Final Fantasy XIV Heavensward update: Job and racial lore

    
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Final Fantasy XIV Heavensward update: Job and racial lore
The official teaser site for Final Fantasy XIV‘s first expansion, Heavensward, has gotten a big update today. If you’ve been sitting on the edge of your seat hoping for more information about the Au Ra, you have it today; the isolationist Raen secure themselves behind mountains in eastern Othard, while the nomadic Xaela tribe carries the banners of the ancestors and keeps to the old ways as they roar across the steppes.

Dark Knights, Astrologians, and Machinists get more elaboration as well. Machinists are Ishgard’s attempt to deal with the intensifying Dragonsong War, wielding fierce new weapons inspired by the Garlond Ironworks. Dark Knights serve as champions to the Ishgardian smallfolk, hunting down those knights and inquisitors who become corrupt, bearing no mark of allegiance save their swords. Last but not least, Astrologians practice ancient Sharlayan arts allowing them to alter the future rather than simply predicting it. If you missed it, we’ve included the most recent expansion trailer past the break, but be warned that it contains spoilers for the end of 2.55’s story.

[Source: Official Heavensward site]

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SwobyJ
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SwobyJ

Dark Knights? Prophets? Machine users? OMG. WTF. This is EXACTLY what I wanted from classes. This expansion is looking like my dream MMO expansion but I don’t have the money or time to get into FFXIV for a while. :( This sucks!!!

Koshelkin
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Koshelkin

Oyjord What about Elder Scrolls Online?

Goronmon
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Goronmon

I’m hoping the Dark Knight tank plays well. I stalled out on leveling Warrior in the 30s.

ihatevnecks
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ihatevnecks

ManastuUtakata ihatevnecks Riseyra I’m not that kind of person.
If I eat cereal for breakfast, it’s Cinnamon Toast Crunch.

Cleeyah
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Cleeyah

ManastuUtakata Oyjord Flimflamberge jeremy2020 I was shocked how friendly people are during dungeon runs. This game really is a class of its own.

bakkahentai2600
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bakkahentai2600

Bannex19  Well, from the info we’ve got recently, you’ll be able to enter at least old stuff with a smaller party some how. At least, that’s what I’ve heard. Plus, anyone that wants to main any of the new jobs will be running old dungeons.

Esoteric Coyote
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Esoteric Coyote

Bannex19 My queues as dps for end game dungeons, raids, and trails are between 3 and 15 minutes.  Oddly enough the worst queues are for low level dungeons which is generally always 20-40 minutes.  My queues aren’t even long enough to do things like shard farming. But it really sucks leveling a new job up because dungeon xp is so good, and no one queues.  Which might also be because power leveling is common now.

ThunderJackson
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ThunderJackson

BalsBigBrother I know that feeling. I got GTA5, just returned to ESO and still try to keep poking into GW2 so my RP buds won’t forget me. I plan on jumping back into this game next month and catching up to the story so I am ready by release.

shaw sbst
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shaw sbst

Oyjord Flimflamberge See you on the next “solo-only-make-it-all-to-ending” MMO!

ManastuUtakata
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ManastuUtakata

Oyjord Flimflamberge 
Yeah, I can see this as sticking point…but the dungeons you are forced group with are nothing like WoW when it comes to the community. They’re almost therapeutic in contrast. Just think of every dungeon you ever played in WoW without Recount. Players are almost hug each other at the end…
…though I can understand this principal of the matter is game breaking for you. And I respect your position.
And speaking of which…
jeremy2020 
…sounds like someone has forgotten what MMO’s are actually all about. One where forced grouping is not a requirement to make it work.