Check out Marvel Heroes’ Age of Ultron content with Vision

    
19
Boring space dad yay.

It’d be a really weird day if Marvel Heroes weren’t paying attention to the next big Marvel Cinematic Universe movie to come out, especially when said movie is the rather important Avengers sequel. Yes, there’s a new mode on the way for the game in which players get to, well, fight Ultron – that seems fairly obvious – and there’s another another new hero coming to the game, Vision! They’re kind of like siblings, you know.

Vision has a fairly ornate set of abilities; he’s able to swap his playstyle between high molecular density (turning him into a melee brawler) and low density (turning him into a ranged DPS). He can also shackle robotic enemies and use them as pets, allowing three distinct ways to play the character, sometimes in quick succession. Take a gander at an in-depth rundown of his abilities, and jump on past the break for a more involved look at more content slated to hit the game around the end of the month.

[Source: IGN]
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
orionite
Guest
orionite

Hagg3r DugFromTheEarth dirtyklingon I somewhat agree with you, but for me these games are about loot. In MH, I just don’t seem to get excited about loot. One thing Blizzard realized after the debacle that was D3 1.0, was that loot was boring and just about numbers. What’s exciting is finding items that make you think about a completely new build or gameplay. IMHO, MH has the most boring itemization out there at the moment. D3 is somewhere in the middle and PoE is the most interesting and diverse. 

Off topic PoE:
Unfortunately, uniques are so rare in PoE that if you play mostly solo and self-found (I don’t like the whole trading thing), then you’re probably going to miss out on a lot of interesting builds due to their dependency on certain items.

DugFromTheEarth
Guest
DugFromTheEarth

Hagg3r DugFromTheEarth dirtyklingon

I play D3 for overall longer periods than i play MH for. Despite having fewer seemingly game modes to take part in.

1. Rifts in D3 are much more varied in enemy and environment than MH. For instance, Doing Xdef is the same map… every time. Doing MM is the same map, and same groups of enemies. Every time. 
2. Greater Rifts in D3 pose a greater non-raid challenge for me solo, or in a group of 4, than ANYTHING in MH has to offer.
3. Despite having no talent tree, and fewer skills on my bar, combat in D3 just seems to flow better. Not just mechanically, but also from a fun standpoint. Its just more fun to blast/hack/tear through baddies in D3, than in MH. Although MH can be fun, its just not AS fun. For me at least.

Like I said, MH just feels like its missing something. Its like a cake thats all icing, and no middle. It looks awesome, makes your taste buds go nuts with the first few bites, but then leaves you saying “Wait, thats it?” and walking away thinking that it didnt satisfy you very much or for very long.

Hagg3r
Guest
Hagg3r

DJjazzy SounderSays I actually think this game lets you change your looks even more then other RPGs. Most other games have a few sets of gear, but thats about it. The number of heroes along with the number of costumes you can earn in game / buy in the store far exceeds the amount of variety in a game like Diablo 3.

Hagg3r
Guest
Hagg3r

DugFromTheEarth dirtyklingon D3 is more about just farming Grifts over and over then anything. I would say MH has far more variety. Going through the story mode to unlock the rewards from quests on alts is a pretty nice change of pace too, since there isnt really much room for alts in d3. D3 has too few classes =/ 

Anyways most ARPGs boil down to farming the same modes over and over again; I am not sure why you think that MH would be any different. In D3 you farm Grifts over and over again, in MH you farm the various modes over and over again with some variety due to the number of heroes. 

I will say though that even though MH has far more content; Diablo has much better gameplay. It is hard to say which one I prefer more, but I wish D3 had more content then it would be a match made it heaven. Oh yeah, would be nice if D3 had as much progression based systems as MH had as well.

Ekphrasis
Guest
Ekphrasis

Saw Avengers2 yesterday, really pleased with Vision’s design on screen (as well as how he looks in Marvel Heroes). Paul Bettany’s acting was great.
Be interesting to see where the next Avengers movie goes from here given the ending.
It’s given me the itch to give MH another try though.

DugFromTheEarth
Guest
DugFromTheEarth

dirtyklingon DugFromTheEarth I also feel a HUGE chunk of the game is done and over with after you have done it the first time around (the story mode).

After you have taken your first character through it, there is never any reason to do it again in full, even on an alt. All the other game modes are much better for leveling up and getting loot.

At least D3 added aventure mode, which has you going back through story areas to collect bounties. 

Id love for there to be a ever growing difficulty mode for storymode at 60. Hit 60, now you can do story mode at level 60. Beat it, and now you do it at 60+1, then 60+2, etc. Story quests could reward Omega points, give you +1 more for each +1 difficulty you accomplish.

KiwiRed
Guest
KiwiRed

_Ariel_ It looks like there’s no native gamepad support, but there is some non-native support: https://forums.marvelheroes.com/discussion/131071/bicas-controller-support

_Ariel_
Guest
_Ariel_

A hardcore mode like Diablo and path of exile have could do the trick. Die once and it’s back to lv 1.

_Ariel_
Guest
_Ariel_

Has anyone tried this game using a game pad? How was it? I liked Diablo alot better on my PS3 due to the controller so I’m curious.

DJjazzy
Guest
DJjazzy

SounderSays 
on the other hand, I do enjoy seeing my character change looks with the different equipment I get in other MMOs. That might be my real only con with MH but I understand why they don’t do it.