Final Fantasy XI gets a new area

    
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FFXI

Final Fantasy XI may be nearing maintenance mode after a long and illustrious career, but Square released details of a new explorable area for its 13-year-old MMORPG yesterday. It’s called Escha-Zi’Tah, and it’s accessible after progressing through the Rhapsodies of Vana’diel scenario.

Killing mobs in the zone will reward players with unique regional currencies (escha silt and escha beads) which can be used to purchase NPC items, travel through portals, engrave equipment, and more.

“Extraordinary notorious monsters” can also be summoned in the new zone. Defeating them with reward players with “precious spoils” and more of the silt and beads, according to a Square forum post.

[Source: Forum post]
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AndrewClear
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AndrewClear

Werewolf Finds Dragon 

I wouldn’t say there are tons of better mmos out there.  I was kind of forced to leave FFXI, when I joined the Army and got sent to Korea (SE  blocked most of the Korean IPs), and I had to play several different (lol, different) mmos.  They are all the damn same, it is annoying.  No challenge, instant gratification, quest grindfest, only dungeons / raids, for endgame, not much variety, etc.  I finally got bored with mmos last year, and earlier this year I went back to FFXIV, and got bored of that again, and hit FFXI for the first time since 2010. 

It’s old, they have changed a crap ton of it, and they desperately need to merge servers (they still have 16 servers, with 300-700 logged in at a time, seriously…merge damnit), but the game still has more to offer than other games.  The level grind isn’t as bad, and with trusts (summonable npcs from the game world, like Shantotot, Lion, Prishe, etc), you can form your own group quickly.  My only beef is how they killed one of the best endgames that ever existed in the mmo space, when they pumped up the level cap to 99.  But, it is still the best game for me.  So much to do, so many areas to have fun in, and still some great people playing.  Just wish they would merge servers, so we can have around 2k on at a time again.

seemsthatway98
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seemsthatway98

Werewolf Finds Dragon This is the first time I ever heard anyone refer to Galkas as being lizard like. And that game has been out ages haha

Werewolf Finds Dragon
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Werewolf Finds Dragon

I enjoyed XI a little bit, back in the day. Mostly because everyone kept telling me that I couldn’t be a galka healer/bard, and I did it. I did it because I’m stubborn, and I succeeded. This lead to a giant lizard-y man with a pillow on his head running around and singing at people, bowing, and then hearing incredulous cries of ‘OMG, were we just saved by a galka bard?’ in the distance.

It was a very different time. And a time when people were telling me there was something I couldn’t do. It was fun to actually pull it off, though. And I’d likely never do it again as there are tens of better MMOs out there right now I’d rather be playing (I think, or at least a few). And FFXIV’s galka look aesthetically terrible to me, so I never got into that.

I mean, sure, I’m not a graphics beast. I never was. I keep saying that ESO is a terrible looking game, but that’s not why I play it. Still, to take away the galka’s lizardiness so that they’re just weirdly proportioned hairy men? Blech. It’s just an ad populum appeal … because, well, of course it is. Boring people ruin everything. The other races were much the same, they all lost their uniqueness.

If there had been a prior Elder Scrolls game with digitigrade khajiit, and all forms of khajiit playable, and then a new one where that wasn’t the case? I’d likely have taken umbrage at that. XIV shot itself in the foot by removing choices XI had. At least, in my opinion.

If I can’t be a fat, singing lizard man in a pillow hat, I have no interest.

And I can’t go back to XI. So I’ll just keep what memories I have. Which are mostly of a fat, singing lizard man in a pillow hat. I loved that guy. At least ESO allows me to have chubs characters, that’s something. And it does make me happy.