Tree of Savior project director Kim Seyong has published a Q&A about the game’s second closed beta testing phase. He covers a fair bit of ground including the development of mouse controls, auto attack canceling, and player perceptions regarding useless skills.
“We’d like to focus more on the mechanic of the skill rather than only numbers,” he wrote. “I know a lot of people complain about how auto attacking is overused even at max level. Well, we have no intention of changing that. Also, some skills will not be used as frequently as other skills, but they will be more useful than others when used at correct situations.”
Tree of Savior will also get a third closed beta testing phase, with possible international and focus group testing as well as lots of “new content and changes.”