Crowfall locks down forums for backers only

    
61
Like the Something Awful forums, only probably slightly less cynical? Perhaps.

If you still want to take part in discussions on the official Crowfall forums, you’ll have to back the game. The game has locked down its forums for all non-backers, giving new registrations access to a limited forum for 30 days for potential players who want a glance at the community. Other than that, if you want to talk, you have to pay.

All forums will remain readable for everyone, whether you’re a backer or not. The move is supposedly to lock down less than constructive comments from non-backers that have the potential to derail useful conversations. If you aren’t currently a backer but still want to remain active on the forums, you can either jump in at the $5 level or just wait until the game starts moving into its non-backer testing phases.

newest oldest most liked
Subscribe to:
Radfist
Guest
Radfist

fakepants Radfist  It’s an investment. They sold the idea of the game to investors (the Kickstarter crowd funders) to acquire the funds to produce the type of game that they promised.
Why should they now listen to those who are not paying for the game to be developed? Because they ‘might’ subscribe later?  At the risk of alienating those who have already shown that they are happy to financially invest in the game…

It’s like if I went into a cake shop and the baker was making a cake.  I can have a look and see what they are doing, wait to see the final product and decide if I want to buy it or not. But I don’t get to decide what type of cake it is unless I put down a deposit or pre-order it.

They will probably have outside focus groups if they are smart, or even just look at sites similar to this one when they release news to get a community feedback.  They don’t need the official forums drowned out by those that don’t even care enough about the development of the game to invest any money in it.

fakepants
Guest
fakepants

Radfist fakepants How successful was the crowdfunding? Successful compared to what they asked for or successful compared to other MMORPG budgets?

I haven’t been following it closely enough to share your confidence that there are “clearly enough people interested in what they were proposing to be viable”.

I’m aware that there other games have failed in the past, both niche and mainstream. “Mass appeal” is not a dirty word if you intend to populate your ‘massive’ game world and keep paying the bills past the initial hype.

At the end of the day we don’t want what appears to have happened to WildStar. Even without restricting the conversation to early adopter zealots, WS ended up appealing to a small demographic. The WS forums had a reputation for being outright hostile to dissenting opinion – discouraging criticism. 

Crowfall runs the risk of surrounding itself with the choir it’s preaching to – and that seems risky.

mbbrazen
Guest
mbbrazen

I don’t have any problem with this policy since non-subscribers can still access and read the forums. It is unrealistic to say all backers will just give positive feedback and ignore problems in the development cycle. Even in Landmark, you can see criticism and negative comments in the forums (ok you’ll be jumped on for posting them, but still people do). If the developers feel the need to cut down on some of the “noise” and concentrate on those who support the game financially, that seems sensible.

Radfist
Guest
Radfist

Letting players who don’t care enough to invest any money in the Kickstarter have a say in the development of the game is like having a focus group of lactose intolerant individuals taste testing full cream milk.  All you will get is gas and wind.

Radfist
Guest
Radfist

wolfyseyes  Yep, and once you care enough to invest $5 you get a say.

Radfist
Guest
Radfist

fakepants Radfist  That old chestnut. Based on how successful the crowdfunding was, I think there are clearly enough people interested in what they were proposing to be viable. And all those people are able to provide feedback.
We have all seen over the years the amazing games that have been delivered thanks to people trying to grab that mass market from WoW.  The developers will still see what people think by looking at comments on sites like this when they supply information / news. 
But ultimately they are delivering a niche game, and they should listen to players that want the type of game they propose, not what the mass market – who will stick around for 1-2 months at launch then go back to the latest WoW expansion or WoW clone – want.

Bitrip
Guest
Bitrip

I feel like this was a bad move. A lot of people use the forums in order to make friends and build community before a game fully launches. By alienating people who aren’t currently backing it will turn people off, less forum users = less hype.

fakepants
Guest
fakepants

Radfist There are different ways of interpreting what would constitute a ‘shafting’ of financial backers. One might be to create an unviable product due to a lack of mass market appeal. This move ensures that the developers hear, disproportionately, from the viewpoint of the type of person that backs a project based on developer pedigree, hopes and dreams.

wolfyseyes
Guest
wolfyseyes

Thia would be a valid argument if they were no longer accepting funds.

Carthoris
Guest
Carthoris

Having difficulty seeing the problem here, but I don’t follow the game at all so I don’t know if there’s some ulterior motive at work. At this stage of development, it’s fine to keep a smaller, more focused and dedicated forum community (read: able to pony up a whole 5 American dollars WOW!). As long as they open it up at some point I can’t blame them.