Sword and Bored: Encumbrance

    
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Our thanks goes to all those who participated in the comments last week. We enjoy reading what you had to say. Keep it up.

At this point, I think we are getting some new readers who might not be familiar with how our main protagonist came about. Back when Massively Overpowered was rebuilding itself after AOL disbanded Joystiq, Massively, and WoW Insider, we realized we needed a logo. Having done logos and other print art after college, I volunteered to do a temporary one. So I went old-school and drew on paper five or six thumbnail images for the crew to look at. On one of the logos, I had a little knight with a chubby belly and squat legs. He was an instant hit with the everyone at MassivelyOP. He quickly become its mascot, and we named him Mo.

Now, on to this week’s comic, which picks up exactly where we left off last week…

SnB06-encumbrance

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Loyheta
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Loyheta

AilsaN10 Luckily the owner was (not the one driving). Buuut looks like my car has been deemed a total loss so >.>

Loyheta
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Loyheta

MJ Guthrie Loyheta Denngar All I can see is Jeremy Clarkson when you say that.

MJ Guthrie
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MJ Guthrie

Loyheta Denngar Mo Powah!

AilsaN10
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AilsaN10

Was the other driver not insured? Seems to me that the OTHER driver’s insurance should cover it and you shouldn’t have to be paying for any of it.

samruck
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samruck

So we now know how  that axe got on the taxicab.

Shazanti
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Shazanti

Ahh, the days of camping places such as the treants in…South Karana, was it? Yelling out in zone chat for someone to come buy our copper off us dirt cheap (or even give it free) because we were so encumbered we couldn’t move.

We made some newbies happy with that, we did. Until they wanted ALL of it, but all of it would mean they wouldn’t be able to move, either.

ClassicCrime
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ClassicCrime

oh dear god it took me so long to understand that joke.. i blame the mondayness =.=

nice comic though heheh

Loyheta
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Loyheta

Denngar Loyheta maybe he’ll put Mop as his name since Mo is too many few letters. Mo Powered?

Loyheta
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Loyheta

I like how a handful of rat tails weighs as much as a war ax xD

Craywulf
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Craywulf

I’m actually a fan of encumbrance mechanic as I view it as an anti-farming tool. I been thinking a lot about how MMOs are getting more streamlined and math centric.Then I look at Star Citizen which is striving to be more like a simulation. While I’ve criticized the game for looking boring, It probably more enjoyable to actually play. There’s a lot of roleplay involved in Star Citizen and that’s what they are getting right in my humble opinion. 

I know a lot stream lined looting mechanics like auto-loot are highly favorable, but they are giving developers the easy way out of having to design the loot animations. When I auto-loot in GW2, my character does absolutely nothing, I just click and magically my bags are filled with lootdrops. There’s no animation, no hand wave, not even a mail-carrier animal that swoops in and picks up a twelve pound axe. Absolutely lazy development.

I don’t mind streamlining the keystrokes, but I think our characters should carry out the actions. I would be perfectly fine if one-click enabled my character to literally perform the animation for each body in the area. It seems trivial but it goes a long way in making the game feel complete.