The Daily Grind: Is Firefly Online the future of MMOs?

    
102

Last week, Firefly Online announced that it had scooped up almost all of the old Firefly cast members to voice the multiplatform online-but-not-really-an-MMO. Cue internet nerdgasm! I am impressed that the game is managing to dodge so many of the usual problems of IP-driven games; you’re playing not Mal or Zoe but a pale imitation of them as the captain of your ship, and while you’re the protagonist in your own story, you’re not necessarily a big damn hero.

On the other hand, the “online” part of the game is more or less limited to social connections and player-generated content in the form of custom missions. It’s going to be cool, but I can’t help but worry that far too many games that would have been designed as MMOs a few years ago are going this cheap and easy route now instead — that this is the sort of game that will bleed our genre rather than round it out.

Will you play Firefly Online, or are you holding out hope that the IP will get a proper MMO at some point? Do you think this style of game is the future of MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
mysecretid
Guest
mysecretid

BTW 
Okay, now I’m starting to believe that Firefly Online may be dead or dying. Why the change here? Because, with the latest patch to the free Firefly Online Cortex program on Steam, they’ve stopped selling digital card packs for the optional minigame, and they’ve stopped pre-selling optional in-game “exclusive” paint jobs for player ships.
The online thing their Store page has on it as I type this is a redirect taking people to the IP holder’s site, where they can buy the Firefly series on DVD.
So, yeah, a lack of communication over a long span of time, plus a sudden allergy to money, makes me think this project may be ending before it even gets started.
Also, FFO was being made with the Unity graphics engine, and isn’t that the game engine which is currently causing its licensors all those problems, because the engine owners have basically stopped supporting it?

Hope I’m wrong,
Cheers,

BTW
Guest
BTW

All of what you’re saying is entirely possible.

rioinsignia
Guest
rioinsignia

BTW Wow, I’d totally forgotten about this thing. The premise behind this IP is probably one of the drives why people are drawn to Elite Dangerous and, perhaps moreso, Star Citizen.  Alas, it seems the IP is tainted.  Forever to be kept in a vice-like grip in the hands of people who really couldn’t give a crap about it.   
As for the game, my original gut reaction was that this was going to be a dud. 
And my opinion is it probably will be.
Such a shame.

mysecretid
Guest
mysecretid

BTW 
I wouldn’t call it dead yet. The free Firefly Cortex Online program on Steam is basically a news app for the game, with optional mini-games added for an optional $5 fee.
Defacebook may have simply been redundant for them, especially since they seem to really want people to use the app thing.
They haven’t posted anything since the end of September, but they’ve talked repeatedly (past posts are still visible for reading in their media stream) about how they only post news every few months or more because they’re busy working on the game — and indeed, they have often gone months at a time before suddenly updating with news.

So, maybe it is dead, but the body is still showing the same symptoms it always has, even when alive — and the interview clips and other bits on the Steam app suggest that they’ve got a fair bit done already.

When I read the news release of cancellation, then I’ll call it dead. :-)

Cheers,

BTW
Guest
BTW

It’s now January 2016, the game still isn’t even in Beta, and the developers have officially closed off news through FB.

So, not only is Firefly Online NOT the future of MMOs, it hardly even has a future, itself.

EpicViking
Guest
EpicViking

Karl_Hungus And thats why i like it more ;)

rioinsignia
Guest
rioinsignia

Chayse Given that the cast loves the IP, once Fox gave their blessing, I guess they will probably have done it for very little

rioinsignia
Guest
rioinsignia

I hope not.  this “thing” looks like nothing more than a cash grab and something the devs can put in their CV’s (regardless of how it turns out)…..
I love the series an think all of the cast are awesome actors. And
we know the cast loves this IP.  So naturally they’re going to do it for
the right amount of cash.  However, We know very
little else apart from the vague FAQ and a few vague announcements.  The videos and images look terrible
in my opinion, and there’s no concrete
information on the majority of the entire game…..All of which is sending
up major alarm signals…

What “land based gameplay” we’ve seen appears to be little more than an isometric style Firefly based version of RTS/TBS “point and click” type gameplay.  (Didn’t we get past that kind of interface for MMO’s long ago?)
Also, since Bioware’s over-exaggerations about basically everything to do with SWTOR, I’m very skeptical about claims made without any proof.  For instance, Daniel Erickson loved to talk about how “awesome” it was to own a ship in their game, which ultimately turned out to be nothing like in the films and was nothing more than a prop to change instances.  So I am very skeptical of claims that in Firefly Online:
“Players
will be able to pilot a variety of three-dimensional ships in realtime
and use them to explore the ‘Verse, travel to other planets, and more”
Personally, I’m expecting to see:
1)  Single player mode gameplay for the large part.  With npcs following your central “player character” around aimlessly for you to dress them up.  Each npc with strengths and weaknesses.  So you take out who you think you need, and you’re buggered if you’ve chosen poorly.  Then when the player is about to give up……….
2)  Heavy use of cash-shops, to the level of EA’s style “nickle and diming”.   Possibly showing exclusive npc’s to “rent” as your crew, so you can spend real money to get yourself through that mission that has been bugging you….which incidentally wasn’t created by the devs……

3)  The fact that it mentions player made content, but nothing much about dev made content, is a big warning sign to me.  So I’m expecting them to rely heavily on players for it.   A large portion of it being utter garbage…..so what else can you do?

4)  “Exploration” limited to clicking on a planet and it loading up.  Considering that some of the finest moments in the series were set WHILST TRAVELING between systems, I’m not holding out much hope here.  Going to another planet isn’t “exploration”.
5)  Crafting?  Lol.  Yeah.  Click button->mark recipe->”ding” made.
6)  Character progression?  Skill levels forcing you to complete achievements including hyping the game on Facebook.
7)  Social interaction in “bars”, everything beyond that taking place in private instances (see #1)
These guys maybe “browncoats”, but that’s like saying Bioware are Star Wars fans: 
It’s
hardly enough credit to prove they can make this game into a fully
fledged MMO that is worthy of the greatness of this IP.

Thoemse
Guest
Thoemse

Considering i think Firefly is the best scifi series of all time i can only say: Yes i will throw my money at this if it is not completely subpar crap.
If it can hold my interest over a long period of time depends on the quality and longlivety they can provide.
I am a bit sceptical about the whole multiplatform android/ios thing though. At least it is unity engine meaning it can provide a decent PC experience.

mysecretid
Guest
mysecretid

breetoplay 
Well, I’ve been following the game for a while now, on the Cortex app, and they’ve never really announced voice cast “gets” ahead of time, preferring the “suprise reveal” approach instead — but yeah, it does seem strange that Gina would be left for last, while everyone else has been announced.

I mean, even Alan “Wash” Tudyk is in (the game is set before `Serenity’), but nothing regarding Gina? Would seem odd.