as a pure quester you spend too much time there.  Draumheim is the BAD kind of silly/random in their “Dream” theme, and you spend even longer there, at least it feels that way.   I loved Hailol, that’s a whimsical silly tied to Faeries and merriment, but Draumheim ‘s concept and mood just seem to be put together by some silly “lolrandomcheesepenguin” 12 year old.  And yes, the time to kill is WAAAAY too high freshly in goboro.

My advice is don’t make 65 a hardline goal in RIFT.  There is no single way there that is both constantly fun and reasonably time efficient without paid boosts (or subscribing), so switch it up, and don’t worry about 65.  I personally play RIFT like a tab-target OARPG of instant adventures, and have fun slowly leveling my roster that way.  That option will get better with 3.2’s instant adventure revamnp.

I love RIFT, but one has to know how to utilize the options presented, and set their expectations for pace accordingly. It would be nice if they didn’t present you with three areas that are meant to entertain you for as long as Storm Legion’s far more numerous areas did (60-65 is easily as long as 50-60 was at SL launch)

Vexia
Guest
Vexia

Great podcast. :) I listened to it as I searched for Noblegarden eggs (squee, I can polymorph stuff into bunnies now!).
Definitely try Trove despite the annoyance of Glyph. I think it’s such a fun experience! I’m also shamelessly drawn in by the bright colors and other aspects that may make the game seem “kiddy.” :P It helps facilitate the feeling that I’m logged in to have a good time. So far, I’m working on my candy warrior class and learning about the world and gameplay, but I don’t devote a lot of time to it right now.
As for GW2, both of you have some great ideas for it. I will probably try them out eventually because I also have trouble getting my newbie bearings. Even if I never seriously play that game, I want to give it a fair shot, if for no other reason than to feel that I have finally gotten my money’s worth of it. I’ll have to see what other tips people are sharing in the comments later.

Zebes
Guest
Zebes

aldristavan Zebes Yes, that’s a good way to describe it. Fire is your DPS stance, Water is your heal stance, Air is your movement stance, and Earth is sort of an aoe blast stance on Dagger/Dagger Ele. I tried leveling on scepter, then staff, and finally got into a groove with Ele on dagger/dagger. 

This is a gif I made back then of the rotation I described: http://i.minus.com/isUW8J8BUOia3.gif