The Repopulation adds diplomacy minigame with new patch

    
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Wait, there are other ways to resolve conflict with in-game NPCs than to stab large holes in their torsos? The Repopulation seems to think so, as the sci-fi sandbox has added a new diplomacy minigame with today’s 15.4.1 patch.

This new system allows you to interact with “intelligent” characters and use various skills such as diplomacy, intimidation, or entertainment to try to get them to see things your way. According to the patch notes, “The minigames offered are selected based on the NPCs current moods, dilemmas, their profession or other elements. Players will be given multiple choice options to take, and a roll will be made against the appropriate skill.”

The patch adds a slew of improvements and additions, including feature upgrades to the UI, more options for player cities, changes to the combat system, a hacking minigame, and the Wailing Chasm dungeon for groups and raids.

Source: Patch notes
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toomanywowclones
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toomanywowclones

jonny_sage Oyjord if you play it like that, i use action mode so it’s more like a 3rd person shooter.

Ket_Viliano
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Ket_Viliano

Cujo H  Fluid animations do not require mocap, but it does require the money to hire very skilled animators, who can get lifetime employment at Pixar  or Disney.
Animation is rocket science, takes about the same level of skill and technology, and animated movies make more money than rocket launches do, with less risk of failure. Although, some still do blow up on launch.

Rozyn
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Rozyn

JCSmith Rozyn Hm interesting, thanks for taking the time to explain it. :)

JCSmith
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JCSmith

Rozyn 
That’s how the inquiry system works (which is useful for determining NPC traits), but the diplomacy system is a little different. Basically you use an Interact ability, the NPC says something and a minigame opens up with up to 6 different options on how to respond via an icon. Then you select another option, and the conversation changes to something else. Sometimes it ends sometimes it continues. The options you choose modify an NPC along a web of moods based on success or failure. Some tactics work better against NPCs in certain situations, and there are some hidden rewards inside some of them. The diplomacy system is closer to Vanguards than it is to Biowares (but there is no collectible cards), but it’s a bit different from each.

PaganRites
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PaganRites

Akami Vanguard is totally dead.  Why would DB care?  As far as I’m concerned, if the system isn’t being used in any current games, more power to them.

toomanywowclones
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toomanywowclones

Mister Tuggles yes they have, new combat animations were added a couple months ago

jonny_sage
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jonny_sage

Oyjord no. its still tab, mash buttons. kill, loot.

jonny_sage
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jonny_sage

Mister Tuggles nope

Cujo H
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Cujo H

I’d be surprised if they did.  It’d require a mocap studio and tons of money, which I don’t think the game has either of those.

therepopulation
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therepopulation

dirtyklingon Oyjord